0.3 looks very promising!
All sounded nice, but something about all this feels strangely “off”, not sure whether its about skill being reworks, uniques removed or HP/Life/deflect stats being good or trade is easy.
I want poe2 to be good, realy hopes it will be, but after going thru the patch notes, theres just something on each point after point that just not complementing or sync’ing one another. Its like something not positive is just waiting to go ‘Boom’….just a hunch but i cant put it together Hope my guts feeling is wrong and 0.3 is good when it launches |
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It is a good patch to skip.
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As expected, they are ignoring the "zoom or meaningful combat" problem, maybe they think that ignoring it long enough will make it disappear :)
I personally will not play until they make end-game combat to fill actually interesting for me, which they might never do. Last edited by Suchka_777#4336 on Aug 20, 2025, 11:02:32 PM
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Still millions of buttons to press just to get buff to do damage on tuesday.
Still slow as fuck(im not taking about movement speed, more like action speed) No movement skills, sprint looks jank as fk. Endgame is a chore. Still no swords/daggers which is absurd for arpg. GGG really don't get it. |
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" Some people enjoy to press million buttons, others only couple of buttons, nobody will be happy again. |
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Now waiting for info on the new skill tree to see possible build pathing and potentials, one of the thing i would like to know is “Enemy on Low Life” nodes viability since they removed the unique helm for 0.3
Also how effective passive block will be since the stat is lowered at Shield. Maybe GGG compensate it by increasing the % block chance at skill nodes. Hope can get info on the new skill tree soon |
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