👻3.20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages

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TheChosenOne_ wrote:
Can the warrior skeleton warrior build be used without a +2 tabula?


https://youtu.be/awAT4g8IWjA



I am very poor right now and im in act 4. Some dude was giving out free tabulas and i got a tabula now but no +2. I am thinking about using that build until I can get a 5 link fleshcrafter. Also I could just keep on following the pob for minion army for the skeleton warrior build right?




Edit: Okay never mind, some nice dude bought me the dead reckoning jewel and now I can do skeleton mages in act 4. So which pob should I follow now? Like I said I got a regular tabula and dead reckoning jewel



Yeah it's fine to use tabula without +2. Just cast Elemental Weakness. Save up for 5L fleshcrafter.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Yosakoi wrote:
8 Passive Large Cluster, getting Renewal + Call to The Slaughter + [Random passive], only spending 5 points is possible with:
- Renewal, Call to The Slaughter, Raze and Pillage
- Renewal, Call to The Slaughter, Rotten Claws


Yes, these are the two. That's why they're so expensive now.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Aijendo wrote:
I like playing Skele Mages and have never played with Arakaali Spiders.

I have tested a bit in Standard the build and be not sure if I should keep investing in Skele Mages or switch to Spiders?

For those who played Skele Mages and now Spiders, I think on a budget Skele Mages is better in Mapping and Spiders scale better in Bossing on the other Hand, Spiders should be King of Simulacrum but maybe with way more EX in gear compared to Skele Mages.


You can scale skele mages for sim 30 farming too (also expensive). I think skele mages are better because it might be hard to resummon spiders in the middle of a wave!

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Devilator wrote:
One thing is for certain, even regular Harbinger packs delete my spectres and golem almost instantly if the minions get near (and they will because frenzy) regardless of map level


It's really strange for any level map to kill supports. I can only think of phys reflect mod that can do it.

If the supports are dying too much, you can try meat shield support. Feading Frenzy is nice, but dead support is a big loss of DPS


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Devilator wrote:
Do you have any thoughts on Life on Kill versus Life on Block? I already have a good rare shield with life on block and I can't afford armor with life on kill anyway, so I will be going without Aegis Aurora for now. Life on kill is obviously better for clearing but life on block might be better on bosses?

I like how your starter build is so easy to make, plays great from early on, and takes you quite far, but your endgame builds are fully minmaxed so there is a lot of room for tweaking as a player gradually works up to the complete version. At least you didn't make a Squire build for spiders xD

Ps: What is the point of Spiritual Aid?


Life on block is better for bosses, but most of the gaming is clearing so I recommended life on kill. You can try to craft the body armour with pristine fossils.

I was too poor last league to buy Squire :P But anyway, I prefer a defensive shield.

Spiritual Aid is because of Gravebind. When enemies die near you, it's your kill, so scale the explosion by your spell damage. Spirital Aid gives minion damage mod to you :)

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on Feb 18, 2022, 7:48:06 AM
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Grumpyrock wrote:
For spiders, I know my setup for the support minions was not the greatest and still has some leveling to go but I solved my T16 super juiced problem for the most part by running awakened melee splash (lvl 1, 8c) rather than multistrike.


If you can afford it Divergent melee splash is even better. The splash only has 1% damage penalty.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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spaceace7373 wrote:
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kayella wrote:
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Wuzlo wrote:
That's who I'm going for, sadly no luck yet. I'll update when I finally manage to get one so others can nab them too (If no one has them yet)


Do you still need it? I have it in my bank.


where are you getting demon harpies? i'm trying to see if they are in the standard drop pool. nobody seems to be able to tell me if they are or are not in the pool


It's in the pool. but very very very low chance. someone told me they tried for an hour+ and just flickershade :(
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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kayella wrote:
It's in the pool. but very very very low chance. someone told me they tried for an hour+ and just flickershade :(


awesome. thank you. now i can try to get them and know they are in there.

if it's possible, providing you have time, could you look over my build for improvements. passive changes or gear changes. i now have running...

tempest shield
skitterbots
AG
stone golem
determination
zealotry
4 frost auto scouts

in order to get all of it going, which helps a lot, i had to lower the level of desecrate and bone offering in order to keep the trigger on my wand working.
poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
Firstly, thsnk you for the in depth guides. For Skel mages, Has there been any change to the AG?

What are your thoughts on Doppelganger and Mask of Tyrant?
What can i do for more damage as a priority? I feel im lacking a lot.
Skele mages

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kayella wrote:

It's really strange for any level map to kill supports. I can only think of phys reflect mod that can do it.

If the supports are dying too much, you can try meat shield support. Feading Frenzy is nice, but dead support is a big loss of DPS


That was the next thing I was going to try. I hadn't done it so far, because even without supports spiders clear maps just fine, and my supports don't die on the big bosses. But today I will swap in Meat Shield and see how it goes with harbinger packs, and if it goes well I will also try the specific map bosses that kill support minions.


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Spiritual Aid is because of Gravebind. When enemies die near you, it's your kill, so scale the explosion by your spell damage. Spirital Aid gives minion damage mod to you :)


That is some impressive minmaxing right there :D If only Arakaali's Fang increased Chaos instead of Physical, that would be awesome synergy!

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