Content Update 3.28.0 — Path of Exile: Mirage

All the patch notes at once would be nice.
Last edited by JayIPA#7024 on Feb 28, 2026, 9:06:51 PM
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Fing meta fing sucks again, ggg. Where actual balancing is? Wtf are you doing?
I'm sure that you want old players to hate you that way, just make game more boring further that way. Those hype changes gonna be muted immediately on day 1, evem if now many simple guys already like you and delusional with your state, like in keepers, and whole bunch of prev leagues either. Just wtf??? You really gonna go down that way?

Krilson, pls come back. Even with ruthless, ur sanity saved vector of poe, it's serious problem right now
Last edited by Offfit#6199 on Feb 28, 2026, 4:27:02 PM
hey just a heads up, you clearly didnt read the post! they mention the thing about scrolls you're talking about!
My opinion regarding this league: Same but less
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Kimari89#7545 wrote:
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Bahoq89#9161 wrote:
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I'm super hyped! Great patch! This seems as cool as 3.9 and 3.17. The dedicated team thing GGG has introduced seems to work really well.

Responses to common complaints:
- ES was OP, blue life still better than red life but not 2x better as before. they will watch this for a league and maybe buff life stuff, if really needed. (they have real data, we just express feelings...)
- CWS and Glad Block Ultimatum farmers got hit, but the build creators themselves already said, they are still viable, it's not that bad
- 5 of the top10 builds got triple tapped, that's called balance changes. try something new. "I did this for 3 years, now I can't" is not a good argument.
- waystone-ification of maps is a good thing, because it allows them to do cool stuff like the new astrolabe system. it's not at all like PoE 2, trust me, it's gonna feel really good. I'm not a big fan of PoE 2 after campaign, it's endgame feels horrible to me.

The trend GGG just nerf everything that feels good, instead of working on 80% of content atm feels garbage is a thing peeps critique GGG again and again, while bots/idiots keeps spamming "POG" "GREAT LEAGUE" etc. We are playing strong builds cuz it make us enjoy the game, instead of suffering with elementalist ci heavy striker. No one play this combo cuz it's garbage and not fun isn't that simple and clear? Same with loot, empty maps that offer nothing by itself past 1 week is just a bad joke. And that's exactly how nerf fiesta works. If everything feels bad and weak it's balanced yeah? xD keep pogging boys all good, cuz u don't care about poe, same as devs as I see




Actual Peak delusion here, the top builds got nerfed cuz they outperform and were the meta for too long , without even needing investment for some of them ,which then scales up to stupid amounts with investment. You got 200 skills gems and u're stuck with the same ones cuz u don't think for yourself , "oh no super meta builds got nerfed ggg is doing bad stuff"

I think that it's a good thing GGG tries to shake the meta-game, nerfing overpowered skills is normal , a lot of the nerfs here hit the very high end of the builds , which were already giga overperforming , except PBoD which is -50% damage but still would work okayish , wouldnt be the monster if is rn, that's all.

And for the people crying about Standard ... Really? Like , you got all the pre-rework items, u got league items , u got so much stuff to play around ,and u guys are really crying because overperforming stuff is getting nerfed to be equal to the rest? You have no imagination and you just follow what is strong ,well , grow up , the game isnt just going around you, the good thing about this game is that it keeps evolving , keeps changing , good skills become bad skills ,bad skills become good skills... the dynamic makes the game feel good.

I'd say this patch is a good one , the map rework seems really smooth and cool , we'll see about the reworked late game , but something we can't deny is that GGG cooked.


They have honestly made alot of Builds Better if not the same Like 5 top builds got hit... thats to be expected when they dominated their classes Balance changes are apart of the game and changing metas is Great as it makes others think
Golem nerf is totally unnecessary and feels like you just killed off an entire Build/Playstyle.

Why isn't frogs a Minion?

I love that the Gaurdians radiance dude is now a perma minion(sort of), but why even make us push the button on every map? That means he has to be on the bar, when it could just be an automatic thing when you take the node. Feels totally dumb to make us push the button one time per map.
"
Kimari89#7545 wrote:
"
Bahoq89#9161 wrote:
"
I'm super hyped! Great patch! This seems as cool as 3.9 and 3.17. The dedicated team thing GGG has introduced seems to work really well.

Responses to common complaints:
- ES was OP, blue life still better than red life but not 2x better as before. they will watch this for a league and maybe buff life stuff, if really needed. (they have real data, we just express feelings...)
- CWS and Glad Block Ultimatum farmers got hit, but the build creators themselves already said, they are still viable, it's not that bad
- 5 of the top10 builds got triple tapped, that's called balance changes. try something new. "I did this for 3 years, now I can't" is not a good argument.
- waystone-ification of maps is a good thing, because it allows them to do cool stuff like the new astrolabe system. it's not at all like PoE 2, trust me, it's gonna feel really good. I'm not a big fan of PoE 2 after campaign, it's endgame feels horrible to me.

The trend GGG just nerf everything that feels good, instead of working on 80% of content atm feels garbage is a thing peeps critique GGG again and again, while bots/idiots keeps spamming "POG" "GREAT LEAGUE" etc. We are playing strong builds cuz it make us enjoy the game, instead of suffering with elementalist ci heavy striker. No one play this combo cuz it's garbage and not fun isn't that simple and clear? Same with loot, empty maps that offer nothing by itself past 1 week is just a bad joke. And that's exactly how nerf fiesta works. If everything feels bad and weak it's balanced yeah? xD keep pogging boys all good, cuz u don't care about poe, same as devs as I see




Actual Peak delusion here, the top builds got nerfed cuz they outperform and were the meta for too long , without even needing investment for some of them ,which then scales up to stupid amounts with investment. You got 200 skills gems and u're stuck with the same ones cuz u don't think for yourself , "oh no super meta builds got nerfed ggg is doing bad stuff"

I think that it's a good thing GGG tries to shake the meta-game, nerfing overpowered skills is normal , a lot of the nerfs here hit the very high end of the builds , which were already giga overperforming , except PBoD which is -50% damage but still would work okayish , wouldnt be the monster if is rn, that's all.

And for the people crying about Standard ... Really? Like , you got all the pre-rework items, u got league items , u got so much stuff to play around ,and u guys are really crying because overperforming stuff is getting nerfed to be equal to the rest? You have no imagination and you just follow what is strong ,well , grow up , the game isnt just going around you, the good thing about this game is that it keeps evolving , keeps changing , good skills become bad skills ,bad skills become good skills... the dynamic makes the game feel good.

I'd say this patch is a good one , the map rework seems really smooth and cool , we'll see about the reworked late game , but something we can't deny is that GGG cooked.


You clearly have no clue what the standard meta looks like. The strongest builds in standard remain untouched, this change is a significant nerf to a weaker build with a somewhat resonable entry cost, a stepping stone to the strongest builds. The reason that many of us are complaining is because we have spent dozens of mirrors perfecting our builds over multiple years, and seeing a build like that obliterated for no reason while the stronger builds remain untouched is unfair and heartbreaking.
Last edited by Xveno#1391 on Feb 28, 2026, 6:06:51 PM
Can we PLEASE /\(. _ . get a QoL update when you get the chance for Map Boss icons or one of those tracking/homing arrows like I think its blight has, while we are specced into destructive play? This isnt an issue for maps with bosses separated by a zone transition but for ones without its very furusterating to stumble upon the boss after killing only a quarter of the map.


Thankyou this patch looks very promising great work ggg team.
Last edited by ZetsubouForyou#9871 on Feb 28, 2026, 6:14:35 PM
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You’re right the 6% reducing unique doesn’t say anything about the currency, but the word significantly is very vague to how much I I mean, don’t kill yourself and you don’t know how much knowledge I have you’re just coming on my thread to argue be gone with yourself


They said in a stream thaey are aiming to double divines and related currency. You seem to be drunk spaming, so no point explaining how incorrect you are.

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