(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™
Hello,
What do you think of new carnage heart amulet for this build ? |
|
" It's alright as an early map/starter unique, but not very good late game. While the bonus attributes and Elemental resists help offset the loss of what you might typically look for in a neck slot, the other bonuses aren't as great as their opportunity costs. The extra leech isn't very impactful for a Slayer (though would be of some use against single target enemies when not using Writhing Jar, or to non-Slayers), making it of questionable usefulness. Meanwhile, 35% increased damage is decent, but only comes out to (in my calcs) ~3% overall DPS increase; less than you'd get out of a high rolled +phys damage rare neck. Most importantly, like many uniques, it lacks +Life, and frankly you want as much of that as possible. There are much better uniques to wear for damage (Devoto's), and in my opinion the increased leech doesn't come close to competing with the extra life and increased resists you'd get out of even a cheap rare amulet. |
|
" Either work fine. EQ may be the slightest bit safer due to range; though if you're good at dodging mechanics, I find Cyclone to be very effective against Izaro. |
|
.
Last edited by yyamamotoo1#6979 on Mar 11, 2017, 8:10:38 PM
|
|
Oops, beauty? Can someone help me to optimize my char? I'm following the build but I think I can improve many things just do not know what.
As I do not know how to link the items here could enter the acc and look at the char ILIKECHURRASCO = ILIKEBARBECUE Tks guys |
|
Hi, I've been playing for 2 weeks and this is my first/only real character and wondering if I can get some feedback on what I should be looking to upgrade and what to? So far I know I need gloves similar to what I have but not corrupted, but otherwise not sure where I need to put effort;
https://www.pathofexile.com/passive-skill-tree/AAAABAEBAAHcBLMFLQU8BsYHdQmWC2ETTBQgFHEWuxfhGj4hVSb4JyApLiz7MHc5DjwFPC09_ECgR35IeE4yUEdXVFhjWf5eE18_YSFhUmRSZU1lp2ebaGVo8m87dO12rHfjeHp5aHrve3R8uHzZggeDX4TZhO-FUodqiiKKs4zPkc6TqJd5n9-iAKknqW6plK2Nrj6uUK9su-29Nr6nwAHAGsBmwKbBBMGjxVPGrsbYz37ZYdl82sHcMtw94mHkUeoY6wnvDu9O73zwH_ON8930g_ZI9zL3ufjr Any suggestions appreciation, cheers! Last edited by Shaddolf#0993 on Mar 11, 2017, 10:41:11 PM
|
|
" Push more +life, and armor on your gloves/boots. Your gear isn't bad, but it's mostly low rolls, so there's room for improvement. Interesting choice on Belt of the Deceiver. I'm a bit torn; the resists and life are low, but gaining intimidate and reduced extra damage from crits is nice... still I'd think I'd drop it in exchange for a good rare belt and try to pick up Brass Dome instead. Speaking of Brass Dome, it's going to cost you a few regrets, but I'd highly recommend changing your ascendancy nodes. Unrelenting is priority - it's a major part of what makes Juggernaut strong (maintaining full Endurance charges). If you're not going to be able to do Uber Lab anytime soon, I'd recommend swapping Unyielding for it asap; it's going to give you more damage and more defense overall. Once you get to the point of doing Uber Lab (I'd suggest whenever you pick up a high armor chest piece like Brass Dome), I'd suggest taking Unbreakable instead of Unyielding with your final points; the increased armor will be worth it. Finally, I'd recommend you change up your gems. There's really no reason to run Blasphemy - Warlords Mark, when you can just as easily run it on a L1 CWDT and use Herald of Ash instead. L1 and L20 Warlord's Mark offer the same leech, while L1 has only 9% less stun threshold and chance for endurance charge (21% vice 30%; keep in mind that Juggernaut will often sit at maximum E.Charges with Unrelenting anyway). Running Arctic Armor with the last 25% mana is optional, it's not very impactful since Cyclone is always moving, but there's no reason not to, and you can simply link Blood Rage & Golem with Blood Magic. If you end up dropping Hezmana and don't want to run Blood Magic supports for your attacks, you can also consider dropping Arctic Armor and running Cyclone off mana with a small amount of leech, though it's a bit tight if you ever end up spinning without hitting anything. HoA will add much needed damage, but you can also run Ancestral Warchief totem on a 4-6L if you'd like. It's a bit annoying to put down, but adds a nice chunk of damage and it's classified as an attack, so Hezmana makes it free. One last thing to consider - you might consider running Veruso's Battering Rams instead of Devoto's Devotion (ie: using a good rare hat instead of rare gloves, a redblade helm would fit nicely). Since Unstoppable keeps your Cyclone at 100% movespeed, stacking movespeed is less important than for other ascendancies (though still useful if you get enough of it, you just don't need a base amount of it), and the anti-shock would synergize quite well with Brass Dome, while the increased stun duration is nullified by Cyclone/Unbreakable. Ultimately, I don't know if it's the best option, but it'd certainly be an interesting one, at least if you end up using Dome and you find Shock to be prohibitively debilitating. That said, resists and life are your number one priority. Last edited by Archimtiros#3795 on Mar 12, 2017, 4:30:53 AM
|
|
Thanks for the awesome reply!
" Yep, easy enough " I've still got 11 passive refunds unused from quest rewards - so that part is easy. Brass dome? Can do, I have 130 chaos sitting in the stash atm (I play on standard btw) and looks like that would cost me at least 40 which is doable, but might take a bit to get it to 5L to replace my current one. " Oh so only have lvl1 warlords on CWDT and then have a max skill herald of ash which is cast for more dmg? " Seems good, yeah it would take away the negative of the chest piece. The only issue is I can't use the vaal haste and blood rage gems if I lose the dex from the helm. I guess if I can get a belt that has dex on it? I do have these already Last edited by Shaddolf#0993 on Mar 12, 2017, 7:14:49 AM
|
|
what i can change? can i do uberlab with that setup? |
|
" Well keep your required stats first, but you can usually pick up +stats on jewelry pretty easily. It's not part of the prime build path, but there's also a pair of +30 int/+30 dex nodes just past Resolute Techniques, which I usually pick up early on and keep until my gear sorts itself out late game. I don't know if the gloves would actually be a huge improvement. I only think it might be better than Devoto's overall (not including the Dex and Chaos Res, which are nice bonuses), and give you some more synergy between Juggernaut's passives and Dome. Ultimately capping resists and keeping a strong life pool are more important than picking up extra damage, and ultimately more difficult the more uniques you decide to use. |
|