3.19.0c Patch Notes and Update on Community Feedback

While this is an improvement the game still needs an arbitrary MOrE LOOT modifier and it needs it tomorrow.
Stop caging people in heist because you are ignoring the fact that all ways ro play path of exile are dead.
This game is good at teaching you that 25% more loot doesnt matter when you have 0% loot to begin with.
(it‘s closer to 5-10%)
While this is an improvement the game still needs an arbitrary MOrE LOOT modifier and it needs it tomorrow.
Stop caging people in heist because you are ignoring the fact that all ways ro play path of exile are dead.
This game is good at teaching you that 25% more loot doesnt matter when you have 0% loot to begin with.
(it‘s closer to 5-10%)
HELLO THERE ACTIVISION, I HAVE SOME HIGHLY VALUED FEEDBACK FOR YOU!

What you are doing is not nearly enough, and so far from the point, that you need a plane ticket to even see what the players want.

Why are you mucking with 1 and 2 mod rares hp? Leveling is easier than ever since the completely unnecessary and bs act 1 changes.

Map rares literally rip off your head, and their values are unchanged. WHAT?

Minion builds are quite literally unplayable, if you have any permanent minions that you value in any way. I HAD TO RESUMMON EVERY. SINGLE. MINION. PER. PACK. ON. TIER. ONE. MAPS.

tier 10 plus? forget it.

To do list, because you seem unable to figure it out with a multimillion dollar company:
- REMOVE ARCHNEMESIS MODS COMPLETELY, [Removed by Support]
- REVERT ITEM DROPRATE NERFS, [Removed by Support]
- COMPLETELY ROLLBACK MINION DAMAGE AND HP NERFS. [Removed by Support]
STOP LYING STRAIGHT INTO THE PAYING CUSTOMERS FACE.

[Removed by Support]


Last edited by Scott_GGG#0000 on Aug 23, 2022, 4:01:47 AM
Keep up the good work GGG and don't worry about the haters and crying babies!
Too little too late

I am sure changes in 3.19 were "extensively tested" and "felt good to play"
ho there was a patch , you change the color of something?
* Logged in
* Did 10 low tier maps
* Seen no noticable changes
* Logged out
This is a line from patch notes for 3.19.0:
"
During the campaign, Rare Monsters you encounter will only have one or two modifiers.

And now:
"
Monsters can no longer be found with three Archnemesis modifiers during the campaign, and the likelihood of encountering a monster with two modifiers during the campaign has been reduced.

???

Is there some problem with internal communication?
Why is this being added as a new feature now when it was said to be a feature at the leaguestart?
Shouldn't it be a bugfix, if the game was not doing what was said it would do in the original patch notes?
Or was that original line just a lie?

There are some spiteful people in here, but GGG, you are losing the trust of the whole community with these weird communication issues.

Harvest also still sucks in red tier maps with high investment and needs a swift 5-20x to rewards.(hoe about 5 for the baseline and 20 for the invested)

I cannot understand why you cannot multiply the loot we receive. The game feels horrible.
If you check out a content creator they are crying or no longer engaging with chat because chat is.
This feels like the death of my favourite game and you aren‘t admitting it.

Please help your players.
I watched someone run every single mechanic in a tier 16 map to get rewarded with 3 transmutes?
That cannot be intended?
Just 20x the loot already.
You will still have gotten your MASSIVE nerfs to loot.
It will still be less than half.
I dont want ro be doing chaos recipe\ heist\ expedition\ legion please add the old ones back in.
Not impressed at all with these changes.
So ill keep waiting for them to listen to the community a bit better.
No playing POE till then.
GG TO GGG

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