[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter
The build overall is pretty fun for mapping, however it really sucks at bossing (sirus, and better bosses). Survivability is pretty nice, even without determination, but the lack of single target damage is really sad. It is my first build ever on which I could not kill maven.
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" That's what Vaal LS is for. | |
" your spell suppression chance is 82% next upgrade should be 100% suppression | |
" Yes, it is up to date and viable. Last league I hit 100 and 40/40 easily with 6 weeks left in the season. (non-omni build) This season has been a been more difficult as my RNG ex rate has been terrible (only dropped 4 so far). So with 4ex invested, I just hit level 97. I find the arch mods much more difficult overall and you have to be much more careful with positioning and dodging projectiles and volotiles. But, it's the same with the rest of my guild (playing the same builds as last season and also suffering) |
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Any good unique claws for leveling?
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" Quick tip for leveling is to get Darkness Enthroned belt and two abyss jewels with low level requirement and tons of flat ele dam. | |
Hi, I need some advice. What is my next logical step for upgrade in terms of cheapest to most expensive. I'm having a little trouble surviving higher tier maps. Also, I see that a lot of the higher level lightning strike players have a more frenzy charge skill tree build. Is that something that I should maybe transition into later?
https://www.pathofexile.com/fullscreen-passive-skill-tree/3.18.0/AAAABgIBeQEkA4cFfQW1CEkKmwzyDWAPqxGBE1AUdRXwFf0Wqha_FyYZihqPIawj9iT9JpUqWzB8MOY31DnUPL48_j3iPs9B0EX0SO5JD0lSSmpKfU2SUUdS7FVLVvpbr19wYeJh62KsY6dkr2egar1sCGyMbWxvV2_ycFJzDnfXeBl4-XndefZ6U3qEft1_K4Nth3aJ04o4jDaNfY2BjbmNv5KAlwabJqCfonujiqR4pMKly60cr-uy3LTFvebBoMHVwpzC7M8Kz3rQrdFv1gfY1dvn3Ube-OOf477nVOd05-ro1u0_8Yr1GPba9xP5M_sJ_W7_3v_4AAn7fQEkVigw5pxpSmqvRXnduhqtHKQewpyGT9Fvx8vjvt7y__g=?accountName=kingkactuar&realm=pc&characterName=Shepigu Last edited by kingkactuar on Jun 3, 2022, 4:12:01 PM
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" Thanks for the tips. I was planning to swap the claws for a one with elem penetration and you additionally convinced me. Also added herald of ice instead of precision. This setup is good for red cards and early guards without mods, but next steps its a pain. For example guards with atlas mods are already a problem - I went to hydra, atlas mod summoned minotaur and almost every minotaur jump out is onehoot. Also I didn't notice that I took a passive on the 85vlv shaper and go to fight... and that's without a chance. Very low damage on him and again onehot if not the first then the each second attack. How to farm with this build? Its statics when deal damage, and in the video guides I've seen it was compensated by very fast kill and good selfhealing. Yea, its nice self healing but most of my deaths on bosses are oneshots. How to deal with this? Am I missing something in the defensive mechs? For now im use Grace and defiance banner auras. | |
This build is really awesome map clearing wise. T16 juiced with two sentinel without trouble!
Now, i really want to start farming incadescent invitation, kill pinnacles bosses and ubers. Problem is, this build has a lot of dmg, feels like not tanky enough against those?? What can i do to change this? POB: https://pastebin.com/Nb1kfF0E I have a suppress dmg node to be able to reach 100% Ty for answering (Was thinking of rolling an Icespear Ascendant for bossing and the raider for zoom zoom mapping) |