Content Update 0.4.0 — Path of Exile 2: The Last of the Druids

Firestormweaver is gonna be a walking apocalypse.
Updates for 11-12-2025
New Patch Notes:

thank you!
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- Curse Area passive skills on the Passive Tree have been halved, now granting 10% Curse Area of Effect (previously 20%). The Zone of Control Notable skill now grants 20% increased Curse Area of Effect (previously 40%) but also grants 10% increased Curse Magnitudes (previously 8%). The Curse Area small passives on the Lich and Abyssal Lich now grant 15% increased Curse Area (previously 25%).

- Temporal Chains, Elemental Weakness, Enfeeble, Vulnerability, Despair and Inevitable Agony now have lowered radius scaling for Gem Level 20+, increasing by 0.1 metres every 3 levels (previously every level).

- These changes are accompanied by a rework to Doedre's Undoing by changing it from scaling off Intellgence to instead scale based on the Supported Curses Level. This opens up the build without having to be Intelligence stacking.

- Curse Area of Effect Mods on Jewels have been reduced. Regular Jewels now grant 8-12% Curse Area of Effect (previously 15-25%) and Timeless Jewels now grant 3-6% (previously 6-12%).


I assume this is the end of Doedre's Undoing build ? yet another niche build get destroyed. increased curse area of effect is very crucial on this build as it needed to cover the whole screen to be effective. radius from curse itself also nerfed. on top of that Doedre's Undoing itself damage no longer scale on INT and we don't know how new scaling works with curse skill gem level.


they created another build with the same problem.+level of skills only way.they are just d... at this point.cheeers
ign:EssenceSlam
And all curses are unplayable now because now of a single barely used Support Gem. I'm out of words that can pass profanity filter.
Sure more nerfs , keep it going this patch notes already are big pile of sh** , f*ckinh up whole game doing dogsh*t balance around druid class and useless uniques no one use then cuz 90% of uniqs in this game is garbage , like seriously ? Maybe send this new 3 people what you get for balance team somewhere else coz my eyes freaking bleeding reading this
Last edited by Braciak90#0919 on Dec 11, 2025, 2:16:23 AM
Why do I have to jump through 12 hoops for incinerate while bow players just zoom through everything? You showed it on 3 totems in the gameplay reveal and now I cant even make 2 happen in the 5 seconds duration you've nerfed it to, let alone for any reasonable damage for the cost investment while still being slower at clear and everything else. It takes half a build for the charge generation for a spell caster.

Why are you treating every other skill like a Rube Goldberg machine when one side of the tree is just blasting screen wide with nothing.
Last edited by SuicidalBaby#2232 on Dec 11, 2025, 2:42:18 AM
Please give us any update on the Merit of Service Pelage Targe, some of us really enjoy the group play with our friends and making support builds.
At the end of the day ... It is still just path of exile 2. Tedium.
0.2 flashback - new class, 30-40% nerfs on previous good builds(
This is why I stopped playing at 0.1 why some players get nerfed heavily and their build become unplayable while there still most op builds which can be easily one shotted all screen and also one shotted biggest juiciest ultra mega uber bosses. Just why? If you want to make game hard then make hard for everyone and no you can't say "We can't balance everything to same line" yes but if you delete most of okay builds then not touch all most op builds (Which played by most viewed streamers) it's not balancing it's killing harmless players interest in playing that game. Don't afraid from decent builds which played by few people.

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