Chaos Innoculation, ES stacking, damage based on ES

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CI is a investment, an expensive...You know what doesn't have the above drawbacks?
Can you read?
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The problem with CI is not it offer "no drawbacks" / "too small drawback". The problem is it gives you complete immunity. You can't make a boss which relies on poison, because CI guys will beat him naked. And that's a bad design.

Make CI - "Chaos damage does not bypass ES" or whatever, but remove immunity and i become satisfied.
Last edited by felix0808#2550 on Aug 8, 2025, 3:33:26 AM
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Rextec#4521 wrote:
there wouldn't be a boss that relies on poison damage alone, so this is a non-issue. do you guys not think before typing

And why? Why not a single uber boss have chaos damage as main damage? Why they don't have even one chaos attack? Shaper, Elder, Exarch, Eater, Maven, Sirus (ok, some of his attacks deal 25% chaos dmg, not even 50%). Maybe some t17 bosses? No, no chaos dmg at all.

Why people often ignore chaos res till late game. You can't ignore ele res and ignoring phys hurts badly.

Why poison is the most weakest ailment for player, which you usually don't care. People try to get immunity to ignite, chill, freeze, shock, bleed, corrupting blood, but poison? Who cares.

Why chaos dmg is the most weakest type of damage that mobs deal? Because if someone start relying on it, it would make CI even more cheat.




there's all kinds of sources of poison, dots, chaos damage. poison only seems weak because of leech and monsters not having millions of poison dmg...
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CI is a investment, an expensive...You know what doesn't have the above drawbacks?
Can you read?
"
The problem with CI is not it offer "no drawbacks" / "too small drawback". The problem is it gives you complete immunity. You can't make a boss which relies on poison, because CI guys will beat him naked. And that's a bad design.

Make CI - "Chaos damage does not bypass ES" or whatever, but remove immunity and i become satisfied.



half of you wouldn't even know about CI if not for streamers making it popular, popular doesn't = broken/op. that's all made up in your mind
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CI is a investment, an expensive...You know what doesn't have the above drawbacks?
Can you read?
"
The problem with CI is not it offer "no drawbacks" / "too small drawback". The problem is it gives you complete immunity. You can't make a boss which relies on poison, because CI guys will beat him naked. And that's a bad design.

Make CI - "Chaos damage does not bypass ES" or whatever, but remove immunity and i become satisfied.
Nah. I don't think GGG will. They know better. ;)
Well, but it is broken and op and projecting that it is jsut the others guys that watch streams and not yourself won't change the fact ;)
Of course it is not one of those skills where you get your voidstones on 50 chaos investment, that is right for sure. But just because it is a very gear dependent switch doesn't mean it is not broken and op.
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Well, but it is broken and op and projecting that it is jsut the others guys that watch streams and not yourself won't change the fact ;)
Of course it is not one of those skills where you get your voidstones on 50 chaos investment, that is right for sure. But just because it is a very gear dependent switch doesn't mean it is not broken and op.



explain in detail how and why
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Well, but it is broken and op and projecting that it is jsut the others guys that watch streams and not yourself won't change the fact ;)
Of course it is not one of those skills where you get your voidstones on 50 chaos investment, that is right for sure. But just because it is a very gear dependent switch doesn't mean it is not broken and op.
Is that why you have so many well geared CI characters? Oh wait nevermind, you don't. So you saw it on some stream then and came to the conclusion that it's broken and op?

I don't know but it smells like "Source: Trust me bro" in here.
Your total "life pool" is astronomically higher and on top of that huge defensive layer you casually scale your damage from it, which is debatable whether or not that should even be possible. It is a double dip, pretty op...

The new bases that were introduced amplify that and recovery is also huge, so you can just build a monster that has defenses and a lot of the damage from litterally the same stat...Also, the passive tree allows for way to much % compared to what it offers for life based characters on top of the new bases, so it is out of balance compared to higher life rolls on items...

And don't forget it is SSF viable. I am not talking about some smite build that stacks armor here. The unique sword is a common item, people even manage to corrupt it the way they wanted in the past in SSF...

The CI node does not have a big enough trade off anymore. You can't use a life flask? Yes you can. You can click on it. I give you a hint, it is a unique one ;)
There is no downside anymore workarounds are easy. Stun immun etc.
There needs to be a significant downside, to make up for the insanely high hit pool from which you scale your damage, but it isn't there.

The Incarnation of Dread also has CHaos Portals in Phase 3 which are deadly in Gauntlet and ES players can jsut ignore them. Just a little thing on top of all that, but it is a competetive event and it's the hardest non uber fight(in gauntlet at least), so that's that.

Last edited by Strickl3r#3809 on Aug 8, 2025, 7:10:33 AM
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Well, but it is broken and op and projecting that it is jsut the others guys that watch streams and not yourself won't change the fact ;)
Of course it is not one of those skills where you get your voidstones on 50 chaos investment, that is right for sure. But just because it is a very gear dependent switch doesn't mean it is not broken and op.
Is that why you have so many well geared CI characters? Oh wait nevermind, you don't. So you saw it on some stream then and came to the conclusion that it's broken and op?

I don't know but it smells like "Source: Trust me bro" in here.


Don#t mention my profile if you block your own. That is cowardice to say the least ;) If have a lvl 100 char in the last 2 leagues solo played and i have a lvl 90 char in the settler gauntlet. I have the grindy challenges this league, like ubers and countless maps, not the vendor recipe bs, so i am fine playing a lot of this game tyvm ;)
Last edited by Strickl3r#3809 on Aug 8, 2025, 7:13:32 AM
The passive tree has more es% than life% nodes because unlike life you don't get es from leveling up. Every class has a base life of 50 and gains +12 maximum life per level. You don't have that privilege on es builds and need to compensate with more passive points spent, or as you pointed out, expensive endgame bases. Both are a steep investment and warrant a good payoff.

You don't seem to know what you're talking about. I find your takes on CI uninformed and without substance. You probably never played one and it shows.

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Don#t mention my profile if you block your own. That is cowardice to say the least ;))
Brother, you completed a grand total of 18 challenges this league. You completed one (1) T17 map this league. You completed a grand total of 28 16.5 maps. You're barely scratching 10 Ubers this league. Congratulations on your level 100, I guess?

I have singular support gems that are worth more than your entire character. My profile is none of your concern. Yours however is if you're that adamant on having a strong opinion on a archetype that you clearly never invested yourself in. It's called hypocrisy.

Fomo mentality at its best. And with that I won't continue entertaining this ragebait of yours.


Have a nice day.
Last edited by Celestriad#0304 on Aug 8, 2025, 7:30:39 AM

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