Dual Strike
Dual strike only deals damage once, equal to the sum of calculated damage from each weapon. This damage is what causes elemental status effects.
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thanks for the answer! That's what I'd hoped, but cleave/dual strike mechanics are sometimes a question mark. I'm glad about this, though, because it means I don't have to do anything meta to make my crits cause a freeze. Just get a big enough crit multiplier and possibly use weapons with slower base attack speed.
-- I don't have alpha access, that was a LONG time ago. Last edited by Zakaluka#1191 on Sep 9, 2012, 11:09:04 PM
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Does the character sheet display the correct dps on this skill yet? Or do I take what it says and double it?
MonstaMunch: "You're just jelly because you can't afford to mirror my rod. It's 100% reel."
GooberM: "How does that not warrant a good ol' stabby-stabby?" |
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So how does accuracy rating affect this skill? Like, what if my weapons have different accuracy ratings?
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" Still needs to be doubled. " Funny, I was actually just coming to ask this same question! My guess would be that it averages the two, like it does (?) with attack speed. |
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Each weapon hits or misses independently. If both hit, the damage is combined.
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" Double it. Or more specifically, I think it shows the DPS only for the part of DPS that comes from the "main" hand weapon, so if your off-hand weapon is similar the the main hand, doubling the DPS is a good approximation. |
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"It's showing the average for both hands. New features that allow this to display correctly will be coming in 0.9.13 | |
" It actually is just double it. Because it's showing the average, and the average is (A+B)/2, when reality is just A+B, the actual number should always be double what you see on your character sheet. And thanks Mark for letting us know when to expect the fix, =) |
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Finally, some dual wielding love. Nice to know Mark, Thanks.
Playing a dual-wielding swordsman of some kind.
In game name is Kaosu and/or ChaosBlade. |
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