[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter

I am going for all of them ;)
Armour / Eva / Ghost dance
I will never have farrul (playing SSF gearwise) and it seems like a good option.
I have quite some armour and eva right now.
Has anyone come up with a clever way to work in the new tornado skill? I'm thinking it could be a good contribution to single target damage and, on a trigger craft or something, it could be pretty easy to get out.

I've been thinking of trying to find a claw with an open suffix to craft it on to try out. Either that, or the "cast when focused" thing in a helm.
Hey guys,

I'm actually enjoying this build but currently it is giving me hard time since I'm dying a lot and I'm on a small budget. I also don't know in which direction I should head now regarding my gear and skill tree. Can you give some advice?

My PoB: https://pastebin.com/P2XYswwT

Best regards!
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esostaks wrote:
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xikorita wrote:

You have molten shell but not determination. Your cast when damage taken is lv 3 with molten shell lv 20. Try the Armour version with determination instead of grace and see if it works. You will also need an armor flask.


What levels do I need on cast when damage taken and molten shell? Is molten shell better than immortal call? I switched to Molten Shell during the budget setup - as was shown in Fuzzy Duckzy's 3.5 ex budget version, but I'm not sure what is better for endgame.


I do say in that video that Molten shell was left in there by accident as I was playing an armour character. Apologies I may have left it in the POB too. Run a CWDT level 3 and immortal call level 5
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esostaks wrote:
I like the build, but even after investing 30 exalts I don't see the promised tankiness - Sirus A8 and Koisis one shots me easily. And I'm not even talking about Die beam or Koisis jump-explode attack.

The damage is nice and I can delete Koisis in a few seconds, but usually I lose like three portals from one-shots before I get a chance to actually get close to him and do my rotation.

Frankly, I'm tired of builds that can't deal with end-game bosses even with relatively high investment - have been experiencing this every single league. I don't want to invest 30 ex to clear the packs faster because I can already clear them on 5-10 ex budget.


If you have spent 30 ex and can't tank a sirus normal attack I have to think you have not followed the guide

I can tank Sirus on a 5 ex budget and was comfortably farming him before I hit 10 ex of investment. Kosis is different as that fight is all about what mods are in the map. Some are just straight up death.

Do you have:
Physical damage taken as elemental
+2 Max elemental resistances
75% block or some other form of mitigation
75%+ Evade Chance
Immortal Call
4.5k+ Life
increased Elusive effect

Also are you just running any mods on maps as some things are obviously going to make things harder, max res and vulnerability being 2 pretty bad ones, but you can mitigate curses somewhat with Yugul pantheon
"
Dypr4x wrote:
Hey guys,

I'm actually enjoying this build but currently it is giving me hard time since I'm dying a lot and I'm on a small budget. I also don't know in which direction I should head now regarding my gear and skill tree. Can you give some advice?

My PoB: https://pastebin.com/P2XYswwT

Best regards!


Looks pretty good so far. I think you could definitely upgrade the belt as it should not cost a lot at all to get one with more life and res and maybe some ele damage with attack skills

Same with amulet you can maybe try and find one with some ele damage or crit multi

I am not sold on the chest I assume this is just for budget reasons. Try working towards a 6 link influence chest with crit chance to attacks

Also try to find a shield with 30% ailment avoidance on as looks like you are only at 70%. Doesn't look too bad at all though nice job
"
esostaks wrote:
I like the build, but even after investing 30 exalts I don't see the promised tankiness - Sirus A8 and Koisis one shots me easily. And I'm not even talking about Die beam or Koisis jump-explode attack.

The damage is nice and I can delete Koisis in a few seconds, but usually I lose like three portals from one-shots before I get a chance to actually get close to him and do my rotation.

Frankly, I'm tired of builds that can't deal with end-game bosses even with relatively high investment - have been experiencing this every single league. I don't want to invest 30 ex to clear the packs faster because I can already clear them on 5-10 ex budget.


Sorry last reply came across shitty was not meant to be. Typing in a rush. Can you post a POB so I can take a look
Another tip for kosis. All the dangerous attacks happens when you are far from him. Go to melee range and he only hits with the melee attacks which one is chaos and the other is corrupting blood.
https://youtu.be/UkFXvnYzmho
Wave 30 Simulacrum down. Here's my run from 24-30
Wave 30 was much scarier than I anticipated - he started one shotting me, which I think is due to flask being down. I didn't really expect that to happen.
Also, MVP are the ancestral protector totems. They tanked Kosis and outregend his damage. What the heck?
Still have a lot more I can upgrade, so not too worried about the deaths this run. I'll be tankier next time, or at least more damage.
Last edited by Slottm on Nov 4, 2021, 8:02:35 PM
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Slottm wrote:
https://youtu.be/UkFXvnYzmho
Wave 30 Simulacrum down. Here's my run from 24-30
Wave 30 was much scarier than I anticipated - he started one shotting me, which I think is due to flask being down. I didn't really expect that to happen.
Also, MVP are the ancestral protector totems. They tanked Kosis and outregend his damage. What the heck?
Still have a lot more I can upgrade, so not too worried about the deaths this run. I'll be tankier next time, or at least more damage.


Fuck yeah mate. That is my goal for this league and build.

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