Enki's Arc Witch Memorial Page

i m playing with 3.4 tree...
imo, we have 2 ways for take Inquisitor area.
We need choose beetwen PURITY OF FLESH or TIRELESS path :

PURITY OF FLESH
+ 50 intel
+ 20% life
+ 20% chaos resist

+ 10 Strengh
+ 10% inc elem dmg


TIRELESS
+ 50 strenght
+ 20% life
15% reduced mana cost of skills

3% reduced mana cost of skills
+5% mana
Last edited by Clarau#3358 on Aug 30, 2018, 8:57:29 AM
"
pkirill wrote:


Hi, thanks for sharing. Did you clear by scourings ?


you`re welcome. yes, i cleared with scourings.
Hi

I use currently those jewels. They are nothing OP but not bad also

I need to drop two of the, so I can use Fragility.
Which should I keep and which should I drop (obviously I can't drop watcher's Eye)?
"
lokarno93 wrote:

I suppose It will be a good alternative to Essence Worm. You lose +2 to Wrath, but get life and damage bonuses
"War's over, soldier. You just don't know it yet. Everybody lost."
Last edited by Nishrek#6401 on Aug 30, 2018, 12:22:57 PM
Enki, what has changed in 3.4 ?
Delve Uniques that look good!

Cerberus Limb
Command of the Pit
Mark of Submission, potentially
Man, this build really got some nice buffs in the first 30 levels. The first 3 cast speed nodes are now 3x4% instead of 3x3. Light of divinity has 20% crit chance for spells, Holy Dominion (which replaces elementalist) has 12% ele damage instead of 10, and the 2 ele travel nodes in there are both 10 instead of 8%.

Edit: I guess the 1 downside is we lost a 10% spell damage node down by Light of Divinity, but I think we still come out ahead with the other changes.
Last edited by bridgeburner#6448 on Aug 30, 2018, 3:04:31 PM
If anyone is wondering, this is what the level 100 tree looks like:

www.poeurl.com/b2YF

Nothing really changes for us except what I mentioned above. We lost a 10% spell damage node, but I think it's more than made up for by the cast speed, spell crit, and ele damage changes around the templar area.

This is assuming Enki doesn't want to change the pathing. I just tried to stick as close to his original pathing as possible.

Edit:

I decided to plug both level 100 trees into poeplanner to see the raw changes:

(Old) -> (New)
Intelligence: 342 -> 352
(raw) Damage: 20% -> 34%
Light Radius: 20% -> 10%
Spell Damage: 83% -> 63%
(This isn't as bad as it looks. We lost the 10% node by Light of Divinity, but the other spell damage was just converted to raw damage on Retribution)
Cast Speed: 59% -> 63%
Critical: 40% -> 60%
Ele damage: 90% -> 98%

So 2% more damage (when we add the raw damage % together), 20% more spell crit, 4% more cast speed.
Last edited by bridgeburner#6448 on Aug 30, 2018, 3:37:00 PM
Since it is not possible to get a 21/20 Vaal Arc this league, do you recommend a 21/20 regular Arc or a 20/20 Vaal Arc?
"We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not." - Harvest Manifesto 3/10/2021

So unbelievably inane it has to be memorialized.
Sorry for my lack of answers, will do that once i'm done with the update.

The new tree is causing me a real headache, that templar area change is exactly 1 node too much.
Currently stuck between three potential trees and can't decide, so i'd like to hear everyones opinion:

Would you prefer more life, more damage or a bit of both through another jewel socket?
twitch.tv/enkivt
Last edited by Enki91#7725 on Aug 30, 2018, 5:59:46 PM
jewel socket can give you both dmg and life seems kinda obvious choice :D
Last edited by TamsosKranklys#0754 on Aug 30, 2018, 5:55:38 PM

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