Stress-Free PoE w/ RIGHTEOUS INCINERATOR! Relax, SSF League Start-End w/ “Any” Items & 1-Button|3.16
Hey
i been trying out this build now and it feels good done both shaper and elder with it took a few portals but thats mostly becuse i am rusty with the mechanics for the bosses. also did the fight agains shaper and elder guardians at Maven and both of those went dethless. but i am now unsure where to improve on my gear so any sugestions is wellcome since i havent used RF before i was wondering over Elemental Overload i have droped it as my understanding RF dsent really "hit" so it dosent give anything OR does it?? and i am using Kaom's Heart so i dont have Incinerate Fire spreds in the path of the furious, No matter how righteous it is
|
![]() |
" You have some awesome gear there, it is hard to suggest any improvements... I learned that you can have this kind of double influence on your gloves, so you are able to roll special mods. This could potentially be an upgrade: You could still try to have "Socketed gems deal +30% more elemental damage" on your elder helmet. Plus you could chance running uber lab and get +40% increased RF damage enchantment. If you are able to get similar mods on an opal or void sceptre that you have on your staff, then you could switch to dual-wield for more damage. Regarding EO, you are right, RF does not hit, so it does not grant you the buffs. Your Void Sphere has 5% crit chance, plus it is only cast when you are hit, so EO uptime would be rather low. I was also running Kaom's Heart on my build and decided to respec EO for extra jewel sockets. Last edited by Pusztitoo#9369 on Nov 25, 2021, 12:16:57 PM
|
![]() |
Spoiler
" And ya, as Pusztitoo mentioned, Elemental Overload is only for skills that Hit. AND it only benefits the skills that are hitting and crit'ing. Damage Over Time in PoE doesn't Hit. Some DoT skills have multiple stages and as a result, may have a stage that Hits. But RF is not one of them. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
|
![]() |
Tkanks for the reply and the suggestions
time to farm for currency then as i havent been lucky with the dual influences, i am trying to find an new abyss jewel but so far those i want is outside my current price range =/ i think i have picked up over 5k of septers by now and still no luck and market seems a bit low on decent one also Fire spreds in the path of the furious, No matter how righteous it is
|
![]() |
Thanks for the build! First time playing and I was able to get my ass kicked at sirus a0. Can anyone provide some recommendations for getting stronger? thanks!
https://www.pathofexile.com/account/view-profile/morphyisms/characters |
![]() |
" Please update your privacy settings, your character info is not public, so I cannot check. |
![]() |
Should be public now
|
![]() |
Will crit chance to spells help incinerate at all? I'm looking at a void sceptre with 21% fire dot multiplier, 74% increased crit chance to spells, 50% increased fire damage, 20% chance to ignite, and 10% chance to freeze. Should I spend the 45c or keep looking? This will be my first weapon upgrade since getting my current weapon for 2c. Currently rocking a crystal sceptre with 18% fire dot multiplier, 5% increased fire damage, 8-14 for dmg to spells.
|
![]() |
I see you struggle with similar issues as many of us with this build -- how to efficiently scale it to do endgame content. You already have good gear, but the game is relly hard, so it is not enough to "only" have good gear for most content, you also need practice. Sirus also wrecked me on my first attempts, but with some practice, its definitely doable with this build!
More damage always helps though :) To increase the damage provded by RF, you can use a helmet like this: Your helmet gives a lot of life, so it is also good, but you need an elder helmet like with mods like this, so you can effectively have 5 support gems for RF, instead of just 3. You could also look for a sceptre that gives DoT multipliers, which are better than increases most of the time. Your 6L Carcass Jack is really awesome, it goes well with this build. Just for your info, lots of RF players decide to use Kaom's Heart for the huge life gain, but of course it means you have to sacrifice Incinerate and only rely on the damage from RF. I also see that the lack of dexterity in your gear makes you waste 3 passive stat points. You could set some targets on crafting/finding gear that provides you the missing dex, so you can respec those points to nearby jewel sockets. You can also look for a Stygian Vise belt with similar stats as your current belt, so you can insert a jewel and get more life and damage. I do not think you are doing anything wrong by the way. This build really benefits from all little tweaks and improvements. It also has this "chill" playstyle that makes it so amazing. Just don't stop grinding :) |
![]() |
" You got the Searing Touch in the meanwhile? The mods on it are very awesome, but of course you have to sacrifice the defensive bonuses of a shield. These mods are also possible on void/opal sceptres (but very rare and expensive). If you manage to get your hands on such a sceptre, your damage will be incredible, plus you could also have a shield for defenses. Crit chance for spells are important if you are using Incinerate a lot, it will help you having better Elemental Overload uptime, the 40% more damage is really noticable. But you will mostly need it against bosses, the trash mobs will anyway die instantly during mapping. So I would recommend investing more in the DoT mulitplier and fire/area/elem/DoT increases. Last edited by Pusztitoo#9369 on Nov 28, 2021, 4:14:13 AM
|
![]() |