[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

@Baalus

some thoughts/suggestions:

Skilltree:

- you should really pick up that jewel above the Frenzy charge (near Heartseeker)! I would even travel through it and skip the Frenzy charge for it. If you want the "Evasion per Frenzy charge"-node really badly, you can take connect via the jewel socket and pick the charge as a two-pointer. You can get a three-property jewel for 5-15c and sometimes even get lucky with a 4-pointer.

-the 3pointer for mana leech (Essence Sap) is an overkill imo. You just need a single 0.4% mana leech to sustain a 6l. So i would suggest, you pick the 4-point-cluster at duelist instead (with some nice life leech).

Imo you have (way) too little %life on the tree. The 5% life node in the duelist area is a must. I agree with you on the "revenged of the hunted"-cluster, but its hard to achieve with the way people are building their chars in this thread. Its very hard to get decent life, decent dmg and cap resists with this build, so I personally build the char differently (without phase acro and Atziri boots and skipping a frenzy charge or two) and get a lot more life and dmg instead.

Equip:

Bow looks decent for this stage and should carry you far into the red maps. You can still look out for underpriced rare bows or a Reach.

Imo you have very little offensive gear. Even if you keep Atziri's Steps you can squeeze in a Rat's Nest if you replace most of your other gear, which is a great damage boost. You can also enchant your gear or look for some enchants, which can boost your damage a lot.

Some more concrete suggestions:

-Since you are going pure phys, WED on the belt is almost pointless. You can opt for a rustic/leather belt with T1 life + tri-res instead (or dual res+Str, because those are cheap for some reason).

-With the additional res, you can skip the helmet and buy a "Rat's Nest". If you don't feel like having enough life with a Rat's Nest, buy a Starkonja's as a filler-helmet, it provides at least some dmg. You can look for a cheap (but useful) enchant on those as well.

the rings and ammu aren't great. You opt for a dmg ammu with diamond/steel rings later, but those aren't always cheap I guess. Still I think, you can improve your jewellery by getting a ring with high life and very high res and a dmg ammu with crit-multi + phys dmg for now.

Gem-Setup:

The main TS-Setup is sort of fine, I think you miss a some dmg compared to something like Ele-conversion and penetration (you can look up my Assassin-Char in Breach for comparison), but its still better than PTL-WED imo. You could get a lot more of your char by using more secondary setups though.

- you can put Empower in the offslot
- if you are going poison, assassin's mark is not the best curse you can get^^. Try using temp-chains (defence+some offence) or vulnerability (full offence) instead.
If you manage to 5l your Bow, something like
Frenzy-COH-GMP-curse-PC on crit
[btw RoTC allows you to put this in a 4l as a sidenote].
Since you got plenty of space for gems, you can probably get away with not-5l it and doing something like:
Frenzy-PC on Crit
Ice shot-CoH-GMP-curse. I don't have enough experience with siege ballista but idk if its doing enough on a 4l as it is, so I'd skip it for now?!

- you don't run any vaal-setups. Without Vaal Grace the whole setup with spell dodge is pointless. (you get 10% additional dodge and 44% spell dodge for 4 Skill points + an inventory slot but miss out 34% dodge and 34% spell dodge on a single gem. So you better stack those for bosses/breaches. ;)

- Vaal Haste is a free substantial dmg boost. Link one of [vaal haste/vaal grace] to your inc-duration setup like
VH-CWDT-IC-ID

- you can use a decoy totem to buy yourself some dps time or an enduring cry for dmg-reduction.

-later [T14+] you can think about doing a single-target-setup with barrage on a 5l and gemswap for bosses [TS 5l for adds, Barrage as a 6l]

Flasks are very decent, you can maybe replace the jade with a basalt, but that's personal preference. You can't really run both without QotF/going CI so that's a matter of taste. The suffix "of grounding" would be stronger on the 2. life flask..but I've made the same "mistake"^^.

Sorry for this wall of text, but maybe it helped, so^^


EDIT: you need some accuracy on your gear too, like +300 on your gloves or one of the rings. Completely forgot about that earlier.

Last edited by juerk#7020 on Jan 6, 2017, 5:41:41 AM
"
baalus wrote:
Hey guys,
my setup is no reach of the council and a drillneck, so I decides to to the drillneck skilltree with all the Piercing Shot nodes.
As Ascendency I have
- Far Shot
- Fast and Deadly
- Ricochet
My Gem Setup is TS-FA-PPAD-GMP-Pierce-Poison.
I think I don't do do enough damage as described here. I switched away from PTL-WED because I see tons of mobs with resist elemental damage, where I don't do enough damage.
At the moment I can run (or should I say walk) tier 8 Atoll Map or Tropical Island but if I want to go higher I die faster than I can deal damage.
1) Is it better to change Ricochet to Endless Munition ?
2) Is it better to change the nodes from "Piercing Shots" to "Revenge of the Hunted" (I miss them at the moment)
3) If you see general proglem in my gear, please tell mem (my Profil is public(tornadoBaal)), my currency is about 50c, so cannot do alot.
Please help me !
baalus

There is good physical TS rebuild : https://www.pathofexile.com/forum/view-thread/1775212/
For phys crit TS may be better setup: TS-GMP-PPAD-SP-Crit chance-Crit multi. And Ricochet - Far Shot - Rupture nodes.
As I reasoned last post TS + Ricochet + Pierce is not great idea.
Actually i have not seen public classy Pierce TS builds. If you want to work out with Drillnek/Pierce maybe you should test the new combination: Powerful Precision + Pierce gem (for 100% onscreen pierce chance without any pierce nodes!) and Endless Munition.

Hey juerk,

thanks a lot for this "wall of text". The first thing with the Essence Sap and the 5% life was done, works great.

What do you mean with "I agree with you on the "revenged of the hunted"-cluster", it was a question of mine witch node I should take ?

The next is Rat's nest but the 78% fire resi on helm an belt, were a little bit disturbing to change the helm without losing capped resis.

What do you to the choice of the ascendencies ?


baalus

"
baalus wrote:
Hey juerk,

thanks a lot for this "wall of text". The first thing with the Essence Sap and the 5% life was done, works great.

What do you mean with "I agree with you on the "revenged of the hunted"-cluster", it was a question of mine witch node I should take ?


"
baalus wrote:

I meant that I quite like all those %evasion + %life nodes and prefer them to the life/flask nodes or the travel to the scion wheel (if possible).

The next is Rat's nest but the 78% fire resi on helm an belt, were a little bit disturbing to change the helm without losing capped resis.

What do you to the choice of the ascendencies ?


baalus



Are you asking, what ascendacys I like for TS or what I would suggest to you in your current situation? If you mean the latter one, I'm not sure. You can respec to Raider, but also try to work with what deadeye got. Haven't played deadeye for a while, so not sure what's best.

if you ask me, what ascendacies I think are the best for TS/bow chars, well imo Berserker, Assassin, Elementalist and Raider. I'm leveling an elementalist right now [what a balanced class] and can maybe write more about it in the future^^.

@the build Max_ak suggested:

Looks interesting, esp. with a legacy Reach^^
Isnt for that kind of a Build..the Assassin-asc. just flatout better though? You get a free gem slot (Assassin's "deadly infusion" is almost as strong as the inc-crit-strikes gem). The bleed/poison nodes combined seem stronger than the "rupture" node as well, esp. the interaction with Atziri's promise in mind. The 6l CoH is..somewhat of an overkill, and idk why Assassin's mark over vulnerability ("double-dipping" on bleed, triple if you are poisoning as well) or a defensive curse.


passive tree looks quite reasonable even if I wouldn't agree on every single node. The jewel socket two-pointer is strictly better than the sniper-node two-pointer. Idk about skipping Vaal Pact for more dmg, but it sort of can work out. On a second thought i would just drop phase acro for two jewel sockets (two-pointer jewel sockets are really...great). In the advanced/optimized build guides like the 800Ex signal fire guide [https://www.pathofexile.com/forum/view-thread/1745340/page/1], even 3-point jewels are taken, which you can argue about. But 2pointer?

You can get 3stats+int/str/chaosres jewels for 10c, and I even managed to get 3 stats + 9% all res for that price..

So imo it might be a decent way to "rescue" the deadeye ascendacy but not really optimized imo.

Last edited by juerk#7020 on Jan 6, 2017, 8:03:04 AM
@juerk

"
juerk wrote:
Are you asking, what ascendacys I like for TS or what I would suggest to you in your current situation?


I simply ask for a answer on this question:
"
baalus wrote:
1) Is it better to change Ricochet to Endless Munition ?


but during I write this, Max_ak answered it with:
"
Max_ak wrote:

As I reasoned last post TS + Ricochet + Pierce is not great idea.


you both helped me a lot, thank you
Last edited by baalus#7983 on Jan 6, 2017, 8:43:57 AM
hello, im kinda new here, but what i should link tornado shot with early in the game when i dont have drillneck/reach? Guide says TS-GMP-PPAD-PTL-WED-FA, but the top of the guide says otherwise. This can work early in game or i should be using another combo?
Hey Tornado friends :)

I'm slowly grinding my way to maps... Right now my best map is level 6. My main problem is surviving...
I think my damages are OK, but I sometimes get 1/2 shot... I'm not at home right now but my life is something like 3K6 I think and i have no energy shield.

What is the "defense" idea behind this build ?

Also can you guys see my stuff : https://www.pathofexile.com/account/view-profile/Raizdoe/characters ?

I'm using this bow that has "cannot leech" is that a big problem ? Right now I kill pack of mobs very fast and that refills my potions pretty quickly... All I do is spam Assassin's mark & my potions, it's a little bit boring...
Judging by the flask settup of OP, i'm doing a huge mistake by having no leech as this seems to be the only way to regen mana ??

Reading first post : "The ring Thief's Torment. While it provides another disadvantage, the Life and mana on hit is INSANE, the resistance bonuses very high and the quantity very welcome. I do not recommend running infractem without the ring in maps!"

ok ok it seems like i'm doing a mistake...

Any idea of what I should change/upgrade/doing ?

Thx !
"
Raizdoe wrote:
Hey Tornado friends :)

I'm slowly grinding my way to maps... Right now my best map is level 6. My main problem is surviving...
I think my damages are OK, but I sometimes get 1/2 shot... I'm not at home right now but my life is something like 3K6 I think and i have no energy shield.

What is the "defense" idea behind this build ?

Also can you guys see my stuff : https://www.pathofexile.com/account/view-profile/Raizdoe/characters ?

I'm using this bow that has "cannot leech" is that a big problem ? Right now I kill pack of mobs very fast and that refills my potions pretty quickly... All I do is spam Assassin's mark & my potions, it's a little bit boring...
Judging by the flask settup of OP, i'm doing a huge mistake by having no leech as this seems to be the only way to regen mana ??

Reading first post : "The ring Thief's Torment. While it provides another disadvantage, the Life and mana on hit is INSANE, the resistance bonuses very high and the quantity very welcome. I do not recommend running infractem without the ring in maps!"

ok ok it seems like i'm doing a mistake...

Any idea of what I should change/upgrade/doing ?

Thx !


your profile is set to private, so we can't really see your equip/skilltree/links ;)
"
juerk wrote:
"
Raizdoe wrote:
Hey Tornado friends :)

I'm slowly grinding my way to maps... Right now my best map is level 6. My main problem is surviving...
I think my damages are OK, but I sometimes get 1/2 shot... I'm not at home right now but my life is something like 3K6 I think and i have no energy shield.

What is the "defense" idea behind this build ?

Also can you guys see my stuff : https://www.pathofexile.com/account/view-profile/Raizdoe/characters ?

I'm using this bow that has "cannot leech" is that a big problem ? Right now I kill pack of mobs very fast and that refills my potions pretty quickly... All I do is spam Assassin's mark & my potions, it's a little bit boring...
Judging by the flask settup of OP, i'm doing a huge mistake by having no leech as this seems to be the only way to regen mana ??

Reading first post : "The ring Thief's Torment. While it provides another disadvantage, the Life and mana on hit is INSANE, the resistance bonuses very high and the quantity very welcome. I do not recommend running infractem without the ring in maps!"

ok ok it seems like i'm doing a mistake...

Any idea of what I should change/upgrade/doing ?

Thx !


your profile is set to private, so we can't really see your equip/skilltree/links ;)


Updated !
Ah, ok, you are using a 6l Infractem. I like the bow for leveling and you can do yellow maps with it, but something like a Reach or 330+ pdps Bow with crit is soo much better. I have no idea how to price a 6l Infractem but it's probably somewhat cheaper compared to a non-linked Reach, so you might have to play with the setup as it is for a while.

Reasons are pretty much:

1) you get comparable dps with a decent 5l bow but can get a) leech b) a lot of life+res+dmg on your rings

2) an eva 6l is very cheap (under 1ex with a decent base) in a sc temp league, don't know much about standard prices.

until you can afford the switch..there isn't a way around Thief's Torment or some form of life-gain-on-hit. I tried it once without and it was pretty much unplayable, even at dried lake. Your Infractem has a bad implicit roll, so some orb of blessings would help there (you can stop at 45%+ or so).

in your setup: slower proj or ele focus give you better dmg compared to FA. Also you might consider running some form of ele weakness on hit (curse on hit or gloves corruption) with this setup (80%+ or so of your dmg is elemental) and attaching the power charge generation elsewhere.
A different way of handling this would be switching to pure phys with something like (TS-GMP-PPAD-SP-FA-Inc crit multi / whatever)

Gear: jewellery looks OK [unfortanetly you have to get thief's torment], quiver is OK as well (I'd probably still prefer drillneck/signal fire), boots, belt + gloves + boots are really bad. The chestpiece is covering your resists but has bad Evasion, so you can upgrade it later (after you are done with the pieces listed above).

As a rule of thumb [without Kaom's] you are looking for 25% MS on your boots and T1-T2 life on every single rare you're wearing on this build. If you manage to get some insane item with a bit lower life, you can ofc make an exception, but in general you're just way too squishy with low life rolls (or without any life rolls).

As an example: I had T1 on every single rare on my life based assassin this temp-league and can't say i had a great amount of life.

Tree looks sort of ok, I'd connect the shadow points on the left side (for the time being) and get the jewel socket though. The quickstep nodes you can regret to get the jewel socket in the duelist area imo.

----

After you make some switches and farm a currency for a decent bow, you'll be having much more fun with this build compared to now.

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