Chase Uniques in 0.2.1
Great job! Can’t wait for the patch tomorrow!
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I wonder if the Unique Staff, The Whispering Ice drops at lower levels as well and the level requirments shown in the reveal are purely because of the lvl 19 skill for the spells?
Int stacking is irrelevant at lower leves and +4 to spell should feel nice around act 3+, so shouldn't be too strong early game I hope it's not a t1 or t0 unique, seems cool and looks awesome |
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Thank you, im so excited, that crossbow looks so dope
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We need more useless unique stuff! (no)
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OMG I CAME HERE TO BEG FOR WHISPERING ICE AND ITS HERE! LOGIN :3
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This “Common”, “Uncommon”, “Rare” and “Mythic” classification for uniques should be visible to players. Like literally there should be a line in description that says so. And/or somewhat different background/border color.
Maybe it will change the whole "uniques are garbage" perceptions when people gonna see that they got common unique. Although, I gotta say, the phrase "common unique" sounds kinda absurd. So maybe it should be "Lesser", Greater", "Legendary" and "Mythic" uniques. Cause I would prefer different word for "rare" as well, so it wouldn't blend with rare items. The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827
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The items shown here look dumb af ngl.
Bow is weak. Literally NO mage uses a staff over a wand / offhand. The quiver looks cool, but only if EVERY arrow is affected, not just the ones you fired. Example: You shoot some arrows. Those are randomly different types because of the quiver. Let's say one of them rolls Splinter so now you have more arrows. If the newly created arrows are not affected by the quiver, it's trash. |
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Whispering Ice LOGIN LOGIN LOGIN LOGIN
At the eve of the end
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" It's not a problem at all, D3 and D4 are right there if you want an ARPG that tells you exactly what gear to use and how to play. |
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" You both can go play D4... |
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