[3.20] Gryph's Burning Witch - CoC Volatile Dead Necromancer - Burn Yourself Through the Atlas!
Was thinking to craft a life gained on hit ring to improve survivability/tankiness. Though I am still choosing from between life gained on attack hit and life gained on spell hit, couldn't decide which is better.
What I am not sure about is if the life gained on spell hit works with VD. And if it does, does every cast of VD count as one hit, or every orb? that will be a huge leech since we have ~10 orbs per cast. If life gained on spell hit doesn't work I'll go life gained on attach hit as we still have 14+ APS for cyclone. So is anyone using these rings and know hwo they work with VD? | |
Any suggestions for salvaging this? I think I can still slam atk\spell crit but I don't think I'm going to get to craft 10% ES as I won't be able to remove the str roll without trying to get lucky right? :( Last edited by Superness on Jan 27, 2021, 1:57:31 PM
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" Strength is a suffix, as are Offering and the crits. So you'll have to pick either of attack or spell crit and still be able to get Life and %life as extra ES crafted (after removing the life/def mod) @Gryph : Btw, re-reading the CoC thread on reddit I'm having huge second thoughts about that part of the guide. It seems that in theory, having 12 APS is very bad with 14% CDR. You need to either have just under 7.57 or just under 15.14, the closer the better. And the example of 10.1 APS is being given as the worst dps you can achieve for 14% CDR with a 37.5% dps loss. All in all it wouldn't affect us too much with Awakened Spell Cascade (since we would literally pop 90 VDs per second with 7.57 triggers) but I was still thinking that section might need a revision. (especially for before woke SC) I'm not 100% sure about values slightly above the thresholds, kinda complicated topic. But 10 APS or 12 APS is probably far from ideal. Last edited by Woute on Jan 27, 2021, 2:42:28 PM
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Hey, I'm loving the build so far!
One thing I can't figure out is how you fit all 4 Precision, Anger, (I'm using zealotry) discipline AND herald of ash. Thanks again for a great guide! | |
" There is a way to salvage this. Btw. Will edit the steps into this momentarily. First: IT may be beneficial to buy a new base and start over with a 6 white socket 6L Astral. That said, for information purposes you can use Harvest crafting to fix the chest you have right now: Step one, use Harvest craft: Remove Life OR Remove Defense. I'm assuming the armour and life roll on chest is the hybrid mod? If not and it's both you'll have to do both of these. What you're left with at this point is: Explosion Offering Strength From here you need to get the craft: "Remove non-influence, add random influence" This will strip the strength and add a random influence modifier from the Cursader+Hunter pool. This is a little bit of RNG as there are 3 possible hits that cannot be removed by Harvest crafting. That said, every other mod can be removed so you can progress from there. Refer to the guide in the gear section in the OP for the rest of the process. " Enlighten 4. ^^ " What you're missing with the CoC is that we rotate between two spells and thus double our required APS. So the breakpoints are 12.12aps and 15.14aps Last edited by Gryphenprey on Jan 27, 2021, 6:10:07 PM
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Hey Gryph! Question for you. I managed to get my glorious vanity, and as well as the corrupted soul, I have two notables that increase fire damage by 27 / and 33%. But not only do they do that they penetrate 4% fire resistance for both. So I get 60% increased Fire damage and 8% fire pen from those 2 notables for only 6 passives. Would you say that's something worth taking since I don't have cluster jewels yet?
Hey also gryph could you check my profile out and see what I should look to upgrade next? Thanks! I'm loving this build :D Last edited by cjbender on Jan 27, 2021, 4:47:15 PM
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" PS. I was the guy asking all the questions pre league on youtube saying that I'll see you on the leaderboards. TY again for all the great info pre and post league. | |
" I appreciate your help. I'm thinking: prefixes can't be changed -> remove non-influence \ add influence and hope it doesn't hit %increased intelligence. Kinda spendy but it has a pretty good chance to work unless you have a better idea. | |
" Ok, updated the post above for you. Would have been done sooner but I have been having internet problems all day. Finally got that resolved and here we are! :D " hey! Nice :D I don't get to dive into new leagues as fast as I'd like to these days (3 kids lmao) but I'm happy to give feedback/help as I am able. Glad you're enjoying the build! Last edited by Gryphenprey on Jan 27, 2021, 6:15:21 PM
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For anyone checking out this guide - 5 STARS!!!
The build itself is an absolute monster. Gryph has been my "go-to" for league content since 3.7 - found his CI Vortex Trickster guide and have been following his wisdom ever since. Every league start, mid league - he is always paying attention to his content and updating / engaging with his community. If you have not checked out his YouTube or Twitch channel he is always answering questions over there too. Highly accessible and game knowledgeable. I have been playing for 3 years and still feel like a NOOB! He makes it all make sense. |