Path of Exile: Keepers of The Flame - Bloodline Ascendancy Classes
| " They don't listen anymore. They are interpreting as negative what they don't like. In general it's bad design they are too weak most of them and need to sacrifice better points in 90% cases. I feel some "expert" from PoE 2 balanced this. Underserved. All bets are off. |   | 
| +1 for these ascendancies to give you 2 extra points that you can spend on their tree. As it is now I'd just feel bad crippling my own build by removing 2 points from it just to get a small power boost. Its just not worth using most of these ascendancies. |   | 
| Most of them are very weak |   | 
| Why still no info about Breach Bloodline? Last edited by FreshMeat93#0508 on Oct 30, 2025, 5:02:55 AM |   | 
| " there is info but not here on forums. https://www.poewiki.net/wiki/Breachlord_Bloodline And this one is actually pretty good. Graft node is good because EVERYBODY will have grafts on them, it's the league powercreep mechanic. And you pick up 2 elements to just take 15% less damage from (including physical). The lighting / cold damage are good too, but 4 foulbourn uniques is a high price to pay. These new rings have maximum resistance implicit and modifier bias (cryonic ring for example - max cold res and more likely to roll cold mods) Last edited by Esubane#6099 on Oct 30, 2025, 9:53:37 AM |   | 
| " like I don't understand how someone has this view... maybe you tried a few janky minion ideas and they didn't work out? Maybe you have a super high broken meta build standard for whats good? AFK Wave 30 simus or some shit? and need a minion build that is as busted as Affliction league tornadoshot or weapon tree league exploding totems or some shit? Minions in POE are traditionally the absolute most passive AFK button-free "follow Ghazzy" automatic win buttons in the games entire history. Nothing in POE since 1.0 has more consistently been in the top % of easy mode builds than minions. Nothings even come close. All the nearest "most consistently easy win button" types of playstyles and builds have all suffered long dry spells or got nerfed out of existence. The nearest things all have big things they're not good at. Like Autombombers are shit for bossing. Or totems are mostly weak and inherently slower and have spent years being "meh" (relatively low DPS) Bows have had long dry spells where they were fast but super fragile. In other words outside of a few outliers like when they nerf Tornado shot out of the meta or the long dry spell between Pizza Totems and EA ignite ballistas and the like. But minions? You can find super effective to completely busted high speed passive minions in literally every single update in the games entire history... Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.  If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. |   | 
| Hey, include all 10 in one post, please. |   | 
| People asking for two extra ascendancy points as if they were candy. That would be a huge and lazy power creep. These alternative ascendancies just give more options, not more power. [Removed by Support] Last edited by Ayelen_GGG#0000 on Oct 30, 2025, 5:35:40 PM |   | 
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