Burning Arrow Chain Reactions // 30m DOT DPS // Faceroll all content

I sold my rep emberwake, and I am currently selling a 5w1b Hyrri's Ire, and My damage doesn't feel like its hurting too much. I added a

for 8 chaos. It was 2 sockets, no enchant, took 250ish Jewelers, and 15 fuses for a lucky 6l. Not sure if I am going to risk an annul, or just drop a Redeemers on it hoping for Aura effect. Frenzy charges would work too. Getting closer to 5k hp, feels alot better, and generating End charges doubles that feeling.
@trancenergy11
good points
I akso rly want to min max the build further in standard but i couldnt find a full unveil list and i need to get into new betrayl to get that extra quality % on gears.
Looking forward to doing that stuff had a lil poe brake, also need to get different harvest enchant for chest and lab enchant for boots because chainbreaker doesnt work anmore.

Is there a 40 ms unveil ?
How do u get elusive without "no witness" anoint?
Do u think 10 ms corrupt is better then elusive ?

about the mana, maybe its harder this league, i cant say that.
But for mapping i want to add that with cinderswallow flask "mana gain on kill" it always felt smooth as the flask is on most of the time.
i had more problems at first to sustain mana agaisnt bosses and even used a mana flask sometimes, before getting gg gear that was.

Im absolutely not even arguing that its better without a mana flask.
Especially this league i cant say. Its only possible level 93+ with good gear. But then i think its definitly an option.
I just dont like mana flasks and i rly love utility unique flasks.




Last edited by karlklaps on May 25, 2021, 9:43:54 PM
i dun need a mana flask, so just trying to say its doable.

quicky recovery cluster, tireless cluster, mana regen on boots.
in addition, i haf mana reduction on ring, mana regen on quiver.

:)
"
dunaskmey wrote:
i dun need a mana flask, so just trying to say its doable.

quicky recovery cluster, tireless cluster, mana regen on boots.
in addition, i haf mana reduction on ring, mana regen on quiver.

:)


I can see that its doable. But is it really worth it?
You are getting a lot of suboptimal affixes on your gear to do it.

And all that just to drop the mana flask and for what exactly?

Bottled Faith? I really don't understand the point of BF in an EO build. So we get 6% extra regen that i don't need since i'm already regening like crazy. And 10% increased damage taken to enemies which is a pretty small amount.

Vessel of Vinktair? Ok so this is a much better one. A large amount of flat lightning, 10% shock and some more leech. But 50% increased damage taken. Definitely pumps up your dps nicely but do you really want to get randomly one shot from using it?
Last edited by trancenergy11 on May 26, 2021, 6:28:27 AM
"
karlklaps wrote:
@trancenergy11
good points
I akso rly want to min max the build further in standard but i couldnt find a full unveil list and i need to get into new betrayl to get that extra quality % on gears.
Looking forward to doing that stuff had a lil poe brake, also need to get different harvest enchant for chest and lab enchant for boots because chainbreaker doesnt work anmore.

Is there a 40 ms unveil ?
How do u get elusive without "no witness" anoint?
Do u think 10 ms corrupt is better then elusive ?

about the mana, maybe its harder this league, i cant say that.
But for mapping i want to add that with cinderswallow flask "mana gain on kill" it always felt smooth as the flask is on most of the time.
i had more problems at first to sustain mana agaisnt bosses and even used a mana flask sometimes, before getting gg gear that was.

Im absolutely not even arguing that its better without a mana flask.
Especially this league i cant say. Its only possible level 93+ with good gear. But then i think its definitly an option.
I just dont like mana flasks and i rly love utility unique flasks.



There is a 30% flat ms + 12% when not hit ms unveil.



I don't really know about any elusive corrupts. I've only tried redeemer elusive and its very bad because it procs on-crit.
The best corrupt for the amulet is aura effect for dps IMO. Or extra curse if u need that / can make use of that. I'm just using movespeed to go fast around maps.

For me i'm so used to the mana flask at this point i don't really care about going out of my way to dropping it. I've currently got cinderswallow + Div EDWA and my character constantly reminds me that she's out of mana which turns into random spikes of zdps-ing when i don't use the mana flask.
Last edited by trancenergy11 on May 26, 2021, 6:42:28 AM
bottled faith´s 10 in damage taken is a multiplier 10 % more flatout, a lil less if u have other ways of getting " creep take more dmg"
+4 % regen + always on eo which i felt comfortable when using the boot enchant. and the flask is always on it lasts so long +instant eo on bosses.

i did not use vessel of vinktar , i tried it but its only 1 use with a lot of charges needed, i didnt like that.

i used a dying sun sometimes and for leveling i used a perfect blood of the karui to be extra save.

only "bad" affix i needed was the minus mana cost on ring, i would alyaws use tireless cluster+quck recovery because its efficient hp, also no extra mana regen was needed for me ...i had 1 jewel enchanted with "faster mana leech" but i cant say how much that did, maybe more then i thought.

edit: thx for answers, awsome boots.thats an awsome unveil speedy

about amulet , dont u think "no witness" anoint is better for fast mapping then 10 flat ms?
curse effect is definitly great corrupt but i had way more then enough dps , i prefered +max res with disciple of the unyielding or "no witness" for clear. extra curse for single target
Last edited by karlklaps on May 26, 2021, 6:49:36 AM
"
trancenergy11 wrote:
"
dunaskmey wrote:
i dun need a mana flask, so just trying to say its doable.

quicky recovery cluster, tireless cluster, mana regen on boots.
in addition, i haf mana reduction on ring, mana regen on quiver.

:)


I can see that its doable. But is it really worth it?
You are getting a lot of suboptimal affixes on your gear to do it.

And all that just to drop the mana flask and for what exactly?

Bottled Faith? I really don't understand the point of BF in an EO build. So we get 6% extra regen that i don't need since i'm already regening like crazy. And 10% increased damage taken to enemies which is a pretty small amount.

Vessel of Vinktair? Ok so this is a much better one. A large amount of flat lightning, 10% shock and some more leech. But 50% increased damage taken. Definitely pumps up your dps nicely but do you really want to get randomly one shot from using it?


not saying one sld go all out to get mana regen/reduction. :)

anyway, u r immune to shock from ele ascendency. Only prob with vessel is the high no of charges needed aka 1 use only.
Since i'm about to be done with league wanted to share some crafting strategies since there is literally no market for top-end burning arrow gear.
Not gonna include pictures cuz too lazy to print screen everything but this should be enough to figure out what to do:

Elevated Tailwind + Faster Ignite + Extra Phys as cold Boots:


Crafting the best BA boots in the game:

Spoiler
Step 1:
Goal: A hunter + redeemer two toned boots. i84 if you want a chance at t1 resist, else i75
They need to have either tailwind + one other inf mod + 2 open suffs OR
tailwind + one other influenced mod as a suffix + 1 open suffix + 1 open prefix.


Acquisition:
a. Buy either one of those bases on trade (market is filled with people smacking tailwind + elusive and selling that so its easy to find the exact base we need).
b. Try your awakener orb luck yourself (i won't go into detail how to awakener orb stuff -> just get
two-toned with any single redeemer mod + any hunter boots with just tailwind as only inf mod and slam).
If you don't hit you can try anul orbs / beastcrafts with add prefix,remove random suffix (Farric Lynx Alpha).
If that fails as well you can do chaos spam until the desired setup.

Step 2:
Goal: Imprinting Elevated Tailwind.

Acquisition:
a. Now that u've got the specified base, smack the maven orb. If it doesn't hit go back to Step 1 (you can try chaos
spam to get that setup again)
b. If the maven orb hit. You put suffix can't change + scour it. It goes to magic ready to be imprinted.
c. Put suffs can't change again and imprint that.

Step 3:
Goal: Faster Ignite on the boots.

Acquisition:
a. Regal orb the boots. If you hit a prefix you are good to go for the reforges. If you don't you can
reforge the boots with fire once and try to anul off the unwanted suffix. If this fails go back to imprint.
b. Reforge the boots with fire in harvest (reforge with fire, fire mods more common).
- the most common outcome will be fire resistance. if you get this go to "c"
- if you hit fire resistance + unwanted suffix, try anul orb if you fail go back to imprint
- you can hit both fire resistance and ignite if you're lucky. if you get this you are done with the entire step
(unless you hit t2 ignite and you aren't satisfied with it than go back to imprint or try to anul it first).
- it's possible to hit just ignite (never happened in my practice). If this happens you will still have to reforge
them again to fill up the last suffix with resistance.
c. Now that u've got fire resitance on the boots you put suffixes can't change again and reforge with fire again.
This will guarantee t1 or t2 faster ignite. If you are satisfied with the tier of resistance/faster ignite that
you've got than the step is done. If not -> start over at the imprint or try anul orbs first.

Step 4:
Goal: Phys as extra cold on the boots.

Acqusition:
a. Put suffix can't change again and reforge with phys. This guarantees one of the extra cold mods.
It must be the only prefix so if this rolls an unwanted prefix OR doesn't roll T1 than repeat the step.
*If this fills out all the prefixes OR just in general if all your prefixes are filled you can fix that
with harvest reforge keep suffix (make sure all you suffixes are filled as this craft can also add random suffixes)

Step 5:
Goal: Aisling movespeed.

Acqusition:
a. Slam the boots with T4 Aisling. This nearly guarantees one of the 3 aisling movespeed mods (like 90%+ chance).
The most desirable mod is 30% flat + 12% increase when not hit (as immune to chill and onslaught are both useless
to our build).
b. If somehow you are unlucky enough to miss here than go back to step 4 (never happened in my practice).

Step 6:
Bench craft life and you are done. You can get hillock T4 Armor on them for the 30% quality to make them prettier
as well. And get an any lab ench you want: increased crit chance / flat lightning / movespeed. You can also
change the fire resistance with harvest to whichever one you are missing.


T1 Dot + T1 Fdot multi Quiver with High Resist, Life, Hybrid Damage


Crafting the best BA quiver in the game:

Spoiler
Step 1:

Goal: i80+ Penetrating Arrow Quiver with T1 DoT Multi + Any T3+ resist (not influenced OR has Hunter influence)
Needs an open suffix + 2 free prefixes if it doesn't have hunter influence on it OR 1 open prefix if's already hunter influenced (but thats easily fixabled with harvest reforge keep suff)


Acquisition:
a. Buy the bases on trade (cheap and common especially when not influenced) and smack anul orbs until you open the suff (or snipe them with an already open suff).
*If you anul off DoT Multi OR Resist -> vendor the quiver and buy another.
*If you need to open the prefs AFTER you've got an open suffix than bench craft any suffix and use harvest reforge keep suffix.
b. Try your luck yourself with harvest reforge with attack or fossils (this can take a very long time so i'd recommend just buying the bases as they are cheap and common).
c. If the base was already hunter influenced than we are good to go for the next step.
If not than bench craft a suffix, and smack hunter orb (granted you've got 2 open prefs on it). If you've got 1 open pref you smack hunter orb than reforge keep suffix to open at least 1.

Step 2:

Goal: Fdot Multi on the Quiver

Acquisition:
a. Change the resistance on the quiver to fire with harvest (skip this if it was fire to start with).
b. Put suffix can't change and reforge with fire (about 30-40% chance odds).
c. If you miss but the suffix is still open than repeat "b".
d. If you miss and your suffix gets bricked -> anul orb -> if you miss again vendor the quiver and start again.

Step 3:

Goal : Life + Hybrid flat damage + ele damage with attacks on the quiver

Acquisition:
a. Put suffix can't change and reforge with life until you hit t3+ life.
b. Aisling Slam for Hybrid flat damage (nearly can't miss at least one of the mods)
c. Bench craft ele damage with attack skills.

Done.
Last edited by trancenergy11 on May 26, 2021, 1:41:02 PM
"
trancenergy11 wrote:
Since i'm about to be done with league wanted to share some crafting strategies since there is literally no market for top-end burning arrow gear.
Not gonna include pictures cuz too lazy to print screen everything but this should be enough to figure out what to do:

Elevated Tailwind + Faster Ignite + Extra Phys as cold Boots:


Crafting the best BA boots in the game:

Spoiler
Step 1:
Goal: A hunter + redeemer two toned boots. i84 if you want a chance at t1 resist, else i75
They need to have either tailwind + one other inf mod + 2 open suffs OR
tailwind + one other influenced mod as a suffix + 1 open suffix + 1 open prefix.


Acquisition:
a. Buy either one of those bases on trade (market is filled with people smacking tailwind + elusive and selling that so its easy to find the exact base we need).
b. Try your awakener orb luck yourself (i won't go into detail how to awakener orb stuff -> just get
two-toned with any single redeemer mod + any hunter boots with just tailwind as only inf mod and slam).
If you don't hit you can try anul orbs / beastcrafts with add prefix,remove random suffix (Farric Lynx Alpha).
If that fails as well you can do chaos spam until the desired setup.

Step 2:
Goal: Imprinting Elevated Tailwind.

Acquisition:
a. Now that u've got the specified base, smack the maven orb. If it doesn't hit go back to Step 1 (you can try chaos
spam to get that setup again)
b. If the maven orb hit. You put suffix can't change + scour it. It goes to magic ready to be imprinted.
c. Put suffs can't change again and imprint that.

Step 3:
Goal: Faster Ignite on the boots.

Acquisition:
a. Regal orb the boots. If you hit a prefix you are good to go for the reforges. If you don't you can
reforge the boots with fire once and try to anul off the unwanted suffix. If this fails go back to imprint.
b. Reforge the boots with fire in harvest (reforge with fire, fire mods more common).
- the most common outcome will be fire resistance. if you get this go to "c"
- if you hit fire resistance + unwanted suffix, try anul orb if you fail go back to imprint
- you can hit both fire resistance and ignite if you're lucky. if you get this you are done with the entire step
(unless you hit t2 ignite and you aren't satisfied with it than go back to imprint or try to anul it first).
- it's possible to hit just ignite (never happened in my practice). If this happens you will still have to reforge
them again to fill up the last suffix with resistance.
c. Now that u've got fire resitance on the boots you put suffixes can't change again and reforge with fire again.
This will guarantee t1 or t2 faster ignite. If you are satisfied with the tier of resistance/faster ignite that
you've got than the step is done. If not -> start over at the imprint or try anul orbs first.

Step 4:
Goal: Phys as extra cold on the boots.

Acqusition:
a. Put suffix can't change again and reforge with phys. This guarantees one of the extra cold mods.
It must be the only prefix so if this rolls an unwanted prefix OR doesn't roll T1 than repeat the step.
*If this fills out all the prefixes OR just in general if all your prefixes are filled you can fix that
with harvest reforge keep suffix (make sure all you suffixes are filled as this craft can also add random suffixes)

Step 5:
Goal: Aisling movespeed.

Acqusition:
a. Slam the boots with T4 Aisling. This nearly guarantees one of the 3 aisling movespeed mods (like 90%+ chance).
The most desirable mod is 30% flat + 12% increase when not hit (as immune to chill and onslaught are both useless
to our build).
b. If somehow you are unlucky enough to miss here than go back to step 4 (never happened in my practice).

Step 6:
Bench craft life and you are done. You can get hillock T4 Armor on them for the 30% quality to make them prettier
as well. And get an any lab ench you want: increased crit chance / flat lightning / movespeed. You can also
change the fire resistance with harvest to whichever one you are missing.


T1 Dot + T1 Fdot multi Quiver with High Resist, Life, Hybrid Damage


Crafting the best BA quiver in the game:

Spoiler
Step 1:

Goal: i80+ Penetrating Arrow Quiver with T1 DoT Multi + Any T3+ resist (not influenced OR has Hunter influence)
Needs an open suffix + 2 free prefixes if it doesn't have hunter influence on it OR 1 open prefix if's already hunter influenced (but thats easily fixabled with harvest reforge keep suff)


Acquisition:
a. Buy the bases on trade (cheap and common especially when not influenced) and smack anul orbs until you open the suff (or snipe them with an already open suff).
*If you anul off DoT Multi OR Resist -> vendor the quiver and buy another.
*If you need to open the prefs AFTER you've got an open suffix than bench craft any suffix and use harvest reforge keep suffix.
b. Try your luck yourself with harvest reforge with attack or fossils (this can take a very long time so i'd recommend just buying the bases as they are cheap and common).
c. If the base was already hunter influenced than we are good to go for the next step.
If not than bench craft a suffix, and smack hunter orb (granted you've got 2 open prefs on it). If you've got 1 open pref you smack hunter orb than reforge keep suffix to open at least 1.

Step 2:

Goal: Fdot Multi on the Quiver

Acquisition:
a. Change the resistance on the quiver to fire with harvest (skip this if it was fire to start with).
b. Put suffix can't change and reforge with fire (about 30-40% chance odds).
c. If you miss but the suffix is still open than repeat "b".
d. If you miss and your suffix gets bricked -> anul orb -> if you miss again vendor the quiver and start again.

Step 3:

Goal : Life + Hybrid flat damage + ele damage with attacks on the quiver

Acquisition:
a. Put suffix can't change and reforge with life until you hit t3+ life.
b. Aisling Slam for Hybrid flat damage (nearly can't miss at least one of the mods)
c. Bench craft ele damage with attack skills.

Done.


BIG UPS!
Is the bow better with no enchant or the enchant that increases elemental damage with quality?

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