Effects Feedback Thread (Spells ,Waterfalls ,Falling leaves ect.)
Any chance of remaking the Ground Slam visual effect into something with more... pizazz?
As it is now, it's not very visceral. You limp-wrist your weapon into the ground, and an underwhelming-looking translucent texture appears on the ground. My only idea for a rework is perhaps some kind of refractive wave (like a shockwave) that blasts from the point of impact. |
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" ![]() I like all the fluffy animals[img]http://i.imgur.com/mO8dR.png[\img]
y im slept? |
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Make the remake a premium effect available in the transaction shop.
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Thats the plan haha.
2 monsters are getting variations of it as well. I like all the fluffy animals[img]http://i.imgur.com/mO8dR.png[\img]
y im slept? |
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" Oh while you're here, in Act 3 some monsters apparently have a variation of whirling blades. Is that going to make its way into the shop? When is the next big shop update happening, by the way? My credit card is itching. |
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" As you probably already know, Cleave needs some work too ;D I would gladly pay for an alternate (better) effect for Cleave and Leap Slam :D Maybe a Leap Slam that grows plants on impact, or a pink puff of smoke like those used on stage or or or, I dono D: IGN : Ericaa
My Store! /108685 My Rain of Arrows Evasion build guide! https://www.pathofexile.com/forum/view-thread/791798 Twitch! http://www.twitch.tv/samfishersam |
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Different effects/animations/movements for melee characters in the cash shop is something im waiting to spend my points on :)
The spell effects so far look sweet, but theres not much for the melees yet, apart from glowy weapons. | |
Some kind of setting to tone down the quantity of spell effects would be very appreciated.
When grouping you just need 1-2 people that play the wrong spec to turn your entire screen into a permanent firework, which makes it a bit hard to follow what's going on. Also, to counter the mobs/other players being covered under explosions, would an option to enable permanent outlines around friendlies/enemies be something that could be considered? I'm a bit desperate sometimes for some way to see what's happening under the spell effect spam :P (and sorry if this has already been answered and I didn't search in depth long enough!) IGN: EthInvictus
Trading Forums Enhancer: http://www.pathofexile.com/forum/view-thread/244736 |
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Some kind of temporary effect when activating a waypoint would be nice. Like maybe a little cloud of particles lifting of the platform?
Like now you click on it, and there is no sound or visuals, just the wolrd map shows up and it's not very intuitive or 100% clear that you got the waypoint. You just get used to knowing that when the panel opens up, the waypoint should be active on your map. |
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" We actually have an "activated" state for the portals (its a spinny blue effect thingy). It sadly just never got added. I like all the fluffy animals[img]http://i.imgur.com/mO8dR.png[\img]
y im slept? |
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