3.27.0b Patch Notes (restartless)
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Lvl93 and zero raw divs droped here.
Somth is rly rly off! |
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" The main idea is getting mixed up with something unrelated for literally no reason whatsoever. 1- There are complaints that monster loot has been nerfed. (main idea) 2- Async trading is driving down item prices. (sirgog and your idea) Yes, absolutely async idea you and sirgog bring up is true, nobody is looking away from that true, but nothing to do with the less loot idea, would you not mix things up for the sake of mix things up? Also, about your last paragraph; You're mixing up value (worth and worthless) with loot itself. The discussion isn't about perceived value, the cost of things, depreciation, the market, or async trade. It's about less monster loot. Now, if the argument is "monster loot was ninja-nerfed because of async trade," okay, fine, in that case we'd be getting somewhere with the idea. But the problem lies in completely and diametrically opposed to the main idea, using something entirely different and unrelated. Venezuela es mi barrio, y odio mi barrio.
Amante de las abejas🐝 |
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<removed: why do i care, it's always like this, so it's either on purpose, or consistent incompetence, either way it's never going to change>
Last edited by myCatnip#7491 on Nov 5, 2025, 9:43:58 PM
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any chance we can get loot back in the game? i don't understand how this always happens and who makes these decisions? my kingsmarch mappers getting more drops from a map then me? is this intended?
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Nothing about the shaders loading nonstop and crashing the VRAM
Nothing about Vulkan being unusable for 2 leagues now Optimize the game! |
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Thanks for nerfing my build.... I didn't know the stupid foulborn Nightmare jewels were bugged, and i just lost a bunch of conversion.......
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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Level 95+, full Atlas cleared, all voidstones done… and for the first time in years, I’m seriously questioning why I should keep pushing.
Juicing has been gutted Crafting feels pointless The 40/40 challenge is the weakest it’s ever been The campaign was fun, but the endgame feels hollow Can we please have our game back? If these “reduced loot, reduced power, slow ARPG” design trends are meant for PoE 2, then leave them in PoE 2. There’s a reason many of us stopped playing that. --- And while we’re at it: Give us the ability to block Breach on the Atlas. If you’re running a strategy that relies on open layout or specific mob density, being forced into a Breach completely ruins the map. Not every mechanic belongs in every build, and being unable to opt out makes it feel like we’re being punished for not engaging with content we don’t want. Choice is good. Forced mechanics are not. |
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I've been empy/snaps MAIN trader for several years now. They DUMP everything in a quad guild tab...i remove...price and dump. This league is literally 2/3rds LESS overall loot and i say that with EXTREME confidence
Example - Usually it would take me SEVERAL trips to empty their per map loot from the guild box. This league...1 trip...and i would have space leftover in my own characters inventory. This league is barely better than kalandra league...and i mean BARELY You need to do better and stop gas lighting gog. Async trade has ZERO effect of what drops on the ground. Loot is bad...drink another beer. BigJimSlade "Actually as the #1 Slayer's Banker..."
"Actually as the #1 Guardian's Banker..." |
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i was never this poor in poe . where are loots
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please let us use instant buy while in maps.
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