What Happened with Items
Actions speak louder than words, this is something like the 4th or 5th time in recent memory you have had to come up with a large Sorry for not communicating but we won't do that again. It's bullshit and frankly insulting to your player base who seem to know more about the workings of your game than your employees, and probably at this point yourself.
You still have major problems with this game and I don't know how you get out of this hole The divine exalt swap was fine on the surface but eliminating EVERY other possible way to roll items is just crazy. You over nerfed this like everything you guys touch lately. Exalts still drop very infrequently despite their value slowly falling to around an annul. Divines are now too valuable to use and also almost never drop. So you seriously throw a wrench in the currency looting and crafting and now with the drop nerf it compounds even moreso. I'll come back in a few months and see if you finally fix this mess. A few hints - get over your love of AN rares and bring back the old rares. Leave the divine exalt swap but introduce divine fragments and increase exalt drops and loot chances like in heist currency wings, harbinger drops, ritual, etc. Eliminate large party mf cullers by calculating total damage done to mobs with the mf of the player doing the damage and not only the killing blow. Then increase league rewards. The loot drops should be smoothed out as well without these random large drops, people are already figuring out ways to abuse it and it causes some serious dry patches. |
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Man up. HCSSF is the way to go folks.
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I think that the reaction to this incident is a gross overreaction. I think loot feels fine, as an "alc and go" player I have not had issues sustaining maps, but hey I am not a juicer, but hey neither are like 90% of the people in this thread probably. If you expected this game to "feel" exactly the same every league then you probably just started playing haha. And demanding guaranteed returns is dumb, if you get 1 divine orb for every x # of kills that makes the game boring. When you juice a map, or use any currency orbs, it's a gamble. Every new league adds content which makes balancing that much more difficult. Thank you Chris.
Last edited by Frozen666#0811 on Aug 26, 2022, 5:49:14 PM
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Still can't wait for the next league where they'll add timed maps with keystones to enter them. We already have Kadala, now we have loot goblins. Make my dream come true and go back on everything you said before and also add Greater Rifts to PoE.
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" Geez dude, you're really kissing some ass today. The fact that you say that everything in the game is fine, shows that you don't know much about the issues at hand or you don't care to know about them. How do you expect people to react when you give them something good, take it away, not replace it with something equally rewarding. But then are surprised that they get upset about it. As for the trust everything he has done part, I would comment on that but insta ban would be headed my way. |
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So mapping characters are all garbage tier now?
The only loot comes from 4 mod archnemesis mobs so you are better off using a bosser and just ignoring everything but those touched ANs? sounds "fun" |
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So we are the ones to be blammed in the end and we should give you more money. Stop asuming that we don't get the full picture because we have eyes, we are not stupid Wilson and this PR your doing is there on top with EA and Activision.I think there are at least 5-6 leagues maybe more since people start told your over and over again what not to do and you keep pushing thinks on us that no one wants them. We don't care about your philosophys cuz we are here to have fun with the game not debate the frabric of nature and space time. Is your game and you do what you want with it then close the servers and play it with your friends and collegues if you don't like when community wants something to be done with the game.
We deserve what we tolerate!
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I'm not going to jump on the hate train, but, I would suggest that you spend a day playing your own game just so you can understand fully what people are complaining about. It's one thing to read feedback. But, with no hands on experience, you really can't fully grasp what we're talking about. Also, just a suggestion, but, if you want us to rely a bit more on item drops, perhaps you should make them useable. 99% of rares I pick up, I end up vendoring because the stats are just absolute garbage for my build. I've been playing this game since 2017 and I may have picked up a handful of rares that were half way useable in maps. The fact is that gear has too many stats that can roll and entirely too much RNG that happens when those stats are being rolled, and no reliable way to focus-craft an upgrade. It's all about gambling. I've seen people spend 1-2 weeks farming and crafting an item, just for it to be bricked and deleted in the end. Having said all that, I love this game. It's been my favorite for a very long time. Even when I take extended breaks because I burn out(entirely my fault) I speak for a lot of us when I say that I appreciate the post, and especially appreciate you taking responsibility for the fuckup.
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You know what, Chris? Show us all YOU can play the game in this state and doing good. Take a day off, go on Twitch, and make us all go silent with your talent. Show us, the stupid plebs, how YOU play the game, how this game is meant to be played by the master of THE VISION.
I'm sure there will be tens of thousands of people eager to learn from the master how YOU can kill an AN rare in a red map using only some shizzy rares dropped by RNJesus for YOU (with normal drop rates, not with "help"), because YOU beat the crafting to death. And the loot. And, most important, THE FUN. Until YOU do that, I will consider that either YOU have a massive (nice abused word, btw) lack of "weights" in YOUR undies, or YOU love to lie to us again, and again, and again. No offense, of course. PS I'm reposting this because i am tired of words. Show us YOU can do it. |
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I think the worst part of this post isn't just that they lied by omission such a game breaking change, but just how poor their actual vision for the game is. Getting a ton of divines from a single mob is absolutely terrible game design. I work 50 hours a week. I generally play for an hour or two a night when I play. This vision basically means that most evenings I would find nothing of value the entire time I play, but once or twice per league maybe I would find almost all the valuable drops at once. If the game moves in this direction, there's no chance I would continue to play.
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