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Peacemakerex wrote:
If we believe Chris, we are at fault by not discovering the practical applications of the metamods, which is fine. Nevertheless if some people knew of this at some point of and completely disregarded this feature for the use of eternals, is fine too, if they choose to maliciously hide it from the rest of the playerbase is actually even understandable, just as companies hold trade secrets and licenses from their developments, crafters who invested in the discovery should be rewarded, even if it may be considered by some unethical and what not.
Point being is that the game is not ruined, casual players will still be playing in their casual playstyle, as more hardcore players now have new tools to create items for their builds and selling them, even normal players (me included) will have now an excuse to actually use exalts in crafting. All of this relating to the removal of the eternal orb which was actually a deterrent for their use, event that directly will imply that the use of exalts will spike, and with that their price. Fact that some will find alarming, I believe it to be comforting as the market will find balance again all due to actual practices of pricing, as items priced in exalts that will not sale, because of their increased demand, they will have to drop. An so on the market will regulate itself again.
I absolutely agree with your!
And since playd this game i never have issues with yolo exalting, i loved it :) I even sold my legacy soultaker for 56 exalts and yoloed half of them a year ago :)
The increase of exalt price can be directly conected to the yolo process !
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Posted byvacii#5098on Aug 21, 2015, 6:28:45 PM
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If GGG is fine with players deceiving one another for personal benefit then they need to let it happen 100% of the time. Stepping in some times and calling people out on their misinformation is confusing to the community when GGG staff also deletes posts to keep misinformation alive in the community.
Players should have to take accountability for their actions and not be able to change their account name. Everyone should be able to scam & lie to each other but people should be stuck withe their reputations or have to make a new account. Allowing someone to trick the community and then hide who that person is and not allow any negative feedback to be posted about that person is bullshit. If people are also allowed to lie to the community to keep things a secret for their own profit I should be allowed to post on anyones for sale thread that I didnt have a pleasant interaction with that person.
I suppose the community always steps in to provide resources for one another where they are needed. Perhaps its time for a community made forum where we can allow a free market to tuly exist without GGG intervention... some of the time.
IGN:Dethklok
lllllDanziGGlllll - 100 Ranger ~ HOGM
Mirror Service: View-thread/2479762
Old:870532
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Posted byDethklok#2196on Aug 21, 2015, 7:21:46 PM
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Tom7i wrote:
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Heli0nix wrote:
As soon you will be a bit more older you will learn there are market rules and laws in real world.
I'm 35 and i know that for quite some time, thank you.
I was talking about accepting your role in the world, either real or virtual. For instance, the traders on Wallstreet use a heap of specific economic information on a daily basis; information a normal Joe Shmoe has no idea about and/or has not even a way of obtaining.
So this Joe Shmoe decides he's getting ripped off by all those scummy bastards on Wallstreet that know things he doesn't and get rich instead of him. So what does he do?
He could go to economic school, learn the trade for about 5 years, spend another 5 years in practicum and then after 10 years of hard work reach the same place where all those bastards are at and get rich himself.
But no, that would be "too much work", so he grabs a megaphone instead, riles up a crowd of other Joe's like him and starts the "Occupy Wallstreet" movement - aka makes a shocking Reddit thread about how smart players get their money... err, currency.
In real life, after about a month the movement loses impetous, the couple of leftover Joes get removed by the police and everyone continues to go about their daily business. In the videogame, about a month from now this will be accepted as common knowledge, many more people will do it and the ones that can't or won't will have to deal with it or give up and cry in a corner. Such is life ;)
Heh, I was on board with you until you started swiping at the occupy movement.
In a virtual game universe, I'm all in favor of cutthroat free market economics, but IRL I'm a socialist (well, not actually a socialist, but to simplify it without a long explanation, I just say socialist with no shame). The main reason is that the virtual universe combines the best of both worlds. There's a huge capitalist element in what we're seeing here, a unregulated free marketeer's wet dream, but at the same time everybody has gainful employment (in killing monsters) and housing (sweet little hideout) regardless of how much they participate in and/or are successful at the capitalist element, which is basically a socialist's wet dream.
This is why I find the analogies and comparisons to real life not apt, and actually in quite poor taste, with all the salty people using the occupy terms like '99-1%' and comparing it to the housing collapse and so forth. If underhanded business practices caused every exile to lose their hideout, and their aability to go out and kill monsters, then these analogies might have merit, but that's just not the case in the POE universe.
"Dude he fucking said hotdog racist.
Like I can't even make this shit up." - gj
1.0.0 Forum Posters now have 50% less Critical Thinking skill per Patch
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lindaisbestlindaislife wrote:
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eragon1111 wrote:
What i think will happen:
- ex to chaos ratio jumps to 100+++ chaos to 1 ex
- top items will STILL be traded only in exalts
- there will be more gg items that will be ONLY traded in exalts to cover crafting price
- there will be way more WTB EX SPAM
- game will be more NOT FUN for casual players
Have a nice day :)
its friday.
You forgot a couple of steps there.
- Since the prices are so high compared to the buying power, items won't sell.
- People will be forced to sell GG items at a cheaper price unless they want it to rot in their stash.
- Free market corrects itself
- More people have access to good gear.
This is my thinking generally as well on the short term market effects in Warbands - VOC
IGN @VOC
See all my reddit posts (even the shadowbanned ones)
https://www.reddit.com/user/minescsm/
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Posted byJentry#4396on Aug 21, 2015, 9:09:00 PM
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kreca73 wrote:
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grepman wrote:
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kreca73 wrote:
why do you people fail to see and talk about the most important part in all of this?.
it's not the recipe itself but the way those 1% had access to what people want, to the demand; the scanning of people inventories and character sheets.
that should be forbidden by GGG 'cause its like everyone getting a cavity search from TSA every few minutes or so.
I agree that this is bad, however I want to see the receipts first. There is no proof inventory and stash of every private profile can be scanned. I work as a software engineer, and i work with databases among other things. Db calls are expensive. Do you know why procurement takes a while to load stash tabs if you have like 100 ? Because poe limits the amount of api calls you can make to limit db load / avoid ddos. And that's when you're LOGGED in in your own account.
I believe VOC with most of his story besides this tidbit. Simply because you'd need a server farm with computing power to reliably mine bitcoins to scan thousands of peoples inventory in real time with timeout limit on Api calls. And you somehow need to access their stash. Poe.trade crawls forum posts, ie items that people made public and linked to stash. We are talking about a tool that can crawl databases in real time, making calls it should never have access to.
What's the last time a noon received a whisper who knew what the noob just picked up?
Now I'm not saying its impossible. maybe there's a hack on item id in a way that you can access others stash. Maybe there's a way to bypass api limit.maybe these guy have a farm to do these things. I'll need some proof first tho
i found 2ex in 1 day(on different chars) and minutes after i traded to have them both on the same char, someone asked me if i'd sell them.
i'm not/was not on any chat nor do i advertised the EX'es. so, tinfoily or not, i found it weird to say the least.
still, based on the specific items they'd craft and put up for sale, in a fresh league(meaning the OP metas are not that well known, hence what the demand will be) i chose to infer that they had more than assumptions(based on their experience, game nohow and whatnot).
Interesting...
Did you know the best way to buy Jewels is not to buy jewels listed on Poe.Xyz but rather to look at jewels in peoples builds (not listed on any forum or listed anywhere for trade) and offer them directly on the Jewel. Go look at all of the 7% life 50+ resist jewels I am using on VOC.
- VOC
IGN @VOC
See all my reddit posts (even the shadowbanned ones)
https://www.reddit.com/user/minescsm/
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Posted byJentry#4396on Aug 21, 2015, 9:14:29 PM
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grepman wrote:
Do you know why procurement takes a while to load stash tabs if you have like 100 ? Because poe limits the amount of api calls you can make to limit db load / avoid ddos. And that's when you're LOGGED in in your own account.
Ask yourself... how specifically are these limits structured... how could I exceed these limits ... Are there other ways to get this information in a more targeted and less general fashion to reduce load ...
- VOC
EDIT: You don't need EVERYTHING ... you don't need it ALL THE TIME REPEATING as .XYZ
You just need a specific set of things and for each of these specific data sets you need them in different very specific increments...
You can adjust based on metadata and load shapes...
Again, I am not a developer, I haven't written a line of code since college, but over the past month I have learned how to gain Access to a lot of the information necessary to understand trade in POE.
The Access to much of this information wasn't anywhere in the game... it was in the minds of coders and tool developers in the community. Once I figured that out it opened a whole new Pandora's box of this parallel universe that I could sense around me but which I had not entered...
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Chris wrote:
A large part of crafting and trading in Path of Exile is access to information.
IGN @VOC
See all my reddit posts (even the shadowbanned ones)
https://www.reddit.com/user/minescsm/ Last edited by Jentry#4396 on Aug 21, 2015, 9:38:59 PM
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Posted byJentry#4396on Aug 21, 2015, 9:22:52 PM
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Now if only someone can figure out how to easily make that +3 tissue box for all the QQ. Time to get rich.
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Posted byMorrik13#4413on Aug 21, 2015, 9:40:08 PM
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fatelessguy wrote:
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vacii wrote:
Before you continue reading make sure you understand my point of view and where it is coming from:
1st - I am a casual player ( i have been playing the game since late 2012 as i can remember correctly to prove that 2 days ago i reached for the first time ever level 87 on my char)
2nd - I have some programming/coding experience which helps me understand how things in the computer world work
3rd and foremost - i just found out this news just now, like most of the community did.
Now Getting all that out of the way i want to express my personal opinion on the matter:
1. blah blah...
I was trying to say exactly the same yesterday, but this guy just made a perfect post, i think nearly exactly the same.
Perfectly cliched sophomoric nonsense, maybe.
Which is weird because I'm on the same side as him in the spirit of where he's coming from in regards to Scourgate2015, it's just expressed so ugh.
Saying person X doesn't deserve a certain thing for not doing a certain thing, while saying person Y DOES deserve a certain thing for doing a certain thing, sets up a false binary dichotomy that isn't practical. This is the fallacy inherent in celebrating free-market economics IRL.
Put another way, if I walk into Walmart with a gun and a plan to rob their shit, it will become readily and quickly apparent just how much Walmart feels they're "entitled" to not have me do that. Somebody might respond, "well, that's different, you're breaking the law," and I'd counter with, "well, that's exactly my point!" There is little difference between a government regulating a corporations business practices and subsequent profits, and a government protecting its citizenry from armed robbers, yet in a practical setting across the board the Walmarts of the world feel very differently about the two.
Regardless, it's more complicated than "pull yerself up by yer bootstraps!"
"Dude he fucking said hotdog racist.
Like I can't even make this shit up." - gj
1.0.0 Forum Posters now have 50% less Critical Thinking skill per Patch
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grepman wrote:
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knac84 wrote:
Come on Chris... failing at reading comprehension and having enough currency to gamble it experimenting is not "cleverness". Only someone who failed at reading comprehension would attempt trying this after reading the patch notes and in-game descriptions. It was poor wording which helped all this fiasco.
having enough currency is not cleverness, yes
I dont know about reading comprehension being the second one though. the wording was a bit ambiguous but technically you dont know which takes which precedence
thing is, tere is always logic involved in vendor costs. when zana map mods were introduced, people were like whos paying all this guap for anarchy mod LULZ. but soon people started using them nonetheless
people were all over the multimod and a lot of people were wondering WHY the suffix/prefix cannot be changed were so expensive. I remember it well. instead of figuring out WHY the cost was that high, people - as USUAL- blamed GGG for 'not knowing the prices' and that 'no one will craft that shit'
if you as much questioned why those mods were so costly and had spare currency to experiment in a league like standard...you would figure it out.
but because of 1)sheep mentality - "reddit/wiki/xyz says it, it MUST be true" 2)unwillingness to test things on your own and being scared for your currency or 3)being poor, people did not do it. their own fault unless they were simply poor or not interested in crafting in general
My memory could be playing tricks on me but I remember this scour thing not being a secret, just that it was so expensive. Expensive to the point that it was cheaper to use other methods, other than using it to divine half of an item. The way people are talking about it now I don't think they realize how it works and how expensive it is NOW, much less back then. Any crafter making an item from scratch and going for 6 T1 mods would've never used this method before as it made no sense financially, and based on some rough math in my head probably made no sense in all methods. Like, I'm pretty sure alt-regal-scour would still be cheaper than using the old price to wipe half of the item. At the time eternals were already going up in price so we're talking double figure ex per usage.
It makes the whole thing more strange, because there's NO WAY the crafters didnt know about this before. If you're using 1000s of ex to make a mirror item, using 10s to 100s of eternals, there's no way you wouldn't "waste" a couple to see if it works with scours also. I think they just realized they'd be using 2 eternals for a 1 eternal job.
This whole thing is just so weird.
"Dude he fucking said hotdog racist.
Like I can't even make this shit up." - gj
1.0.0 Forum Posters now have 50% less Critical Thinking skill per Patch Last edited by dickhole_mcghee#3909 on Aug 21, 2015, 10:58:08 PM
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I wish I could read Chinese, apparently this is only now beginning to blow up in their world as it did in the English speaking main realms yesterday!
- VOC
IGN @VOC
See all my reddit posts (even the shadowbanned ones)
https://www.reddit.com/user/minescsm/
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Posted byJentry#4396on Aug 21, 2015, 11:14:36 PM
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