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Trade league is boring and cant learn anything from it.
challenges are not SSF friendly so it feels like punishment without trade, kills all the fun.
ruthless feels rlly good but looks like devs dnt even care it.


this is my 3 trade league and i know NOTHING! all i do, reading a guide for profit and buy everything from others even boss carry.

i hope i can stay in SSF league next time but league challenges forcing me to play on trade league.


all i want to say: can you please give some love for SSF players (and ruthless) please! at least can you make challenges more SSF friendly?
Buffffffff meleeeeeeeeee
The first time I played Path of Exile the game crashed 10 minutes in(using wifi). I stopped playing and moved on with other games. I watched a few videos of people playing PoE and decided to give it another shot. I got to the mission in tidal something or other with the medicine chest and the game froze. I stopped playing for a month or so. I have played off and on for several months and finally got to Act 3. This alone should warrant an achievement strictly for persistence. I thoroughly enjoy the game and have many bouts of nostalgia every time I find a hidden gem or chests in peculiar places. The games core mechanics are top notch, the myriad of character builds make you plan and think and the scenery/music/ambience are in a class of its own. My opinion, if I rated this out of 5 stars, would give a solid 3.5 stars only for the constant crashing/freezing. Other than that, Bravo! 👏
Great league mechanic! Please, keep this with us forever!
good league mechanic, but could it be possible to be able to go through mining spots? Sometimes mining spots are placed just in front of door and you can't pass across forcing you to reset maps.
Group play is dead.
I'm an aurabot, it's now usesless.

Playing solo also seems boring since the only profitable thing now is
- sanctum
- blight
- simulacrum

but if you do these you don't get any gold and can't interact with the new mechanic.

So in my opinion, this league is the most boring one out of all leagues I've played.
Where is the loot? Is it just me, or was the loot drop rate nerfed into oblivion for single players and players in a group - even in maps with juice added? RNG royally sucked before, but this has to be an all-time historic low for loot drop rates. What little that does drop is trash or barely worth picking up. I play for hours on end, and have very little to show for it that I can use towards progressing my character.

Why should I even bother to continue playing or continue to spend money on the game if nothing is dropping that can help me advance after a 64+ hours of gameplay so far this league? I've never seen loot drop rates as bad as it is currently in this league. Fix it fast, or you'll see people quitting this league faster than they did the last one.


Just my 2 cents.


loot increase when
i dont get this exel table league. yellow mobs too tough. pack size of normal and magic too small
ty for work se ya in next league)
I am a player on the POE Taiwan server. I would like to provide feedback regarding "runes."

In your game, many melee attack skills are restricted to "axes" and "swords."

In the crafting of two-handed swords,
you can use the weapon mod
"Attack Critical Strikes ignore Enemy Monster Elemental Resistances"
along with the rune
"No Physical Damage, Has (50–100)% increased Elemental Damage."

However, in the crafting of two-handed axes, it is unfair that only the rune "Attack Critical Strikes ignore Enemy Monster Elemental Resistances" is available.

Axes and two-handed swords are often grouped together in your melee design, but only two-handed swords benefit from this in the current version.

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