Auction House when?
CHEEEERS 🍻
beers clink together Guys, whoever worries about economic collapse and such, remember a basic economic rule: once a system exists, the flow will always find its path. Don’t worry. Let’s just see how things unfold. And surely, it’ll still be better than the ancient trade system. LEZ GO! |
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" well i'm not particularly worried here since i will never interact with it lol. but there is one major issue with maximum players allowed in h/o. because there is a max to that number. so : -either can't join if h/o is at max (which means seller can just fill h/o with idles) or -first player gets kicked, in which case you will see some clusterfucks happening, and its still possible to game this with bots logging in constantly kicking people out. -and even then, if all this is addressed, you can crash someones rig if you have 5+ players with heavy mtx in h/o lol. Last edited by AintCare#6513 on Aug 21, 2025, 2:41:47 AM
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It’s just the beginning guys. Relax.
Sure, GGG isn’t exactly the fastest company when it comes to fixing things, but the important part is, they do fix them. Step by step, they make the thing better. And honestly, after so many years, at least now we finally have something new for trade to work with. :p Haha, no, I’m kidding a bit, but really, let’s just wait and see how it goes. I’m confident GGG will repair, adjust, and change what needs to be changed. That’s simply what early access is. That’s the cycle of an evolving game. And this is exactly why we’ve been shouting for a new trade system at EA. Now we’ve got it—so let’s use it, break it, push it to its limits. With all its problems, fixes, and iterations, this is the foundation we need. This is the ground where things can truly be tested and improved. Again, its EA. We must have and see. |
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