[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter

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Reazion wrote:
Anyone else having issues with surviving half-juiced maps, 10 boss invitations etc.? Currently I don't stand a chance against most bosses with more than 1 damage mod.

Even if i dont die to whatever degen they got (burial chamber boss/haunted mansion boss comes to mind) and dont die in a single large hit, i can't regen my life inbetween hits without spamming life flask, which only lasts about 2 hits before its out of charges on bosses. Any advice or suggestions on either what to do to increase survivability, or how to fight stuff like the 10 boss invitations when you can't do anything but run in circles to not die would be appreciated.


I cant really help as you have not followed this guide. You have used a totally different tree and gem set up. Honestly it looks like you are trying to recreate Crouching Tunas build from last league but his build only works with a lot of investment (Like 50 ex+). Determination is terrible on low investment as will not keep you alive when a big hit comes in.

My advice drop determination and go grace and take the tree as recommended in the guide. Drop Herald of Ice as it does nothing and get your precision levelled up to 20. I would also drop darkray vectors they are purely mapping boots and are gonna be severaly hurting your survivability as you are about 1.2k life short of what you want as a minimum doing T16 maps

Belt needs replacing you could get a better one for 5c. The crimson jewel also does nothing really. Get one with 7% life at least with some crit chance or multi.
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karlomka wrote:
Hi, any idea what I should upgrade next? I know the gloves aren't the best but I an't afford better gloves with +Strike at the moment.


Character is in my profile. Only Archnemesis char.


I would try and get a chest with some fat life and the ES craft on it. With not having life on gloves you really need to get it on your chest
I uploaded a raw video of what the build is capable of with pretty much minimal investment, so people who are like "build is squishy" can see, that it's actually not.

https://www.youtube.com/watch?v=NHvoDndjVXM
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Adders79 wrote:
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Giammafix wrote:
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Reazion wrote:
Anyone else having issues with surviving half-juiced maps, 10 boss invitations etc.? Currently I don't stand a chance against most bosses with more than 1 damage mod.

Even if i dont die to whatever degen they got (burial chamber boss/haunted mansion boss comes to mind) and dont die in a single large hit, i can't regen my life inbetween hits without spamming life flask, which only lasts about 2 hits before its out of charges on bosses. Any advice or suggestions on either what to do to increase survivability, or how to fight stuff like the 10 boss invitations when you can't do anything but run in circles to not die would be appreciated.


I'm having the same issues, evasion doesn't help and we don't have any form of physical mitigation


You hardly have any evasion on your gear. Most your bases are Intelligence. I have done 60% Deli T16 deathless on just evasion gear, but you need to get Dex bases with evasion on otherwise you will not have enough evasion to survive. Unfortunately these is a reason the enchant and strike gloves are cheap on INT bases as they have no synergy with attack builds


You are right, but I have only 2 intelligence pieces. I tried wearing slink gloves and a lion pelt and my evasion went up from 71% to 76%. Honestly that 5% more won't help much against bosses. I don't die in maps to ordinary mobs, stuff like buffed kitava's herald from archnemesis and most bosses are killing me because I can't leech enough, can't kill them fast enough and hardly have any regen on gear.
I will get the proper bases but I don't expect to resolve that kind of issues with 5% more evasion since when I get a physical hit, I die anyway.
Bosses like Maven and Sirus don't even hit with physical attacks that much, and the worst issue is the low dps against them and even buffed yellow mobs.
Last edited by Giammafix on Feb 10, 2022, 3:44:16 AM
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Last edited by Adders79 on Feb 10, 2022, 5:06:02 AM
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Giammafix wrote:
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Adders79 wrote:
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Giammafix wrote:
Anyone else having issues with surviving half-juiced maps, 10 boss invitations etc.? Currently I don't stand a chance against most bosses with more than 1 damage mod.

Even if i dont die to whatever degen they got (burial chamber boss/haunted mansion boss comes to mind) and dont die in a single large hit, i can't regen my life inbetween hits without spamming life flask, which only lasts about 2 hits before its out of charges on bosses. Any advice or suggestions on either what to do to increase survivability, or how to fight stuff like the 10 boss invitations when you can't do anything but run in circles to not die would be appreciated.




You are right, but I have only 2 intelligence pieces. I tried wearing slink gloves and a lion pelt and my evasion went up from 71% to 76%. Honestly that 5% more won't help much against bosses. I don't die in maps to ordinary mobs, stuff like buffed kitava's herald from archnemesis and most bosses are killing me because I can't leech enough, can't kill them fast enough and hardly have any regen on gear.
I will get the proper bases but I don't expect to resolve that kind of issues with 5% more evasion since when I get a physical hit, I die anyway.
Bosses like Maven and Sirus don't even hit with physical attacks that much, and the worst issue is the low dps against them and even buffed yellow mobs.


Let me check in POB see if we can fix it
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Adders79 wrote:


Let me check in POB see if we can fix it


thank you, I'm updating the pob and will send it asap :)
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Giammafix wrote:
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Reazion wrote:
Anyone else having issues with surviving half-juiced maps, 10 boss invitations etc.? Currently I don't stand a chance against most bosses with more than 1 damage mod.

Even if i dont die to whatever degen they got (burial chamber boss/haunted mansion boss comes to mind) and dont die in a single large hit, i can't regen my life inbetween hits without spamming life flask, which only lasts about 2 hits before its out of charges on bosses. Any advice or suggestions on either what to do to increase survivability, or how to fight stuff like the 10 boss invitations when you can't do anything but run in circles to not die would be appreciated.


I'm having the same issues, evasion doesn't help and we don't have any form of physical mitigation


Looking at the POB you are not ready to take on Maven, 10 ways, etc. You are level 91 with gems that for the most part have no quality on them. Concentrate on clearing your atlas and farming to get better gear. Look to get the mark of the elder ring and shaper ring combo going it adds a lot of DPS.

Your build looks similar to my build at that stage but I was not trying to force content I was just staying in red maps, selling boss keys/maps and farming currency. My character now has about 25 ex invested in it and little of that money came from hard content. It was all from mapping and essences

I do state in the build that there is no phys mitigation early on as this is very expensive to get going with evasion and not a league start strategy and because of this do not try to boss too early. When you get currency you can start adding forms of phys mitigation in

As a last point you need to roll your flasks they are terrible and most have less duration on. Roll your utility flasks to have stuff life increased evasion, attack speed and crit chance these make a huge difference
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Adders79 wrote:
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Giammafix wrote:
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Reazion wrote:
Anyone else having issues with surviving half-juiced maps, 10 boss invitations etc.? Currently I don't stand a chance against most bosses with more than 1 damage mod.

Even if i dont die to whatever degen they got (burial chamber boss/haunted mansion boss comes to mind) and dont die in a single large hit, i can't regen my life inbetween hits without spamming life flask, which only lasts about 2 hits before its out of charges on bosses. Any advice or suggestions on either what to do to increase survivability, or how to fight stuff like the 10 boss invitations when you can't do anything but run in circles to not die would be appreciated.


I'm having the same issues, evasion doesn't help and we don't have any form of physical mitigation


Looking at the POB you are not ready to take on Maven, 10 ways, etc. You are level 91 with gems that for the most part have no quality on them. Concentrate on clearing your atlas and farming to get better gear. Look to get the mark of the elder ring and shaper ring combo going it adds a lot of DPS.

Your build looks similar to my build at that stage but I was not trying to force content I was just staying in red maps, selling boss keys/maps and farming currency. My character now has about 25 ex invested in it and little of that money came from hard content. It was all from mapping and essences

I do state in the build that there is no phys mitigation early on as this is very expensive to get going with evasion and not a league start strategy and because of this do not try to boss too early. When you get currency you can start adding forms of phys mitigation in

As a last point you need to roll your flasks they are terrible and most have less duration on. Roll your utility flasks to have stuff life increased evasion, attack speed and crit chance these make a huge difference


thank you, I'm thinking about the possible instant upgrades:

sulphur flask, better rolls on flasks
helm and gloves with evasion bases
mark of the elder and shaper ring
Chest: not sure if I should get a hunter or elder base to get +% crit on attacks, or grab a normal chest and roll eldritch implicits on it.
Just to be sure, our bis chest is still a rare influenced chest with crit roll and gain life as extra ES?
@Adders79

What do you think I should improve next? I thought about the shoes, head with phys to fire and gloves.
Or do you think I should improve the weapon? I am really satisfied with my jewelry, everything is crafted by myself.

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