Private Leagues
Total: 5
ScarWolf (expired)

Start Time:
May 9, 2020, 3:10:05 AM (America/New_York)
End Time:May 19, 2020, 3:10:05 AM (America/New_York)
League Type:
PoE1 PC - Hardcore Delirium
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
EKBattleKryptoVsWolf (expired)

Start Time:
Jan 24, 2019, 12:49:30 PM (America/New_York)
End Time:Feb 3, 2019, 12:49:30 PM (America/New_York)
League Type:
PoE1 PC - SSF Standard
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
HCRaceKryptoVSWolfy (expired)

Start Time:
Jan 18, 2019, 12:28:41 PM (America/New_York)
End Time:Jan 28, 2019, 12:28:41 PM (America/New_York)
League Type:
PoE1 PC - SSF Hardcore
RAM RANCH NO MR LEAGUE (expired)

Start Time:
Nov 23, 2018, 10:39:15 AM (America/New_York)
End Time:Dec 3, 2018, 10:39:15 AM (America/New_York)
League Type:
PoE1 PC - Hardcore Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
WolfKrypto (expired)

Start Time:
Nov 13, 2018, 3:52:06 PM (America/New_York)
End Time:Dec 3, 2018, 3:52:06 PM (America/New_York)
League Type:
PoE1 PC - Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles