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Runslingan wrote:
Brotherhood ring gives ur 40% of our lightning dmg as cold, and trinity turns it back into lightning and it gives us alot of dps
I'm still confused how this works. With a 60:40 or 52:48 lightning to cold split, we still will always hit with lightning as highest damage and never gain lightning resonance. Am I not understanding how this is supposed to function?
My understanding with Trinity is you need the two elements to have separate numeric rolls so that sometimes one element is highest and sometimes the other. Unless it's supposed to come from jewels,, I don't see any source of flat cold damage.
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Posted byAldonés#1294on Feb 3, 2022, 7:41:00 AM
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Thanks again, Enki!
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Posted bykwelduvel#5178on Feb 3, 2022, 7:49:10 AM
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Maybe dumb question, but!
Could we use Lightning Warp instead of flame dash?
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Posted bykod_#6335on Feb 3, 2022, 8:18:55 AM
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indig0r wrote:
Maybe dumb question, but!
Could we use Lightning Warp instead of flame dash?
yeeeeeeeeeah boi if ya want
Runslingan! The Power Of ~^S.W.E.D.E.N^~
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Posted byRunslingan#4280on Feb 3, 2022, 8:47:33 AM
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indig0r wrote:
Maybe dumb question, but!
Could we use Lightning Warp instead of flame dash?
Unless you want it for the aesthetics or the rare time the extra range is needed, you'll likely regret it. Lightning Warp is a horrible movement skill. You cast, wait the duration it would take to move there (affected by skill effect duration), then teleport to the location. If that were it, it would be clunky but fine. Once you start introducing the queue mechanic, you might teleport to the same location multiple times in a row.
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Posted byAldonés#1294on Feb 3, 2022, 8:59:19 AM
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Aldonés wrote:
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indig0r wrote:
Maybe dumb question, but!
Could we use Lightning Warp instead of flame dash?
Unless you want it for the aesthetics or the rare time the extra range is needed, you'll likely regret it. Lightning Warp is a horrible movement skill. You cast, wait the duration it would take to move there (affected by skill effect duration), then teleport to the location. If that were it, it would be clunky but fine. Once you start introducing the queue mechanic, you might teleport to the same location multiple times in a row.
Hey can you explain that queue mechanic, because happening to me very often when i use any movement skill... ported back to location and die often due this shit...
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Posted byWartas#6089on Feb 3, 2022, 9:43:47 AM
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indig0r wrote:
Maybe dumb question, but!
Could we use Lightning Warp instead of flame dash?
Yes, you can, but very quickly you want to use faster casting and another gem that reduces duration for you, cause it might work nicely as a travel gem, it does not work as PANIC! movement.
So you use more gem slots. Which is always at a premium.
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Posted byNagon01#0274on Feb 3, 2022, 9:56:56 AM
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Wartas wrote:
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Aldonés wrote:
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indig0r wrote:
Maybe dumb question, but!
Could we use Lightning Warp instead of flame dash?
Unless you want it for the aesthetics or the rare time the extra range is needed, you'll likely regret it. Lightning Warp is a horrible movement skill. You cast, wait the duration it would take to move there (affected by skill effect duration), then teleport to the location. If that were it, it would be clunky but fine. Once you start introducing the queue mechanic, you might teleport to the same location multiple times in a row.
Hey can you explain that queue mechanic, because happening to me very often when i use any movement skill... ported back to location and die often due this shit...
The Lightning Warp queue has nothing to do with rubberbanding or weird repeats that other movement skills sometimes do.
LW let's you queue up multiple casts, something that Flame Dash doesn't.
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Posted byNagon01#0274on Feb 3, 2022, 9:59:14 AM
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Aldonés wrote:
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Runslingan wrote:
Brotherhood ring gives ur 40% of our lightning dmg as cold, and trinity turns it back into lightning and it gives us alot of dps
I'm still confused how this works. With a 60:40 or 52:48 lightning to cold split, we still will always hit with lightning as highest damage and never gain lightning resonance. Am I not understanding how this is supposed to function?
My understanding with Trinity is you need the two elements to have separate numeric rolls so that sometimes one element is highest and sometimes the other. Unless it's supposed to come from jewels,, I don't see any source of flat cold damage.
Yes, that’s exactly my problem.
I’m so glad that I’m not the only one
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Posted byxasipo#1645on Feb 3, 2022, 10:08:01 AM
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xasipo wrote:
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Aldonés wrote:
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Runslingan wrote:
Brotherhood ring gives ur 40% of our lightning dmg as cold, and trinity turns it back into lightning and it gives us alot of dps
I'm still confused how this works. With a 60:40 or 52:48 lightning to cold split, we still will always hit with lightning as highest damage and never gain lightning resonance. Am I not understanding how this is supposed to function?
My understanding with Trinity is you need the two elements to have separate numeric rolls so that sometimes one element is highest and sometimes the other. Unless it's supposed to come from jewels,, I don't see any source of flat cold damage.
Yes, that’s exactly my problem.
I’m so glad that I’m not the only one
I could be mistaken, but I think it's because of the wild damage variance that comes from lightning damage.
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Posted byMarbleshade#2596on Feb 3, 2022, 10:46:47 AM
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