[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter

I'd appreciate feedback on my build: https://pastebin.com/Mu2Kuacs (8 mil shaper dps)

I could use a bit better survailability I guess, I probably leveled 95-96 a few times already due to untimely deaths :D.

Not sure if I should go down the cluster jewel road but isn't Fuel the Fight or other "Damage while leeching" minimal since we drop leech instances after full life?

Thanks! Really love the build.

@Giammafix
Edit: Ah that explains it, right - forgot about mana leech there, thanks.
Last edited by TheCrovax on Mar 15, 2022, 8:39:24 AM
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TheCrovax wrote:

Not sure if I should go down the cluster jewel road but isn't Fuel the Fight or other "Damage while leeching" minimal since we drop leech instances after full life?


You keep leeching mana when you're still attacking on full life, so it does count as "while leeching".

Might not work well with a Gemini claw which gives mana on hit, but with Imperial claws and the others it's perfectly fine
What do you recommend for medium cluster jewels if i want to go that way? I was thinking for crit, one of the notable being Pressure Points. What do you think?
Is "+x melee strike range" on helmet from veiled mod still good for lightning strike? Or is it better to take "+2 AOE skill" or "+1 pierce target"?
@TheCrovax
Spoiler
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TheCrovax wrote:
I'd appreciate feedback on my build: https://pastebin.com/Mu2Kuacs (8 mil shaper dps)

I could use a bit better survailability I guess, I probably leveled 95-96 a few times already due to untimely deaths :D.

Not sure if I should go down the cluster jewel road but isn't Fuel the Fight or other "Damage while leeching" minimal since we drop leech instances after full life?

Thanks! Really love the build.


You're pretty low on phys damage reduction. Your damage is pretty good, but having that be low is gonna hurt. You're also not completely ailment immune. With using so many uniques, it may be hard to cover these other defences.

Dropping the Darkray Vectors for rare boots to help cover those missing defense could help. If you go the cluster jewel route, I believe there is a mod on an armour small jewel that gives you endurance charges when hit as well.

I'm not a fan of Lethal Pride as I feel it demands too many tree points in one area. It might actually be better in the Watcher's Eye slot, then you can use Intuitive leap to just pick up good nodes where the Lethal Pride was and use the points elsewhere.


@joint77
Spoiler
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joint77 wrote:
What do you recommend for medium cluster jewels if i want to go that way? I was thinking for crit, one of the notable being Pressure Points. What do you think?


If you need crit, then crit mediums with Pressure Points and Basics of Pain should be good. I'm using two mediums with Repeater and Eye to Eye.


@takeitez
Spoiler
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TakeItEZ wrote:
Is "+x melee strike range" on helmet from veiled mod still good for lightning strike? Or is it better to take "+2 AOE skill" or "+1 pierce target"?


Generally +1 pierce is considered best for aiding mob clear. AoE is really only good if you want to bump levels of auras or something and +melee strike range probably adds a little distance at which you can trigger the additional strike but that's mostly just a QoL pick.
Thanks for the input, much appreciated! I'll see if I can get some more armour and get ailment immunity. As for lethal pride - yeah I agree, I'll try to set up a second to get double damage and a few defensive mods on the Watcher's Eye slot.

The current one has among others 5% phys damage taken as fire damage to make up for the lack of phys reduction.
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TheCrovax wrote:
Thanks for the input, much appreciated! I'll see if I can get some more armour and get ailment immunity. As for lethal pride - yeah I agree, I'll try to set up a second to get double damage and a few defensive mods on the Watcher's Eye slot.

The current one has among others 5% phys damage taken as fire damage to make up for the lack of phys reduction.


Check my char & passive tree, it has the answers to your cluster-questions. Theres also that small cluster that gives endurance charges.
Is awakened multi strike really as good as it costs?
I wondering if i should focus getting enough currency to buy it.. or i should focus something else
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SwiftyOwns wrote:
Is awakened multi strike really as good as it costs?
I wondering if i should focus getting enough currency to buy it.. or i should focus something else


Not sure what pushes it higher, but I believe having more Omni and flat added elemental damage will eventually allow Awakened Multistrike to be the better damage support. For you specifically, Awakened Added Lightning is better with your current equipment.
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Jolo0213 wrote:
@TheCrovax
Spoiler
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TheCrovax wrote:
I'd appreciate feedback on my build: https://pastebin.com/Mu2Kuacs (8 mil shaper dps)

I could use a bit better survailability I guess, I probably leveled 95-96 a few times already due to untimely deaths :D.

Not sure if I should go down the cluster jewel road but isn't Fuel the Fight or other "Damage while leeching" minimal since we drop leech instances after full life?

Thanks! Really love the build.


You're pretty low on phys damage reduction. Your damage is pretty good, but having that be low is gonna hurt. You're also not completely ailment immune. With using so many uniques, it may be hard to cover these other defences.

Dropping the Darkray Vectors for rare boots to help cover those missing defense could help. If you go the cluster jewel route, I believe there is a mod on an armour small jewel that gives you endurance charges when hit as well.

I'm not a fan of Lethal Pride as I feel it demands too many tree points in one area. It might actually be better in the Watcher's Eye slot, then you can use Intuitive leap to just pick up good nodes where the Lethal Pride was and use the points elsewhere.


@joint77
Spoiler
"
joint77 wrote:
What do you recommend for medium cluster jewels if i want to go that way? I was thinking for crit, one of the notable being Pressure Points. What do you think?


If you need crit, then crit mediums with Pressure Points and Basics of Pain should be good. I'm using two mediums with Repeater and Eye to Eye.


@takeitez
Spoiler
"
TakeItEZ wrote:
Is "+x melee strike range" on helmet from veiled mod still good for lightning strike? Or is it better to take "+2 AOE skill" or "+1 pierce target"?


Generally +1 pierce is considered best for aiding mob clear. AoE is really only good if you want to bump levels of auras or something and +melee strike range probably adds a little distance at which you can trigger the additional strike but that's mostly just a QoL pick.


Oh, thanks. So as long as I've already got +2 AOE on boots, the best choice is projectile pierce for me.

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