Something is terribly wrong with Shaders since 3.27
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CPU: i7-4790
GPU: 1050 2GB 16GB RAM SSD for cache and PoE. 10GB Nvidia cache. DX12. I know my PC is pretty old, but it was more than playable pre-3.27. I don't remember my FPS ever dropping below 30-40. But since 3.27 launch, it's been nearly unplayable. I can play for 5-10 minutes, and then suddenly the textures become blurry, my "DRIVE" graph shows 400-500 MB/S, and my FPS drops from a stable 60 to 10-20. Funnily enough, I can trigger this bug by opening the inventory, Genesis Tree, or alt-tabbing. It seems the game tries to load low-res textures, but then fails when loading regular textures again. Sometimes this goes away after a minute or two, but then happens again. And my "Shaders" graph is almost constantly at maximum. This never happened before. I tried DX11. There is no such problem there, but my FPS is 30-40 at best, and most often it drops to 20-25. Last edited by Deonix_#0855 on Nov 3, 2025, 8:31:20 AM Last bumped on Nov 3, 2025, 6:06:29 PM
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Yep, my specs are pretty much the same as yours. Game was fine at 60 fps in 3.26, then this patch bricked everything. Shaders constantly re-load things when they should have loaded already. Even in a 0 monsters remaining map if I go out and in again it loads shaders again. Even in my own hideout it loads them every time.
Something is seriously wrong with the coding of how the game does Shaders. It was not doing this before this patch. This needs to be looked at because the game is unplayable for so many people, and the constant full shader bar is also probably making loading screens take way longer. |
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Hi did you tried this one?
Windows -> System -> Display -> Graphics -> Custom check if PoE is listed if not add the .EXE and set to High Performance. It was the only solution for me hope it helps |
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" Nope. Not the slightest change. |
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This game is 12 years old now, and while they have certainly made upgrades to it, there's no excuse for performance like this.
I can run way "heavier" games on this pc with extremely fast loading times. It's wild that they allowed it to get to this state. POE1 should not have these crazy loading times. |
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" Agree! I can run "Overwatch 2" 100-120+ fps, but somehow PoE1 doesn't want to work properly. DX11? Lags. Vulkan? Artifacts. DX 12? Destroys my SSD. |
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I have the same GPU as you, similar spec too, and used to run this game just fine at 60 fps before the supposed "optimization" patch in 3.25
They killed the game performance for old hardware, they rely on their players having high-end PCs now, because they forgot how the game engine works, it's absurd a 2013 game runs like this |
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I have a 4070 TI super with a Ryen 9 3900xt and I have high drive and random high cpu issues for a few leagues now. Same with poe 2. Only game two games I have a problem in.
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