3.28.0d Patch Notes

3.28.0d Patch Notes


  • The Damage Reduction from Soul Eater stacks is now capped at 90% less damage taken on Monsters and Player Minions.
  • Updated built-in Neversink's console filters to version 8.19.1
  • Fixed a PlayStation specific client crash
  • Fixed a bug where players could disconnect if traveling from the Azurite Mine directly to Kingsmarch
  • Fixed a bug where players could get disconnected when using a portal from a Hideout to travel to the Azurite Mine.
  • Fixed an instance crash.


This patch has been deployed without restarting the servers. You will need to update your client to receive the client changes in this patch.
Last bumped on Mar 19, 2026, 2:15:28 AM
rip
fix invulnerable breach mobs please ty!
PLEASE
how about delete Soul Eater from game at all? you do something Soul Eater every patch, and it's all the time never enough Soul Eater ios still crazy monster that kills you in one shot
o7 nerotox
i can't understand. 45 stacks soul eater was 90% less damage taken.
Now again 90% ? what?what?
Could you please optimize the Mirages scene? It often lags like a PowerPoint slideshow!
infinite regen lasted 10 hours, ggwp lmao
"
S1nglle#3373 wrote:
i can't understand. 45 stacks soul eater was 90% less damage taken.
Now again 90% ? what?what?


There's a unique glove that gives -10 to +10 to max souls, so with just +5 you get around that cap, necessitating this change.

More info on what broken combo this patch is a reaction to here: https://www.youtube.com/watch?v=JswgnqoogvE

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