Am I the Only One Who's NOT Interested in .3?

"
"
"
No, not for you. I agree with you. They nerfed Choir of the Storm mid-league and didn't even put it in the patch notes that they changed the socketable support gems. I was planning to play my Bloodmage until end of season but after the stealth nerf I was so disgusted and bored with the game that I didn't even play rest of .2, and I had multiple 90+ toons. Hit 97 on Lich and was so bored I started experimenting with other builds but got bored with them all.



Another act of ignorance.
All "nerfs" during the league were made solely because of technical problems, forced changes.
Amulet with zero CD that activated every tick of the server, flame wall that ignite (for cast on ignite) to every tick of the server, cast on freeze, cast on crit and so on. All "nerfs" during the league were due to increased load on the server. This is literally a rework to an adequate working condition. But if the assembly (being broken mechanically) evaporated bosses before, now it does just adequate damage. OH NO NERF, I WILL CRY ABOUT THIS EVERY TIME. What's the lie here? Initially, no leagues were planned at all, but one big annual season with balance changes and technical updates. Plans changed for the sake of the players. The entire league was a working archmage and attribute stacker, no nerfs despite the excessive power. Close your eyes, this is different. We are here to take things out of context and dramatize in order to portray ourselves as the victim and GGG as the villains. How about going and touching some grass? Because for a person who "loves poe 2" you are too obsessed with finding and spreading only negativity


Cool story. So when you have a build that gets "nerfed" mid-league, don't cry about it. Just accept that you wasted tens of hours and make a new toon. I don't want to ever see you on this forum complaining when one of your builds gets nuked, because it will likely happen.

Btw, if what you said is true, why are the servers STILL hot garbage with so few people playing? Having working servers so the game runs properly should've been of pretty high importance for GGG, no? I wonder how bad the servers will be when everyone hops on .3. We'll find out soon. Oops sorry, was I spreading too much negativity there for you?


You're funny.
I won't get into a situation where "my build is nerfed mid-league" because I play what I like, not what's broken and way stronger than it should be. And I certainly won't whine about it because I clearly understand that this is early access, and what works today can be fixed tomorrow and vice versa. It's just a game, and I'm having a good time. [Removed by Support]

About servers. Again, ignorance. Why do all the people angry at GGG think that all the game's problems can be solved by pressing a button that is in the center of their office, which for some reason they are too lazy to press. It's so easy. Why do all the people angry at GGG think that if all the work that GGG employees do should not be broadcast publicly with change logs, then they "do nothing"?

[Removed by Support]
my hideouts - https://www.pathofexile.com/forum/view-thread/3228515
Last edited by Sameer_GGG#0000 on Aug 21, 2025, 12:09:43 AM
"
I'll be sure to come back to this thread in October, when the excitement for .3 wears off and everyone is complaining about the game once again. 4k players on Steam right now, ouch. The player numbers speak volumes. Wonder how bad the fall off will be when everyone realizes that none of the problems have been fixed for .3.


8k in PoE1 with an update far newer. Ouch. It never even came close to 0.2.0's numbers, either. Ouch.
yes
I've read patch notes and it's as bad as 0.2

Everything is nerfed

SKIP

Steam review keeps being negative, keeps telling friends it's bad game and you need to play PoE1 instead
"
8k in PoE1 with an update far newer. Ouch. It never even came close to 0.2.0's numbers, either. Ouch.


It's actually 17k




And it shows PoE1 is good game if you look on graphs.

Remember PoE2 has Chinese players in global realm too.
Last edited by Hornsent#1110 on Aug 21, 2025, 2:09:39 AM
You're not wrong.

All i wanted was the removal or rework of the atlas towers and their dumb overlap, but nah not happening, what about class buffs for over nerfed ascendancies? nah not happening either, how about some massive nerfs across the board and a slight buff to some skills you'll never use instead?

I don't understand, they lost TONS of players after that disaster of a league we just had, they know 100% that players hated the nerf fest that 0.2 was, so why repeat the same mistakes? why ignore player feedback? we've seen this already and we know how it ends, all 0.3 is missing to replicate Dawn of the Hunt's release is ninja loot nerfs and monster hp buffs.

You forget that it’s still beta, they still have lots of issues with quality.
I do agree this all looks like middle-time changes that people are going to test for them, that players majority will skip for now.

Stand by, it’s should be ready by 2029 when we get PS6 and can play new good games till these times, I don’t believe we may get anything good
Doing a free weekend feels like a bait for new players—it refreshes the economy, especially if those players end up purchasing the game and then buying more stash tabs later.

It’s also clearly a way to gather more feedback about what’s wrong with the game. And the biggest issue is obvious: add a proper crafting bench and give players more control over item crafting, without forcing us to grind endless amounts of currency from multiple mechanics just to craft a single item.

POE1 is a good example of how this should work—it provides access to different types of currency through a single system. In POE2, however, you’re forced to engage with every mechanic, even the boring ones, just to get what you need. And that’s something I strongly dislike.
There was some decent stuff in there. New trade system is obviously great. But I still feel like the campaign is way to long to bother coming back. the baked in skill mechanisms still make for a very limited support gem system.

The crafting stuff felt strange. I noticed the abyssal crafting was very powerful and semi deterministic, but they didn't mention anything about improving recombinator? Seems odd to basically make it redundant. The new crafting orbs tiers kind of felt like they're desperately trying to improve a very flawed system that would be better being reworked.
lmfao after reading the .3 patch notes of course I was right again. Player drop is going to be massive in only a few weeks. Btw let me know when optimization is fixed bc there's nothing in patch notes about that. That might be kinda important, idk. Maybe GGG should have been working on how to make the game actually playable instead of nerfing everything again

Report Forum Post

Report Account:

Report Type

Additional Info