Firestorm
Flame Totem outclasses this skill completely, as far as I can tell. I'm going to run some hard damage comparisons soon though.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
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When unsupported and in the early parts of the game the skill is frustrating to use. The damage is so low and spread out it feels useless.
I think the key to making it work is stacking multiple casts. This works pretty well when casted by two spell totems, I guess with faster casting and increased duration you could achieve the same effect. Concentrated effect's ~"60% more" damage is massive compared to what a something like added lightning damage can add, so if you can get the passives and/or gem to counter the reduced radius then that's a no brainer. Last edited by hubb on Oct 22, 2012, 10:52:44 AM
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This is my favorite skill in the game. Has been ever since I first tried it out. Back then it was immensely overpowered, but now I think it is just fine.
I run this build, which is just a whole lot of fun with double totems and myself spewing fire all over the screen, supported by Life Leech and Iron Will.
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAQEBzbEgV9E0PdcSIY8jy9UXzzGTSffTP_B7BI6nnLuKQBmiN6h2eE0BuptvQkrw3Uh0vEfe4KQRgMWY9YarqduWaubWqteSgK3YAIpUS8DmWG-KhXQ9-s6lmgdrlNXVjIP0N8Qjf6gveom06odbv5wDPnn5G8VxaSDd88py5uMraEWJg5Mkt6LQarnWRGEKZdlOR12CwlR55wA0NrVqN5cIRCmGwI-qSAHzU09swsuQDfAoDDXnb1laVdFILSjPjfHsqg4KMJbVBHqdhLJ2_aliP69n8-ndtH8RCvwqr1DD2eGNDylXfQveM4TXHBLdI1F4RzyMuRfs1pxWDKutSVDK3dlsQ2Ch5oQ1W6lBsciZvQJw94dss_keEzsoLVXJeg_6W3nBl-me_2WadplccrKlbg==
It doesn't kill fast on single targets, but it has the same kill speed on one screen of enemies as it has on one or two, so I just phase run around, gather things up, pop the totem, stand my ground, and feel the rain. :D "That's how you die properly, Sailor Boy.."
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" Does this stack when cast as it seems to cancel the last one if you cast again. | |
I'd like to note that firestorm has a visual bug. All other skills I've used update tooltips to reflect increased gem levels in items damage. Firestorm keeps its original damage in the tooltip when it has a boosted level. Had one in a searing today and it was showing 100-115 before any of my own modifiers but the tooltip showed it only did 40-45 AFTER modifiers.
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Damage Effectiveness.
Basically, the damage on the gem tooltip is the base damage. This is then modified by everything that normally applies, and is then reduced by Damage Effectiveness; that's what's listed in the character sheet. This is to reduce the relative strength of flat damage bonuses on multi-hitting and AoE skills. | |
With increased duration and faster casting, can this spell be stacked multiple times in the same location?
IGN: Iolar
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Sure can.
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C ___ Isn't a "no" better than an ignore? |
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Add remote mine to it. Turns into a beautiful pillar of fire when you set 5 off at once.
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I havent been able to figure out what quality does for this gem. Anyone know?
IGN: Iolar
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