Dominating Blow
Unavailable Post your 0.9.4 feedback for this skill here. Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. Balance & Design Last bumped on Mar 15, 2024, 6:27:40 PM
Some items in this post are currently unavailable.
| |
"It should be, but it's hard to pull off because the converted have a time limit. "Yes. | |
"A known issue which also occurs with the spectres of them. Currently filed in the low priority / hilarious pile, but we'll get it eventually, I'm sure. | |
"Incorrect. The "increased damage" is a regular modifier, additive with other modifiers. The "total damage" is a multiplicative modifier. | |
" This can be found on quests for Str, StrInt, and Int characters at high levels - It first appears on Difficulty 2 Brutus for Marauders. Balance & Design
| |
Increased (and reduced) is used for additive increases.
More (and less) is used for multiplicative increases. | |
"Yes. There's a bug currently with Raise Zombie that causes multiple gems to break the limit, but Dominating Blow and Raise Spectre are not affected by this bug and have the correct functionality. "They work, but because they only apply the stats server-side, you won't see the effect on the client. So when you dominate a monster with a projectile spell/attack, it will fire multiple projectiles, but your client will only display one. If you watch carefully you might see them actually hitting multiple things, though. | |
No, but skill duration increases will increase how long the dominated minion lasts.
| |
All feedback after this point is for 0.9.6.
Balance & Design
| |
Feedback after this point is for 0.9.7
Balance & Design
|