Something is terribly wrong with Shaders since 3.27

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Deonix_#0855 wrote:
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jovack#1283 wrote:
This game is 12 years old now, and while they have certainly made upgrades to it, there's no excuse for performance like this.

I can run way "heavier" games on this pc with extremely fast loading times. It's wild that they allowed it to get to this state. POE1 should not have these crazy loading times.

Agree! I can run "Overwatch 2" 100-120+ fps, but somehow PoE1 doesn't want to work properly. DX11? Lags. Vulkan? Artifacts. DX 12? Destroys my SSD.


Overwatch 2 is made to run on potato PCs. Recommended specs are low-end i5 and i7, and GTX 1060/1650. Those are low budget tier components. Not remotely the same thing.

PoE supports up to 16 logical processors, aka. threads, and is very CPU heavy. A better CPU carries you much farther. It can actually fully utilize my 9800X3D. Even so, with the right build, it will still be bottlenecked by a 9800X3D in 4k. Ask me how I know.

Your PC is not only kind of ancient, it's also way below low budget tier. A GTX 1060 6GB, the current king of low budget tier on the used market, not accounting for the lack of driver support in the future, is twice as fast as your GPU. The ~€100 i5-12400F is almost 3x as fast as your current CPU. It's not hard to make a strong budget PC with second hand parts.

PoE is constantly evolving, and thus hardware requirements become more demanding. You can complain that your toaster PC isn't up to par and blame the game for it, or you can invest a little on the low end and get something more longer lasting. That is, assuming you can spare like $200 to spend on PC parts. As it stands, the GTX 10-series reached end of life support as of October 2025, but the 16-series, i.e. 1650/1660 Super, will continue to receive support. Windows 10 support will also cease with October 2026.

I'd say it's beyond time you upgraded your PC. You can't reasonably expect the devs to continue to develop for potato tier PCs. You can get a 1650 Super pretty cheap these days, though better alternatives exist, i.e. the Intel Arc series that is great value for money and fits right into your budget tier. Upgrading to Intel LGA 1700 socket and something like an i5-12400F should cost you around €100 in second hand parts (based on my local used market, but in the US parts are always cheaper). You can go Ryzen if you want to, but that CPU in particular is great value and Intel is less desired now, so prices have dropped. Plays well with PoE, too (I once owned one).


Steam -> Minimum req -> GTX 650 Ti -> idc

And once again, it was fine 1 week ago.
Last edited by Deonix_#0855 on Nov 4, 2025, 5:23:38 PM
Try the latest nVidia drivers 581.80
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xjjanie#4242 wrote:
Try the latest nVidia drivers 581.80


I just tried it. The only thing that changed was the loading time, it got longer. =\
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Deonix_#0855 wrote:
Steam -> Minimum req -> GTX 650 Ti -> idc

And once again, it was fine 1 week ago.


Lol, those are the old specs. Recommended: GTX 1050 Ti. Come on now.
[3.26] Poor Man's Ward Loop: https://youtu.be/9zC-Q6a_MwY
[3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo
[3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho
[3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg
[3.25] The Unplayable Build: https://youtu.be/WlyVf34_TiI
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Deonix_#0855 wrote:
Steam -> Minimum req -> GTX 650 Ti -> idc

And once again, it was fine 1 week ago.


Lol, those are the old specs. Recommended: GTX 1050 Ti. Come on now.


So, are we going to completely ignore the minimum requirements? Okay. Then explain how exactly my ancient PC can run at 50-60 FPS, but drops to 9 FPS when I open my inventory.
I noticed one thing at least on steam. Shaders keep filling up space until you run out of it. Looks like they are redownloading all the time under different names. Today I cleared 35GB shader cache because I got notification that I ran out of space.
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Digi4DD#3576 wrote:
I noticed one thing at least on steam. Shaders keep filling up space until you run out of it. Looks like they are redownloading all the time under different names. Today I cleared 35GB shader cache because I got notification that I ran out of space.


The game performs an automatic full cache clear every league start. My cache folder sits at 2.7GB, even though I have unlimited cache set. Something's not right on your end.
[3.26] Poor Man's Ward Loop: https://youtu.be/9zC-Q6a_MwY
[3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo
[3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho
[3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg
[3.25] The Unplayable Build: https://youtu.be/WlyVf34_TiI
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Been experiencing the same issues this league, performance is far worse than 3.26. Shaders slider on the F1 graph just spikes to full randomly, causing FPS to drop drastically, then reverts to normal. I started 3.27 with a 100% fresh install of Path of Exile, including deleting the old shader cache folder.


Standalone client, i7-11700k, 64gb DDR4, RTX 3080, etc.
Last edited by xZora#1105 on Nov 5, 2025, 2:43:52 PM
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