Stress-Free PoE w/ RIGHTEOUS INCINERATOR! Relax, SSF League Start-End w/ “Any” Items & 1-Button|3.16
Love the build so far, pretty much what title says Stress-free just walk the map with RF on and everything dies.Any recommendations for next gear upgrade?Would love abit more damage-movement speed. Thank you for the great build/guide |
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"Great feedback, Pusztitoo! That's great to hear! Nice work making the build your own AND being successful with it! Those are big accomplishments. Nice work. And congrats on the Platinum! Adding Kaoms has a huge risk/reward to it so great job making it work for you. Thanks for taking the time to give detailed feedback. I appreciate your kind words :). And again, nice work with the bosses! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Huh. I have no idea what the issue could be, evilsonofgod. I just loaded the pastebin (https://pastebin.com/psgMMBHs) into the PoB Fork and it's showing the proper tree. Maybe try the link in this message here? Are you getting the Mastery notables? https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Awesome. That's likely what you missed getting to level 90 on the tree. nhgrif responded well in regards to it. In the middle of some clusters on the tree, after you pick the notable in the section (that's the node that's bigger in size than the others), there's a node in the middle of the cluster that becomes available to you. You get to pick one selection from a few options. It's pretty cool. Take a look at it. They just added it this league. Blew our minds :). Awesome answers nhgrif! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey Endorphins82! Lowering enemy resists stacks. One instance of Exposure can also be added to the mix. In terms of using multiple curses, your character needs the ability to put two curses on an enemy for it to work. But if you have that permission (via items or the tree), then yes, all your "lowering resist" skills and items will work. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey Neonoviy_Keks! I think in most cases, you'll be losing damage when replacing specific unique rings. Rings are an awesome, easy source for life and resists (mostly resists). So don't be too discouraged losing damage there. Having awesome defensive rings gives you the leeway to be riskier with other gear. I know that doesn't answer your question, but that's all I have. I hope it helps a bit. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Awesome feedback, nhgrif! I love hearing from players that have been around these builds for a while. I really appreciate the kind words. In terms of levelling, I 111% agree. It's rough for the first third of the campaign and it's 100% the Marauder's fault. It's the levelling that made me consider the Elementalist for a year with this build. I'm considering putting in some "mule character suggestions" for people to get other skills from other classes from early quest rewards into the guide. That's how much I agree with you :). I'm glad to hear you had RF going early. Nice work! It feels weird not having the Stone Golem in the build... Thanks for the flask feedback! I'm excited to get the Insitilling orbs to really test things out. I appreciate all the effort you took for this feedback. Thank you! It was worth the effort :). https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"oh, that's really awesome, Azureheaven333! That's really good! Thanks for that! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Awesome, Screamsaver1! I'm really glad it's working out for you. You have some great gear there! Nice work! I think what you want now is to get some decent life rolls on all of your Rare gear. That'll increase your damage but more importantly, give you a nice baseline of life for playing with better items later. So get good life rolls on everything first. A "quick" fix for damage is getting a weapon that also not just Increased Damage, but also a Damage Over Time Multiplier. This mod has huge damage values in comparison. And another Vermillion ring instead of Le Heup would be awesome too. But again, that's all in time. Things look awesome. And as long as you're living, just take the improved gear when it comes. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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i appreciate your approach towards helping new players learn a new build. I've enjoyed rf for multiple seasons because it's a great build to get to t16 and some boss content for the first time and it has lots of min/max options for later
there are lots of RF endgame choices I don't see suggested in the thread, particularity self craftables. not trying to derail or anything, but for people wondering about closer to end game upgrades: +1/+1 marble amulet is huge for dps. requires one awakener orb and the warlord/hunter bases with +1 on them if you roll burning/conc/more, lifetap/Swift is a giant boost this patch (stronger than empower/efficacy) +1 on your sceptre is a big boost and helps your auras (when shopping, 4%increased damage is about 1 DoT mult - results may vary for your build/gear) +1 endurance to boots can also help if you're jugg elder belts can have life%, total life, life recovery rate on ilev 75+ bases-- very self craftable solely using pristine fossils. ideally it's on a stygian vise, but leather belt is next best and much much cheaper since stygian need to be awakener orbed to be elder anyway gl and hope to see more RF around Last edited by jaeds#1943 on Nov 9, 2021, 9:56:13 AM
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