Effects Feedback Thread (Spells ,Waterfalls ,Falling leaves ect.)

We got TRIBAL STORM CALL... I have this effect and its cool but why the hell animation on ground is "tribal" but shock effect that appear on cast on your toon is still blue? Any chance to change it?
Hi.

It would be great to have a couple new zombies skin. I don't like mummies and basic nude zombies don't look like great. Especially for high level - running peace of meat which can kill Atziri.

I suggest to create MT which will add armor (helmet+armor+boots+gloves) for zombies and burning/cold/lighting (random 1 of 3 or it could be 3 different MTs) effect to it's hands.

Thanks!
Last edited by alexeycount#4135 on Jun 8, 2017, 6:19:09 AM
A wasp skin for Summon Raging Spirit would go great with the hive back attachment.
Buyable Vorici's black shadow body effect for amulet,ring or belt.

Would be amazing, or? :D

I would love it ^^
I just want a way to reduce the particle effects, they're so OTT and cause frame rate issues.
So, I have a good and a bad news:

Bladefall sound effect is very well done. it sounds fine no matter how frequently it's triggered.
Icestorm sound effect is totally opposite.

Bladefall
Icestorm

Icestorm is painful to listen, the sound clip linked above shows a default usage mode for Icestorm.

Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
Sorry to say, but Burning and Shocking ground makes my eyes bleeding (and are reducing my fps by ~half). At the same time Chilled and Desecrated ground are fine for me. It is hard to see Consecrated ground (i'm usually can only see it by its buff icon in top left part of screen).
retired from forum because of censorship and discrimination
(also poe2 bad)
Dual strike MTX or can we tone down the current effect? The problem is the dual strike effect is quite nice, but it overrides so many weapon mtx's especially with the trail ones you guys have been adding lately which are nice.

I almost wish I could turn the effect off for it, or that there was some cool options for it. I know it's a lesser used skill but, with ancestral Call it's actually playable now.

a gloom or darker or more gas like effect, where the blades are more doing a trail instead of a huge blocky animation, should let MTX on weapons bleed through a bit better.

That way I can enjoy my weapon MTXs with the skill some.
Storm Call now just have 1 microtransaction skin effects ,No plan to make more ? Each time i Leveling to The Templar Courts see the Temple Adjudicator use Storm Call it's golden and I am very envious.
Celestial RF is cool and looks great but you cannot see shit underneath it.

Ground effects, tiny enemies (larva, crabs) Lab saws and depressed spikes are all basically invisible when using it sadly.

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