Deadlock Detected
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Hi,
Unfortunately, I have the same problem. It appeared after the new expansion. No problems before. This error occurs in multiple situations : in maps, campaign, skill tree, atlas tree, faustus. Sometimes four or five times per map, making the game unplayable. I have the same problem on Diablo IV and Last Epoch. Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (2.59 GHz) NVIDIA GeForce RTX 3070 Laptop GPU 16 GB RAM (15.8 usable) Windows 11 home edition 26200.8037 What I've tried so far that hasn't worked : - getting latest or older GPU drivers (up to 2024) - clearing cache - deleting production_config.ini - poe steam client or standalone, x32 or x64, compatibiliy mode - DX11/12, vulkan - various graphics settings - disabling all third-party programs (related to poe or not, including NVIDIA stuff) - setting poe to high / real time priority - clearing cache - 0 MTX - modifying the virtual memory value on Windows |
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same, i cant even load game, instant deadlock, tried reinstall but nothing helps, well another league skip because game crash x.x
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This issue was occasional at league start, now it's almost every time I switch windows to do things like check poe auction tabs (how about adding multiple searches in the in-game engine while we're at it), click on PoB, or do anything outside of PoE.
Briefly: Windows 11, 64GB RAM, Radeon 9070 XT, Ryzen 9950X3d Please figure this out, it's really aggravating when every crash is a 1-minute pause, eating a portal, and requiring a full restart. |
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Patched, still crashing. Not sure if this is an AMD Ryzen or memory leak issue. Hope someone from GGG would at least acknowledge the issue.
Last edited by Akavuuh#1564 on Mar 17, 2026, 8:36:07 PM
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It's server-side, or at least related to / triggered by communications with the server-side infrastructure. Had a bout of these for two days earlier (post somewhere above in the thread), it magically fixed itself, it worked properly up to 2 hours ago even after 3.28.0c and the two hotfixes, and now the same problem is back: deadlock right after logging in, doesn't even render the character selection screen. Absolutely nothing changed on this end, not even a reboot or a logout. For this latest iteration of this problem at least, any client-side actions such as driver upgrades, cache cleaning and so on are pure cargo-culting and can't fix this. GGG needs to sort out the problem on their end.
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" https://www.reddit.com/r/PathOfExile2/comments/1pl17w7/comment/o0x71ls/ |
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Same issue here, I have nearly 3k hours and just started having this issue in 3.28 for poe 1 but I have also experienced it in poe 2 as well since the start. I have tried nearly every solution I could find (Bios update, chipset update, ddu fresh driver install, rolling back windows update 23h2, new drivers, old drivers, Etc). GGG needs to address this issue.
Error in event viewer: Event ID 153 from source nvlddmkm \Device\000000a1 Error occurred on GPUID: 100 Specs: Nvidia Gefore RTX 3060 11th Gen Intel(r) Core(TM) i7-11700f @ 2.50GHz 32 GB RAM Windows 11 23h2 |
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Aaaand now it works again, zero problems anywhere, again with exactly nothing changed on my end, not even an IP change or logout from my desktop session, apart from the standalone client updating to 3.28.0d. Whatever the root cause, this is triggered by something on GGG's end changing.
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Game is almost unplayable. 1 map takes 10 minutes because game crashes 4-5 times.
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Same here
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