Something is terribly wrong with Shaders since 3.27

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Yeah GGG changed game for newer PCs thats for sure...., question is if they will find sources and time and willingness to optimize and repair new things with shadders for older pc platforms. As for now we just have to slow/old processors, disks, rams...


This game should not cause these significant of issues with an i7-11700k, 64gb of DDR4, and a RTX 3080, while running the game with the most minimal of performance settings, reduced bloom, only browser/Discord running, etc.

Every league the past 5-6 leagues has just been regression in performance with no relief in sight.
same prob here. Normaly at 70FPS Dx12. some cringe mechanic cause the frames to drop to 10. at this moment i have a blurry texture view. gamerestart doesnt help. only new map. cant play the game till its fixed.
Last edited by crazycrash#7548 on Nov 7, 2025, 6:28:57 PM
4090
AMD Ryzen 9 7950X3D

same issues; shader is maxed out most of the time. poor fps.
BUMP
same here
This whole bad performance as i see is not only beacouse of my potato pc. Most strange for me is why it touch some players (btw. a lot players) but in same way a lot players only complain on loot density and etc.?
I also have old hardware so I was never lag free even in previous league. I dont expect it to hold forever but I believe that there really is a problem. Shader is maxed all the time, fps is about 10 and during going to other zone, it freezes and dissconnects.

I tried to troubleshoot it, tweeked settings, updated drivers, nvidia settings, windows settings etc.

I also believe the main problem is shader loading. I cleared poe shader cache. Then I realized my drive is filling up very fast (30 GB of free space just went somewhere). I went through it with wiztree and realized that nvidia shader cache is about 27 GB. I cleared it.

It didnt help. I tried to go through one zone in campaing for about an hour. Took 5 min to load the town, then another few to teleport to the zone. Then I stuttered through the zone in 10 fps and game disconnected or outright crashed when I tried to move to the next zone.

After hour of this I checked nvidia cache again... It was 5,6 GB.

So... Even when I was basicaly in the same area for 1 hour, shader bar was full entire time and it generated 5,6 GB of fluff. Thats why it falls apart so much. It is trying to download mountain of data. Something has to go in circle there after 3.27 patch for particular drives/setting combination. There is no reason to download 5,6 GB of data for a single area that got generated during first visit.
here is an example, when cringe things happen:

10 FPS


and when everything is normal






Last edited by crazycrash#7548 on Nov 8, 2025, 3:35:59 PM
bump same here @ i5 7500 with rtx 2070
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here is an example, when cringe things happen:

10 FPS


and when everything is normal








Yep! Exactly the same!

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