Everything you need to know for Legacy of Phrecia Event
" Right its almost like any spell you would actually use is an aura...They want you to Armor stack but not get access to Determination...Its clunky af. Not saying its impossible...but its definitely a fun killer. |
|
|
Suddenly I see no reason to play this event, twenty days isn't long enough and the lackluster changes are apparent.
Also, hot take: GGG probably left the "monsters steal charges" mod in so that every player doesn't default to power charge-stacking uniques (looking at you Ralakesh, Void Battery, etc.). Some Standard-exclusive Core changes would be nice actually to 'revitalize' it. Bring back legacy modifiers and modifier ranges. Bring back meta-defining league mechanics. Revert (and unnerf) overly reworked mechanics. Crucible when?
|
|
|
steal charges map mod bricks what i wanted to play. back to the drawing board.
|
|
|
can the charge steal mod be excluded too?
|
|
|
Can we get an update on what modifiers will be there for idols so we can start planning that out as well?
|
|
|
Im begging you to remove charge stealing from the pool, flicker and other builds simply do not work with those mods enabled.
|
|
|
Nice, but could we please lose "Your Raised Zombies count as corpses" from Graveyard Shift, or swap it with Flesh Puppets, or separate the two?
Otherwise Raise Zombie is effectively disabled (it's unusable, unless "of Falling") due to the power and encounter frequency of hostile Detonate Dead skills. There is no way to build around this I'm aware of. But non-falling zombies are fun. |
|
|
nice
|
|
|
boring changes tbh
|
|
|
If you don't announce longer league before the start, you'll lose out on many players. 3 weeks isn't enough, and starting late is pointless.
Unfortunately they don't read any of this. |
|










































































































