Dawn of the Hunt - What We’re Working On

mayb its a social experiment: can a game make streamers hate their job.
Can you fix Tactician? It doesn't scale Totems or Minions. Let alone anything else. A 20 point tax for minion nodes should at least mean my Death From Above does enough damage to kill white mobs in one wave. Its a 40 second CD for god's sake.
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Its a 40 second CD for god's sake


40 seconds ... O.o
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Large Area Sizes
Many players are reporting that areas feel like they are too large. Normally when this is the case, the main reason is due to other concerns such as monster life or player damage being incorrect, or just a lack of entertaining content in the area. However, we are checking to see if there are any outliers that players are spending too long in to see if any changes to area size need to happen.

In the meantime, we did notice that there are some areas that don't have sufficient checkpoints, so we are doing a pass of adding some more of these.

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No, you are incorrect. Areas feel too large because THEY ARE TOO LARGE. It has nothing to do with monster health, player damage, or lack of entertaining content. It is directly related to the square meter area of the map. PERIOD.

Stop glossing over this fact and pretending the solution is to just stick more stuff in the LARGE square meter area. Stop gaslighting the player base into believing that it's just a "feeling" of being large. It is not a "feeling" it is a fact.

I'll say it one more time. THEY ARE TOO LARGE BECAUSE THEY ARE TOO LARGE.
Just drop poe2 and forget it. This is a stillborn child, and this is your merit.
Rework ritualist’s ascendacy . 12/16 ascendacy are useless. Its not fair
i can understand crashes and gliches etc in game and i know all games have them, but this crashing 20-30 times a day is really pissing players off, every boss=crash, every map=crash, i regret buying this and i refuse to play till you fix it. stop adding more stuff and fix whats broken first, please dont turn into runescape or even worse diablo4.
all items you change stats ,and boss life is to much ,and abiliti stats change ,to wrong for all gameplay !
Do you want to make a game that players like or a game that only the designers like?
Apex of Filth feels way too large in Act 3

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