[3.13] Divine Ire Igniter Elementalist | 30 Million Damage Pure Lightning Ignites
" It's from the node you took by Magmatic Strikes | |
Ohh im an idiot lol, need to sleep :D
Last edited by m0ffd0g on Jan 17, 2021, 4:00:57 AM
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So would PYRE or BEREK'S PASS be good for this build? PYRE would be cool, but you can't have any cold damage (because it's converted to fire). Is that right?
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" Don't think they would be a good addition. 1 ring for flammability and 1 ring to deck out chaos res is what I'm going for. | |
Gonna try this build..so basically u stand for X seconds, release and try stay alive?
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" Oh...you don't even have to stand still for a second. Stage 2 is more than enough to kill most mobs. Tougher ones you just expose before you Ire them up. I am having a blast with this build. Just at that junction where I have to decide if I am going Golems for suervivability, or pure glass cannon, "There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
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Would Inpulsa be a good choice for this build since we are shocking a lot?
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I have been trying to test something but without much luck so far, so I would like to ask: Does flammability/combustion and elemental overload increase the damage of an ignite while it is in progress or do you have to reapply it?
I know these things work for other spells like channeling ones but I'm not great with ailments. I would assume yes, and it would totally break my game style if not. Last edited by NuclearCha0s on Jan 17, 2021, 8:06:49 AM
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How is everyone enjoying this build? Boss dmg is bonkers for sure, but the clear speed leaves much to be designed especially for ritual I think, compare to something that one tabs the screen anyway.
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What auras are good except Hatred and Malevolence? Maybe Low Life version could be a thing.
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