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New Foulborn Uniques in Patch 3.27.0c

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dachoppa#6765 wrote:
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is loot getting addressed or not?


it's not. they said to wait for 3.28


if patch notes do not include loot fixes and I mean raw currency from drops then league over for me
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1.
Game developer here.

This is bad.
No it's worse than that.
It's the worst!

Last edited by DasName#6192 on Nov 12, 2025, 2:07:17 AM
^^
when patch
Please let there be a foulborn Chains of Command. So many league mechanics and patch changes don't benefit that minion build, this might be the only way a version of Chains of Command can exist without the downside and really spice it up.
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The idea is for foulborn to be stronger or different. NOT WEAKER.

What the fuck is that headhunter teaser, scrap that garbage. does it get that minor qol improvement at the cost of the benefit of killing rares? that is just an insult to your players if they got such a drop.

soul eater headhunter is actually interesting, even if its not as powerful, that is exactly what foulborn should be.


more interesting stuff like that soul eater or the +2 mana per level ring, or the explode bereks respite, or the alternate inspired learning, or the spell block on the fake squire that made the unique viable.
please dont waste all out time with obviously uninteresting nonsense or fucking QOL stuff that obviously should exist as an option in the menu and not linked to an item mod that nerfs the actual stats.




There is plenty of good foulborn items, they did a incredible job on some of the mods which I'm already using in my builds. Just cause you don't like it don't mean it's not good. I would gladly give up 60-70 life for the rare icons. It's obvious with foulborn they are testing some idea's for the future which may come along.




I did a bad job conveying my thoughts. I praise the vast majority of foulborn items and want this next wave to be just as interesting.

My issue has nothing to do with liking the items directly.

The preview of headhunter losing stats to gain what should be a be a global QOL toggle option for every player effectively means most players will not have access to that QOL feature.

I have wanted the ability to see enemies on the overlap map for YEARS and want to avoid the situation where it would be locked behind one of the rarest items in the game that cannot even be used on all builds.

Accessibility is not something that I want to choose to trade for ingame stats.
Lmao this headhunter
https://soundcloud.com/allumino
So, you have time and the best you can do is just adding some trash uniques. Bow with aggravated bleed with zero dps base, you even now how the bleed mechanic works or your adding trash just to add trash? What’s the point of that, you have like thousands of choices and that your limit? Well, now I’m understanding why the game is becoming worse each patch
Rue is a cat
Please buff craft blood drops in endgame maps t16/ t17. I need about 1500 per craft and only receive 650ish per map. My wombgifts are pileing up.

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