3.27.0b Patch Notes (restartless)
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So glad that I didn't buy supporter packs this league. I'm not supporting the dull league with no loot and this breach BS taking half of the map.
"An aspirant can afford to be promising. An emperor must keep those promises.", right, GGG?
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Where Loot Fix?
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What a shitshow. I know why i stopped spending money on this game.
Thanks for nothing. |
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Love the new breach mechanics, but we're getting to spoiled with the tree, and no dopamine from the ground loot.
You can and should nerf everything from time to time, but keep the loot to a steady level so we have som reason to keep the grind up. |
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When are you planning to delete walls from breach and revert all the changes to scarabs?
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" Well if you earn your currency through fusings and chromatics sure. |
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Isn't it a great oppertunity to revamp loot - GGG?
I mean PoE never was for the casual with limited time. You could play, have fun, clear endgame but experiencing true endgame with high end crafting, synth bases, expensiv juicing was never a thing. And I really do not want this to change - atleast not completly. Now - as you said in an interview with ZiggyD (? I believe) - your goal is to have 6 releases of PoE1 & PoE2 - 3 each - a year. I bet you want us all to play both games and each release - that reduces a league cycle to a two month time frame from the usual three. So the casual who also wants to play both games just lost 1 month of available time to reach his/her goals. Shouldn't this be acknowledged in loot distribution? Instead loot feels worse than ever. I'm not a casual with over 10kh+ in both games summed. But I really would appreciate if the game atleast acknowledges that people have a life outside of poe and so can reach their goals without the need of spending an unhealthy amount of time. It should be grindy - but I bet there is a way to balance loot around "touching grass and reaching goals" together with "enough to do for the 1%". And again - the leagues are now just 2 month if you want us to play both games. Something about the league at the end: I like that you reiterate "old" league mechanics and make them feel new, fresh and exciting with new interactions and items. But not also revamping scarabs and just removing the mechanic from the atlas tree is a big fail imho. |
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where farm change? wtf ggg
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Nice stealth nerf to wombgift drops from breach, went from 2-3 per fortress to zero.
Guess after deleting the loot you also had to delete the league mechanic. |
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I just wanted to add that +2% item rarity nodes are a joke(bad one). Please either return it as it was before or give it +30% to be somewhat meaningful. As we know it will not increase currency drops, just a slight higher chance to get an unique for disenchanting.
Last edited by mikemm#7171 on Nov 5, 2025, 3:55:29 AM
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