POE 2 0.3.0b patch crashing high end pc's
I saw Nvidia released a new driver 2 days ago. Installed that. Within the Nvidia app I set the performance for POE2 on lowest. I can shoot a few times with my ranger before it crashes again. It is just hopeless. Lost all faith in GGG.
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THE CONSTANT FREEZING IS COMPLETELY UNACCEPTABLE GGG - MAKE THIS A PRIORITY TO RESOLVE ITS GAMEBREAKING BUG
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My fps drops to 1 and my cpu and shader graph bar is maxed out
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Contant freezing on RTX3000 laptop, and freezing and monitors turn off on pc with rtx3090 since 0.3.0b
PLEASE FIX THIS its damaging my hardware components. |
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Il serait fort aimable de résoudre ce problème, mourir en map toutes les 15 minutes à cause du plantage, c'est gonflant.
Last edited by Lachose76#1192 on Sep 12, 2025, 6:16:36 AM
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I’m on Vulcan and it’s still crashing since 0.3b please can we get an official response??
As mentioned, happening on rtx3090 and rtx3000 wasn’t happening on 0.3 |
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" Same here. Give us at least confirmation that it is on your side or a solution how to deal with it if it is on our side. Here my latest crash: https://pastebin.com/Z7L9jb3G Last edited by McHuberts#7978 on Sep 12, 2025, 12:00:44 PM
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the same problem, since patch 0.3.0b game crashes every ~2 hours;
cpu: i5-12400F, gpu: rtx 3080 |
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+ still crashes
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9800x3d 4070rtx 32gb ram 6000mhz game on nve m2. No fps problems no crashes. The only thing i experince is game freezes like 5-10sec than i m seeing cranks loads the map again (all reckoned place in the map are going dark again like i started new) then continues.
Juiced maps i only see like like fps drops from 120 to 85 which is acceptable. Win11 pro - DLSS K preset - Cpu power load capped on %99 (otherwise cpu kicks in during shaders load map start and goes to 120-135W and 95C for like 20-30sec) Btw if i swap to Vulkan i got crashes anywhere random and my fps is getting destroyed. I play on DX12. |
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