3.28.0d Patch Notes

INVERT THE RULES SUPPPORT GEM still does absolutely nothing when combined with Ball light of orbiting.

Extreme bug is not fixed ?
[Removed by Support]
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S1nglle#3373 wrote:
i can't understand. 45 stacks soul eater was 90% less damage taken.
Now again 90% ? what?what?

Theres a unique thats raises this to 100%
90%?


OK that's just another exploit waiting to happen, when something else prbly a new unique gives 10% global damage reduction and you are back at having invincible AG.

Axe it to 50%, so this function can never be, then maybe dial back a league or two later.
Last edited by TravisL#2218 on Mar 19, 2026, 12:35:23 AM
90% is extremely annoying in mapping. These mobs jut out like a sore thumb being harder to kill than the actual map boss. A cherry on this shit cake is Burial Grounds boss that has Soul Eater but also spawns mobs constantly to self-fuel its stack. I mean, what the hell, who designed this?

75% DR would already be pretty strong. 90% is mental illness tier.
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jmrk#0492 wrote:
fix invulnerable breach mobs please ty!


And invulnerable Harvest bosses.
Fix "Deadlock Detected" crash already man, IT'S SO FRUSTRATING.
Breach Astrolabe "Failure Condition" is extremely buggy. I've had it trigger multiple times in the past hour when it should not have.

There's some kind of problem related to opening multiple breaches at once, especially when they are all closed in rapid succession.

Edit: One detail I remember was this - I opened three breaches (the first 3 of this map) and one of the breach meters went haywire - it started filling up as if I had "breaches in this area are 1000% faster". It filled up fully in about 1.5 seconds and triggered the failure condition of the astrolabe.
Last edited by Baleful_#4253 on Mar 19, 2026, 2:19:26 AM
Oh, so you are capable of nerfing broken mechanics?

Why is Immortal Ward still around then?
PoE2 is a great tutorial for PoE1.
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TravisL#2218 wrote:
90%?


OK that's just another exploit waiting to happen, when something else prbly a new unique gives 10% global damage reduction and you are back at having invincible AG.

Axe it to 50%, so this function can never be, then maybe dial back a league or two later.


No, the nature of Less modifiers makes this impossible. 90% Less always multiplies the result by 0.1 regardless of how many Less modifiers you have. 90% Less + 10% Less = 0.1 x 0.9 = 0.09, or 91% Less Damage Taken.

Reduced damage taken has the same limit of 90% Reduced Damage Taken as a global cap. So even if you stack 90% Less and 100% Reduced Damage Taken, it'd be 0.1 x 0.1, or 1% damage taken.
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pwaiwa00#1020 wrote:
how about delete Soul Eater from game at all? you do something Soul Eater every patch, and it's all the time never enough Soul Eater ios still crazy monster that kills you in one shot


Yeah. As an SRS main every league, the most disheartening thing is the continued existence, and refusal to fix, Soul Eater. If you are SRS, you're basically never going to kill them, especially when a map boss is a Soul Eater.

The fact that this gets fixed within hours, but actual problems just continue and, for most part, are ignored?

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