[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)
Hey looks like a very great guide, but the PoBs for it are all over the place, and links aren't the same from videos to guide here, plus we have low medium on forum but no high ? Kinda confusing however it is promising. If anyone or the creator help me with that ( as in Which PoB links are up to date )
kind regards | |
" You are NOT supposed to have any charges yourselves. Only your minions. The reason you were getting them early - Viktario's gives charges to all allies in certain events. | |
" The most major DPS buff would probably be chest with +1 spectres, +1 curse. You can also pay for some rotas, get lvl 97+ and make the second Cluster tree. | |
" Thanks you so much. Can you fix my build, i feel weak. This is my 1st time i play Minion https://pastebin.com/G72MiC9x | |
Is there a video from 3.15? And then since 3.13 there were strong nerfs.
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Just a side note. I must admit this league is just dogshit. I watched the stream yesterday and it looks like they do understand that this was a failure and they're pretty much done with it, it's just 3rd week and they already talk about 3.16.
And their "build diversity" failed. Minions with Necro, SST with Gladiator and Raider, Hierophant ascendancy filled with just Forbidden Rite (80%) and ofc aurabots. All that combined is 66% of the entire playerbase who got to play endgame. It's actually a good quote from this guide from Deadandlivin: "This build guide will help us understand many indepth summoner mechanics and functions as a walkthrough taking us straight from level 1 in The Twilight Strand to onetapping the hardest content in the game with a mirror tier build." This is what progression feels like and these guys don't even understand that anymore, because they're obsessed with "more challenge", yet builds in the lower tier of gear now require twice or not more times the investment than before just to be allowed to kill things in endgame, and that's with a pretty much dead economy. Looks like many people already considered a year long pause from this game and some just quit. There's no effective way of scaling defenses even through flasks anymore, so I don't know how they want people to get away from the "kill everything before it kills you" meta. From this point, I'll just play on standard on my summoner without trying to push for things. However, I understand that some of you are actually having fun, and it's definitely a good thing. | |
" Firstly, to make things clear, I'm NOT the author of the build. Just an enthusiast, who really enjoys playing this build. Now about your problems: From the general point of view of the build: 1) Your rings require replacement. AG must be in a +3 ring, as levels give him a lot of Life. Frostbite is supposed to be in the second ring, as +3 and Frostbite ones are really expensive and rare in post-Harvest meta. 2) You have no sources of triggering EE. You need to either add "Light / Fire damage to spells ("add X to Y damage with 2 different elements" mod on rings from the bench also works)" somewhere on your gear or take Avatar of Fire on the tree. BV is a spell, your fire dmg to attacks from the amulet gives nothing. 3) Your amulet is bad. Just bad. There is not too much to talk about. 4) We survive mostly by dodging hits manually. The more MS you have, the easier it is to do. I would recommend to find a +1 to Spectre gem and 30%+ MS boots. Replacement of your rings may help with lack of resistances. 5) Your Helmet Ench is useless. 6) Your Flasks require replacement. 7) (IMPORTANT) Your Large Cluster is BAD. There was clearly mentioned which Large Cluster and why we take. You have to either take that one or none at all. 8) (IMPORTANT) Remove Elemental Army from Zombie links, add Undound Ailments to Skitterbot link. Deadandlivin mentioned that change in the comment section, but I'm not sure he changed PoB. 9) I've fixed your current PoB configuration. You may notice a strange Life Flask, it contains mods from your AG's Eye Of Malice, as PoB can't count his gear. Here is the link: https://pastebin.com/3GQNYk8F 10) Swap Vaal Grace to Vaal Haste. Grace is only useful in a specific Defensive setup. From my personal point of view: 1) Remove Phase Run, take Second Wind and Quartz Flask. Phasing is too strong and should be triggered directly by you. Also Flask Effect does not prevent you from using other skills. 2) Predator > Hypothermia, as Spectres start attacking different targets in situations, when focusing is vital (e.g. Blight Maps, Maven's Invitations). | |
Can we use the AG with Eye of Malice without Elemental Waekness and Frost Bomb?
I dont see any comment on not using the helmet before we get our double curse setup. We should not be in negative resistance zone without those two debuffs. Or am I missing something? I dont want to accidentally boost the enemies resistances. |
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" Our EE makes gives enemies -25%. Our Frostbite gives -30%. And our AG himself exposes enemies to Cold by attacks, thanks to the Eye. Hence, even the bosses' resistances are negative. In normal conditions. BUT. There is "+40% ele res" mod on the map, which can make Guardians' resistances positive, despite being severely lowered. Combination of a Logbook towers can also skyrocket monsters' resistances, making them positive. | |
Today I've made this. It's still not divined, coloured and I haven't decided what to craft as the 3rd prefix yet. But It'll be definitely perfected toworrow. That means, that my current chest (Skin of the Lords with Phase Acro and good sockets) will not be needed for me anymore. So, if anyone wants it, pm me in game. It will be put on the market for 4.5ex, but I'm ready to sell it for 2.5-3 to someone from here.
Edit: Skin is SOLD Last edited by Its_OP on Aug 13, 2021, 10:45:13 AM
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