Enki's Arc Witch Memorial Page

Damn "Call of the Brotherhood" is gonna be hard to get for SSF players, including myself...
Is there a reason beyond Golems dying that we stack Ele Ailment avoidance on gear?
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Harbinger_Arkturas wrote:
Is there a reason beyond Golems dying that we stack Ele Ailment avoidance on gear?


Saves you from getting 'cannot be frozen', 'cannot be shocked' and 'cannot be ignited' from other sources.
Hello,

First of All thank you for the update !!!

Got a few questions:

1) Doesnt Overload node make you never crit? So we basically taking it, getting crit chance, to get stable 40% damage boost. But can I ask when do we actually think of switching to crits? How high multi should we have 200-400 ?

2) Also I noticed some people suggesting doing an ignite arc, with around 1.2m hit and 3.6m ignite damage without any proper gear just staff with some damage and crit + one clusters, but zero other gear. which seems interesting, any tips on that?
No idea on the second one, but Ele Overload doesn't keep you from critting. It makes multi useless. It makes it so that crit gives you a 40% damage buff. So more crit means higher uptime on the buff.
Last edited by danielx0x1680#7778 on Feb 3, 2022, 6:20:57 PM
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Hunlights wrote:
Hello,

First of All thank you for the update !!!

Got a few questions:

1) Doesnt Overload node make you never crit? So we basically taking it, getting crit chance, to get stable 40% damage boost. But can I ask when do we actually think of switching to crits? How high multi should we have 200-400 ?

2) Also I noticed some people suggesting doing an ignite arc, with around 1.2m hit and 3.6m ignite damage without any proper gear just staff with some damage and crit + one clusters, but zero other gear. which seems interesting, any tips on that?


1) looking at the trees we get rif of overload between lvl 70 and 80 when we get doomcast and annihilation for a 50% crit strike multiplier
May I ask why arnt we using Wrath as one of our auras.--
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duo147 wrote:
May I ask why arnt we using Wrath as one of our auras.--


Wrath just adds alot of flat lightning dmg and increased lightning but thats not needed I guess.

After all we are scaling both lightning and cold in a certain way to proc trinity and wrath might ruin that. Just my speculation.
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danielx0x1680 wrote:
No idea on the second one, but Ele Overload doesn't keep you from critting. It makes multi useless. It makes it so that crit gives you a 40% damage buff. So more crit means higher uptime on the buff.


sorry that what I meant to say, that crit is basically not working, no extra damage=no crit what I mean. So overlord is basically as someone mentioned till lvl 70-80 when we get some more multi, hmmm
Since this build uses Orb of Storm for increased single target. According to some, having the duration stripped and relying on the stacks sounds like a nerf with high cast speed. What is you guys take on that?
Last edited by FetterSack#0580 on Feb 4, 2022, 2:15:27 AM

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