Shield Charge
The skill is a bit bugged in terms of the path. For instance, often I charge at a guy, but I can't get to him due to some obstacle, but he gets hit anyway.
I also wish the skill could get some enhancement (via support gem maybe) where it would do AoE on everything it goes through. Then it could be a fun shockwave kinda skill. :D It should get some sort of a bonus based on the shield you use. Favor larger/heavier shields, me thinks. |
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This may have been discussed earlier, but how come I can't hit barrels, corpses, bone piles etc with Shield Charge?
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" I really like the charging Cleave idea. Would make it both situational and powerful. I like the idea of different shaped AoEs, which seems to be underrepresented in melee attacks, compared with spells. |
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This is probably my favorite skill. All it needs to be improved is if u hold down the shield charge skill button it should auto-target like flicker strike. But if u simply tap the skill briefly it should work as it currently works sending you to wherever you click.
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I agree with prior posters that a slight speed increase wouldn't hurt.
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Feedback after this point is for 0.9.7
Balance & Design
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I am encountering a bug with this skill.
I can spam it against a mob multiple times in a row and the mob health will not decrease on every hit. The most common scenario this occurs in is when I am using it against a large pack that has swarmed me and I am just holding down right click (which is bound to shield charge) on each mob and switching as each one dies. The skill fires as if it will hit everytime, but the mob health decreases on the first hit, then nothing on the second hit, sometimes nothing on third hit, then a hit on the 4th cast. Sometimes, it will cast 5 times in a row and none will "hit" the mob. The behavior in this section seems to be random in terms of when a hit will deal damage, which causes a lot of wasted mana since the skill still fires, but no damage is dealt. I can kill the mob using shield charge if the mob moves a bit, or if I move and retarget it with shield charge again. I am not so certain this is lag, my connecction is very stable and I never peak above 80ms ping. Thanks. Last edited by fiftysixk#7691 on Mar 24, 2012, 4:13:04 PM
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I am also having this bug. Shield bash is impossible to use in tight corridors as it just refuses to target. It has a very buggy target system atm. After locking target this skill now misses every few hits.
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Just an idea for this skill:
Make everyone in path get hit by the skill, not just the last one :D (with proper damage balancing ofc) Last edited by KurzedMetal#4659 on Mar 31, 2012, 1:23:05 PM
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I kinda agree, when a maurader gets the hankering for smashing some pansy spellcaster's head in, likely with his own head, getting in his way is going to result in you being tossed to the side, violently.
I'm bad with numbers, but perhaps the skill could do 1/4 the potential damage the end of the charge could do? |
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