[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter

got my dream chest and shield and feeling a lot more tanky now. (15% phys. damage taken as chaos - with 78 chaos res)
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xikorita wrote:
Some things I learned:

Lv 5 awakened elemental with attacks is great because it gives you elemental reflect immunity. I was rolling with mastery less reflect plus pantheon until getting this. I don't like to read map mods.

Lv 5 awakened added lightning gives +1 to all lightning skills, so my poor 20/20 vaal lightning strike goes to 21 and gets another projectile.


I was trying to get a shield with life, +2 endurance charges plus chance to avoid elemental. I got one with any tier with these rolls and did "Reforge More Likely (10c each)" until I got this which I will craft aspect of the cat and put less duration on it.



thats why EDWA was the one I spammed to get to 5 =)
My added lightning is getting pretty close too
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Slottm wrote:
"
xikorita wrote:
Some things I learned:

Lv 5 awakened elemental with attacks is great because it gives you elemental reflect immunity. I was rolling with mastery less reflect plus pantheon until getting this. I don't like to read map mods.

Lv 5 awakened added lightning gives +1 to all lightning skills, so my poor 20/20 vaal lightning strike goes to 21 and gets another projectile.


I was trying to get a shield with life, +2 endurance charges plus chance to avoid elemental. I got one with any tier with these rolls and did "Reforge More Likely (10c each)" until I got this which I will craft aspect of the cat and put less duration on it.



thats why EDWA was the one I spammed to get to 5 =)
My added lightning is getting pretty close too


I will try to figure out a way to get enough ES without changing the farrul. Maybe abyss jewels with darkness dethroned and the tree.
So this build straight up just isn't designed for Sirus I guess. Because I can't see any logical way you're able to decent enough damage to make it viable with how convoluted the arena becomes on the final stage with zones of death everywhere. No vaal skills, and next to no uptime. The single Target feels weak, and there just seems to be a fine line of avoiding everything and being oneshot, which is much more likely on bosses. I really don't know how other people are getting such great results.
Last edited by Thejimmylad on Nov 1, 2021, 1:26:54 PM
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Thejimmylad wrote:
So this build straight up just isn't designed for Sirus I guess. Because I can't see any logical way you're able to decent enough damage to make it viable with how convoluted the arena becomes on the final stage with zones of death everywhere. No vaal skills, and next to no uptime. The single Target feels weak, and there just seems to be a fine line of avoiding everything and being oneshot, which is much more likely on bosses. I really don't know how other people are getting such great results.


The spell damage supression chance is key. It makes you "tank" the normal shots. I don't know why in the final stage I have lots of degen on the ground or not.

You have to use your whirling blades to get closer to him in the first/second phase and after meteor. Use flame dash only to dodge the rotating beam.


Understand that you have few moments to "apply dps". You have to use them to fullest. I failed 2 a8 sirus when league starting and it got better.
Played this build for a few days (lvl 91). Map clear and scourge feels nice . Bosses on the otherhand - meh. I did manage to kill elder,shaper,UE,sirus. Couldnt kill maven (the fight took 2much time and eventually i started doing mistakes , then ran out of the portals(maybe im just bad)). I did spend quite some currency (quite a lot of that currency wasnt used wisely , but i dont care). Here is my final gear for this build (could be improved obviously , but im done with playing on this build) :



Lethal pride with intimidate on hit and double damage !
Last edited by emphsz on Nov 1, 2021, 1:35:46 PM
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So this build straight up just isn't designed for Sirus I guess. Because I can't see any logical way you're able to decent enough damage to make it viable with how convoluted the arena becomes on the final stage with zones of death everywhere. No vaal skills, and next to no uptime. The single Target feels weak, and there just seems to be a fine line of avoiding everything and being oneshot, which is much more likely on bosses. I really don't know how other people are getting such great results.

I posted a sirus video a few pages back of me doing sirus a few days ago. He's super easy with lightning strike
https://youtu.be/mToGhpAf5yg
Last edited by Slottm on Nov 1, 2021, 1:52:32 PM
Hello, Would not Haste instead of Anger be better?
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Hello, Would not Haste instead of Anger be better?



Need fire damage to use trinity.
MrTjetterbrasta wrote:
Hello, Would not Haste instead of Anger be better?



Need fire damage to use trinity.



Do you? Is it not that:
1. Cold dmg gain Fire and Light resonance
2. Light dmg gain Cold and Fire resonance

Thus meaning 2 elements gain all 3 resonance needed, or do i miss something?

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