3.27.0c Patch Notes Preview
" -1 QoL If you're going to remove this here and now can you at least readd it at a later date when you give us back Mercenaries in some form... The Merc should get a bag that can hold currency to roll boxes/essence. Give us the ability to toggle on/off our Mercs ability to open doors/chests in maps. |
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Pog
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"Fixed a bug where using currency in maps, such as on Strongboxes and Essences, could use currency from your Map Device Rucksack."
NO, PLEASE, IT'S AMAZING! |
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" Rue is a cat. |
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gonna miss my max visibility fus totems.
not rendering the attack was frankly a good thing for me, coming from another build that made the game impossible to see. |
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" Do not fix this, its QoL that doesn't affect nothing and is a nice feature. |
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Rue is a cat
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Such a sad patch man...
" I hope you took it out because you're afraid of exploits resulting from it and are putting that shit back in for 3.28. |
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"There are four bug report threads on this dating as far back as Nov 1. The skill is broken right now and there's no word on a fix. Last edited by D4IsntBad#3038 on Nov 12, 2025, 5:58:58 PM
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I don't see this saving the league. I really don't... it's better, and I like the direction. I like nemesis farm and divinity farm. It makes sense to have it as it can be an engine for driving more scaling in other places because it is a scarab farmer but can we see that scaling in a few more places? We were told things were under performing and those would be brought up. 15% more quant 30% more rarity across the board, and t17s should have their quant modifiers restored to previous value. And undo the grav card change.
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