3.19.0c Patch Notes and Update on Community Feedback
GGG, you are missing the reason why everyone is upset (me included). "impactful" rares wont make anything better, unless the game somehow can guess what build i'm playing and drop a full t1 rare with exactly what I need. And this is leaving aside double influenced itens. What we need is more currency. Way more.
Remember that this all started because you want archnemesis in core, they introduced a lot of balance problems across all leagues but didnt bring anything better to the game. AN mods take away all my will to play and was the reason I skipped 3.18 when it was announced that it went core. Decided to give a try this league but its just not for me. You also lost my trust GGG. Its sad that you feel the need to hide massive changes like loot reduction and Harvest crafts cuts. Honestly i'm out. Cant play this game the way you want it to be. |
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fix fucking drop rates or lose your community
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Please, don't do this approach!
Do not over nerf to give the impression that you are listen us to buff the drops. It is not cool! |
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you get better basses but you don't have currency to craft it. that's what i`m reading in that post.
let's not say say i got into maps and did well and had better gear then last league at this point because i had a plan (last league was yoloing) and was doing good the weekend and Monday comes and get 1 shot by non-rare skeleton archers that bypass ES(only mods they had ressist fire and chaos ) in cannyon map (blue maps with less armor and block chance). went on standard tried my ascendant with 88% max res and stuff in red maps , got 1 shot by some archnemesis rare the same thing... bypass ES and it wasn't a chaosweaver mod. but hey have fun doing kalandra league mechanic. |
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Normal loots when?
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The current drop rate is too low... it is unplayable.
You are balancing for those that play 10+ hours a day!!! |
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watch snaps Youtube video on loot nerf... Not even the 1% can play with this loot nerf... they literally destroyed loot in maps 99.999999% GGG killed their game woth this nerf.
Last edited by Drimli#1649 on Aug 23, 2022, 11:45:04 AM
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I have never felt such betrayal in this company until now. I never thought to myself there would ever come a point where I would feel the way I do about the game to have an overwhelmingly negative opinion. I have played at the start of your steam release and religiously played in Delve because I enjoyed the game. I wanted to spend thousands of hours in your game.
Now I know how Blizzard fans feel. |
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" That's very unlikely to ever change. They design too many encounters that are not possible to methodically engage and/or dodge their attacks, especially as a melee character. This shoehorns players into using builds with ridiculous dps to "skip" their mechanics. GGG then blames the community for "playing too fast" and the result is an abundance of on-death effects and CC, which only results in even more players being shoehorned into meta builds. As long as they can't admit that their enemy design is the reason people are using meta-builds, there will always only be a handful of skills that can manage the end-game content. (No, Chris, nobody cares if Cleave can clear the campaign!) |
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" I am not a Reddit user... me and many others are upset with the way GGG handles things. You're using a (pick one) Strawman, Causal, or some weird type of Bandwagon fallacy in order to support your belief that Reddit is the main problem with people complaining :P Beta member since: 0.9.8f (April 23rd 2012) Last edited by bluechimera#4607 on Aug 23, 2022, 11:47:57 AM
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